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<1…24252627282930…34>
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... (SIN/COS) and integer divide routines (/10 and /15) ... existence of pseudo code and C code on the web ...
    The Z88 source code is better documented, but it ... code I've done so far gets X in BC and Y in ... imaginary?) line.

    [CODE];now draw the line
    Jimmy Jimmy August 2008 Development
  • Machines and game starter bundles for saleI am just in the process of compiling a new stock list for the Preservation team shop and I am going to add a lot of my spare hardware kit and some o…

    ... are

    Practical Spectrum Machine Code
    Games to play on ... if your looking for something in particular.

    Anybody ... collect from Birmingham.

    In related news now I have ... if I have a spare machine in the gallerys. If I have ...
    ADJB ADJB September 2008 Sales
  • Questions about the Speccy and it's emulationOut of interest, and to raise another interesting discussion, I have some questions about the Spectrum and it's emulation; 1) Is everything known ab…

    ... a 128MB stick of memory in there, with a knackered half ... a "take back" feature? See, in EmuZWin, holding down a certain ... can't read the Z80 machine code in backwards steps, as many instructions ... - I think I read it in the Warajevo instructions, but I ...
    ewgf ewgf September 2008 Emulators
  • Help using M3 ramFrom the Multiface 3 manual. [quote]6.0 The Use of Extra 8K RAM --------------------------- The MULTIFACE's 8K RAM extension can be accessed and us…

    ... , requires a good knowledge of machine code plus further
    information on ... guess its not a simple IN A, (191)?

    I ...
    FrankT FrankT September 2008 Development
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... there's no easy way in BASIC to make the menu ... be a case of a machine code replacement for BEEP, which also ...
    Digital Prawn Digital Prawn October 2008 Development
  • 12-pixel-wide font on 512x192 screenThanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.

    Thanks to Geoff I have a working prototype for displaying this font in BASIC. Machine code to follow.
    chev chev October 2008 Development
  • What's the best development environment?Dear all, In my teens, try as hard as I might, I could never get my head round machine code. Now fat and balding, I thought I'd have another bash; a…

    Dear all,

    In my teens, try as hard ... never get my head round machine code. Now fat and balding, I ... recommend for someone starting out in MC? Just a simple emulator ...
    Tobo Tobo November 2008 Development
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... and enter debugger. In debugger you can execute machine code instructions (or all ... .

    Is it possible, in any emulator, to watch changes ... example if i have the code:

    LD A,255 ... a short line will appear in the corner immediately after the ...
    Ralf Ralf December 2008 Development
  • MIA: Sir GawainAs previously announced, here's the release of Sir Gawain, a Microhobby type-in program. Included in the archive is the .TZX with the generated bina…

    ... Microhobby type-in program.

    Included in the archive ... the BASIC program as printed in the magazine.

    in the machine code listings which i ... originally (mis)typed back in 1990 ...
    NaMcO NaMcO December 2008 Games
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... worth of program really useful in (re-)learning BASIC, so ... carry the format over into machine code, to see what I ... space to b
    in a,(c)
    cp ... ;source of random bytes in ROM
    ld d ... jp principalloop
    ;return score in BC
    gameover
    pop ...
    bigjon bigjon December 2008 Development
  • Questions about registers, stack, etc.I was told that if I wanted to export code and create unprotected versions of games I should do the following: 1-Find the starting address by using …

    ... if I wanted to export code and create unprotected versions ...
    3-Analyze where code starts and ends, and export ... machine code routine that will set everything according to what was found in ... that will load blocks of code, not headerless unless necessary and ...
    zxbruno zxbruno January 2009 Sinclair Miscellaneous
  • PC based games editorsSo, how many people use these utils? Utils like JSWED, Bombjack editor, F1 editor, Commando editor and my own Bubble Bobble editor v3. The reason I…

    ... if anybody would be interested in one that edited a completely ... providing a lot more variations in game style and play.
    machine code either. I'm just pondering ...
    mulder mulder January 2009 Sinclair Miscellaneous
  • Keyboard Input$/scan problemHi, I'm finally fulfilling my promise to get a reasonable understanding of the Speccy and embarking upon attempting a few simple routines in Assembl…

    ... attempting a few simple routines in Assembly. My current study ... New Generation program "The Complete Machine Code Tutor" and the popular "Spectrum ... minutes to correct and explain (in idiot terms) where I' ... only rewriting line 4 as: 'IN A,(FEh)' and exclude line ...
    Jagd Tiger Jagd Tiger January 2009 Development
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... the spectrum calculator stack from machine code?

    I need to ... to use the ROM code because, as in the BASIC book example ... to play about with dividing in straight machine code! and 10pm + would be ...
    dickydodds dickydodds February 2009 Development
  • Found a great ZX BASIC textbookProgramming Arcade Games for your Spectrum, by Adrian Jones. Found this in a second-hand bookstore over the weekend and if you're anything like me,…

    ... Jones.

