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Search Again :: Adv Search 1000 results in 0.033s
<1234567…34>
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... 's nothing wrong with the DivMMC per se, you just have ... the divmmc needs resetting, sometimes you need to use OUT 32765,48 before ... on a +2a. Remember the compatibility issues are modern day problems ...
    Ox. Ox. February 2015 Hardware
  • DivMMC Enjoy - I'm not enjoying it!My DivMMC Enjoy arrived today. Excitedly I rushed home to plug it into my +2a. I have quite a few SD card/CF solutions for my computers so I know wha…

    ... 's nothing wrong with the DivMMC per se, you just have ... the divmmc needs resetting, sometimes you need to use OUT 32765,48 before ... on a +2a. Remember the compatibility issues are modern day problems ... +2AB/+3 supposed to sort out these problems?
    Derekjc Derekjc April 2016 Hardware
  • Old peripherals on the Spectrum +2I have a Wafadrive and an Alphacom 32 (ZX Printer clone), neither of which work in 128 BASIC, but both of which work flawlessly when you run them in …

    ... dirt cheap.. probably due to compatibility or rototronics going under or ... the basic prompt, try
    OUT 32765,48

    gasman told ...
    fog fog November 2009 Sinclair Miscellaneous
  • Old peripherals on the Spectrum +2I have a Wafadrive and an Alphacom 32 (ZX Printer clone), neither of which work in 128 BASIC, but both of which work flawlessly when you run them in …

    ... dirt cheap.. probably due to compatibility or rototronics going under or ... the basic prompt, try
    OUT 32765,48

    gasman told ...
    Muzer Muzer November 2009 Sinclair Miscellaneous
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... . I only recall doing the "out" command for certain games.[/QUOTE ... 0 mode.

    3) OUT 32765,48 - switch ZX to 48 ... /> SS + R - software reset (without OUT 7FFD)
    SS + T - eject ... and added some features
    - compatibility with 128 basic (rom 0 ...
    velesoft velesoft September 2010 Hardware
  • Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…

    ... lock up memory paging with OUT 32765,48, but to be honest ... at the expense of backwards compatibility...
    guesser guesser October 2010 Hardware
  • Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…

    ... lock up memory paging with OUT 32765,48, but to be honest ... reliable with my DivIDE+, so compatibility isn't a major issue ...
    Alien 8 Alien 8 October 2010 Hardware
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... [/url]). For the sake of compatibility, when you're using it ... switch to 48 BASIC with OUT 32765,16. This is the equivalent ...
    chev chev April 2011 Sinclair Basic
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ... 2 statements and put an OUT 32765,16+n statement in place ... 's the downside of using OUT? will it create problems with ... finish for compatibility if it's a problem. Like,
    OUT x ...
    Arda Arda May 2012 Development
  • Betadisk 128 in production.Pcb is in factory, i expect ready device in next 2 weeks. [URL=http://www.fotosik.pl/showFullSize.php?id=7b4cc1b97c1c4703][IMG]http://images52.fotos…

    ... each reset/power-on write OUT 32765,16 and BETA128 will enable ... on ZX48 don't need OUT 32765,16, because after power-on ... in schematic is good for compatibility with 48kB models.

    compatibility with old versions is not ...
    velesoft velesoft November 2014 Hardware
  • Blizzard PassThis is one for testing an emulator since it works with not many. Theres a notice on the inlay. Select 128 basic then enter out 32765,23 then J"".

    This is one for testing an emulator since it works with not many.

    Theres a notice on the inlay. Select 128 basic then enter out 32765,23 then J"".
    Fraser Fraser April 2003 Emulators
  • Problems with games on +2AHi! I have a +2A now and have problems running some games on it. I tought the resistor fix (to give it some kind of "floating bus" as the original 4…

    ... me problems (I did try OUT 32765,48 on 48k games and ...
    Tom-Cat Tom-Cat July 2005 Games
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ...
    50 poke 23388,17 : out 32765,17: load "glider.002" code ...
    60 poke 23388,20 : out 32765,20: load "glider.003" code ...
    70 poke 23388,16 : out 32765,16: pause 1: randomize usr ...
    batsilos batsilos January 2010 Emulators
  • Getting DivIDE Plus to always start with ResiDOSI am hoping someone on here will have experience of using ResiDOS - I emailed Garry Lancaster, but have not received a response as yet. A customer h…

    ... 128K Mode

    50 OUT 32765,0

    60 PRINT ...
    rwap rwap February 2010 Sinclair Basic
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... sync with raster
    310 OUT 32765,23: REM display page 5 ... /> 350 PAUSE A
    360 OUT 32765,29: REM display page 7 ...
    brownb2 brownb2 February 2011 Development
  • AY DetectionOff the top of their heads, does anyone know how Exolon detects that an AY chip is present? Reading and writing from the PSG registers seems to work…

    ... , and going as far as OUT 32765,128+xx to make damn ...
    csmith csmith July 2011 Emulators
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    I'd always thought that OUT had to be used to ... from BASIC would be an "OUT 32765,ddd" command, although I don ... suppose that means that an "OUT 32765,16+n" would do the ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • DivIDE on +3Hi guys! I need some help with my DivIDE interface. It?s a standard DivIDE from Ebay, no Plus. It works quite well, but actually I have three proble…

    ... +3 Basic mode, I used OUT 32765,0, but executing this command ...
    schombi schombi December 2012 Hardware
  • Problem with Page 7I've been experimenting with running code in page 7 (+3) from BASIC and I seemed to have got it sorted out but then it all went wrong. Firstly, I tr…

    ... to have got it sorted out but then it all went ... /> 20 POKE 23388,16+7: OUT 32765,16+7: PRINT USR 65368 ... 16384: POKE 23388,16+7: OUT 32765,16+7:
    FOR a ...
    Battle Bunny Battle Bunny January 2013 Development
  • Spectrum 128 +2A GamesI have recently been discovering the mystic wonders of flash devices for old systems that allow you to store pretty much every game for a given syste…

    ... like these, whereby you type OUT 32765,48 but this also does ...
    manic23 manic23 September 2013 Games
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... you need is to enter OUT 32765,16+[bank number] but I ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... remember, need to do:
    out 32765,17 e.t.c
    gun gun July 2014 Sinclair Basic
  • How would I turn memory paging on/off in Assembler?Sorry for the noob question. It's perfectly ok to do OUT 32765,48 in BASIC to turn memory paging off. But how do you do it in assembly language? I kn…

    ... 's perfectly ok to do OUT 32765,48 in BASIC to turn ... ? I know there's an OUT in assembly and it's ... like this out (n),a but this only ...
    ivanb303 ivanb303 January 2018 Development
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... />
    poke 23388,16 + bank_number : OUT 32765,16 + bank_number

    asm ...
    oblo oblo December 2018 Development
  • Blizzard PassCan anyone get the 128k text adventure Blizzard Pass to run on any emulator? I've tried the online Java emulators in WoS, ZX32 and Spectaculator 5 an…

    ... . Select 128 basic then enter out 32765,23 then J"".

    Fraser Fraser April 2003 Games
  • Blizzard PassThis is one for testing an emulator since it works with not many. Theres a notice on the inlay. Select 128 basic then enter out 32765,23 then J"".

    I remember in a later edition of Crash there was a tip to help load difficult games. It said use OUT 32765,48: LOAD ""


    And it worked on my 48k+
    madmekon madmekon April 2003 Emulators
  • Blizzard PassCan anyone get the 128k text adventure Blizzard Pass to run on any emulator? I've tried the online Java emulators in WoS, ZX32 and Spectaculator 5 an…

    Thanks for the info. That "out 32765,23" reboots into 48k mode, ...
    davidk davidk April 2003 Games
  • Blizzard PassCan anyone get the 128k text adventure Blizzard Pass to run on any emulator? I've tried the online Java emulators in WoS, ZX32 and Spectaculator 5 an…

    Out 32765,23 changes the Bank page ... to switch RAM banks.
    OUT 32765,48 / POKE 23388,48 (48 ...
    LCD LCD April 2003 Games
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    ... /> It doesn't, do an OUT 32765,24 on a 128K emualtor ...
    cyborg cyborg July 2003 Sinclair Miscellaneous
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... off I tried to use OUT from BASIC to swap pages ... in, even straight after the OUT.

    10 CLEAR 32767 ... into bank 0
    30 OUT 32765,22:REM Page in bank ... into bank 6
    50 OUT 32765,16:REM page bank 0 ...
    trellis trellis August 2003 Sinclair Basic
<1234567…34>

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