    Found this in a second-hand bookstore over ... /> It assumes you've typed in various bits of BASIC, know ... /> Some of the games use machine code sequences - entered by cunning manipulation ... /> For the record, I have in fact done various bits of ...
    Danforth Danforth February 2009 Sinclair Basic
  • DivIDEs and http://www.divide.cz/Hi! A lot of people ask if shop on [url]http://www.divide.cz/[/url] is working. So yes, you can order complete divIDE, divIDE in DIY kit or other Sp…

    ... yes, you can order complete divIDE, divIDE in DIY kit or other Spectrum ...
    mikezt mikezt February 2009 Sales
  • Are Shareware Emulators worth itThere is a bit of discussion going on about Spectaculator in a thread, and that paying ?20 is better than free I for one don't agree I loved Specta…

    ... discussion going on about Spectaculator in a thread, and that paying ... , when a perfectly good, and in some cases better (features that ...
    I don't understand machine code or assembler so the debug ...
    ASH-II ASH-II April 2009 Emulators
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... routine each week that is in [B]assembly language[/B]

    and is also described in great detail what the hell ...
    ASH-II ASH-II April 2009 Development
  • Best way to read the keyboard in Tommy Gun?Remember, I'm a bit of a novice here (a bit?!) and I tried to use the Out command as I usually do with my basic or machine code, but Tommy just wont …

    ... do with my basic or machine code, but Tommy just wont have ...
    Graz Graz May 2009 Development
  • Blake's 7I've got an idea for a Blake's 7 video game for the 128K Spectrum (Only problem is I can't code in neither machine code or Sinclair BASIC, so I will …

    ... problem is I can't code in neither machine code or Sinclair BASIC, so ... /> Music?: Yes (B7 theme tune in AY form and other tunes ... ). Each side would be loaded in one go (About 10 minutes ...
    Swevicus Swevicus May 2009 New game ideas
  • More 1-bit music from Mr BEEPGot an e-mail this morning but didn't see a thread, so here it is: [url]http://berlin_hq.micromusic.net/bhack.html[/url] [QUOTE]BHQ001 MISTER BEEP …

    ... obtain more interesting instruments. Also in this way I can achieve ... tropiku (Marek Bilinski)
    NoiseFX Machine Code Sound Effects and ZX-7 ... sound. All samples must fit in about 35Kb of RAM. :) But ...
    zxbruno zxbruno June 2009 Sinclair Miscellaneous
  • ANN: ResiDOS v2.25 and +3e ROMS v1.38 releasedA major new release of ResiDOS, v2.25, is now available! The most important new features are commands and functions allowing new extended streams an…

    ... ) and more.

    For machine-code programmers, the programming section has ... of useful new calls available in the ResiDOS package reference.
    glancaster glancaster July 2009 Hardware
  • So what about ethernet and ZX BASIC?Well, as of about 5 minutes ago, ZX BASIC for the first time properly wrote some packets to the network! OK, so it isn't perhaps 100% what Andrew Ow…

    ... don't know C or machine code, but know how to use ... .com", port 2000:

    [code]
    10 %connect #4,"example ... /> 30 GO TO 20
    [/code]

    The %connect command ... has a 256 byte buffer in a page of Spectranet SRAM ...
    Winston Winston July 2009 Hardware
  • sinclair zx spectrum +2 BUNDLE (HULL)SPECTRUM IN POLYSTIRINE CASE, SINCLAIR JOY STICK AND ALL THE ORIGINAL CABLES. GAMES.. Finders keepers Arcade classics Monty is innocent Booty Rambo…

    SPECTRUM IN POLYSTIRINE CASE, SINCLAIR JOY STICK ... machine/code disabler

    THERE IS ALSO 60ISH MORE GAMES NOT IN ...
    hullhunter hullhunter July 2009 Sales
  • The Complete COBRA Disassembly (Joffa's!)Now that I've seen this thread about Skool Daze / Back to Skool disassemblies I've remembered I started an ambitious project quite a few years ago: …

    ... 13, and was learning machine code/assembler. When I was ... the accurate tips provided in the Spanish magazine " ... /> We crawled thru the code, browsing, not paying much ... rocket of sheer knowledge in a fraction of ... here we are. Still machine-coding right into the ...
    Madonna Mk 2 Madonna Mk 2 August 2009 Development
  • FS: ZX Spectrum 'stuff', including books.Hi all, This is my very first post to this forum. I recently rediscovered the speccy (in emulator form) and this prompted me to revisit my collec…

    ... I recently rediscovered the speccy (in emulator form) and this prompted ... there is anything interesting in the collection. Most are ... 15 ZX Spectrum books in reasonable condition, save for ... br />
    2) Spectrum Machine Code Made Easy (the first speccy ...
    wibbler wibbler August 2009 Sales
  • God Save The PunkThere is a Spanish game called "God Save The Punk" which is classified as MIA: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017754[/url] …

    ... But it isn't MIA in fact. It is present ... WOS, as a listing in scanned newspaper. It just ... needs typing in.

    Judging ... it is full size machine code game which could be ... Somebody managed to type it in (probably with help of OCR ...
    Ralf Ralf September 2009 MIA/STP/SDP
  • Games for saleHi I have the following games for sale, please PM if interested; A Harvesting Moon Cass Powerplay Spectrum includes "Faerie" Africa Gardens Cass G…

    ... Midnight Cass Beyond Spectrum
    Machine Code Test Tool Cass Oxford Computer ... at the top
    War in Middle Earth Cass Melbourne House ...
    Dopey Jack Dopey Jack October 2009 Sales
  • Skool disassemblies onlineThe Skool Daze and Back to Skool disassemblies (previously announced in too many places on this forum) are now browsable online: [url]http://pyskool…

    ... Skool disassemblies (previously announced in too many places on this ... br /> Just like the machine code routines, every data block now ... /> [*]Prev/Up/Next links in various places for easier navigation ... rather browse the disassemblies in the traditional manner (i ...
    SkoolKid SkoolKid October 2009 Development
  • WAV to TAPI'm having huge troubles trying to convert a program from a real tape to TAP virtual tape. I have tried several utilities and nothing works. I have p…

    ... standard TAP with BASIC and machine CODE blocks just mess up ... (real tape) from audio IN in Spectaculator into TF Copy program ... 1416
    ---------------------------------------------------------------
    intercepted HEADER in file:'DTservice 2.txt' at ...
    maiki maiki October 2009 Emulators
<1…24252627282930…34>

Latest Posts

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