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  • ANN: Tipshop updated Sunday, 29 October 2006Sunday 29 October 2006 DOH! I missed the update last month, as I was on holiday (Florida, which was splendid)... I've also been busy helping out with…

    ... , so I found an extra POKE for Wheelie.

    * Mike_Myers ...
    hackersanon hackersanon October 2006 Announcements
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    ... in it - you need a poke that was printed in a ...
    ZX Beccy ZX Beccy November 2006 Games
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... , rem, list, print, goto, run, poke, if, and stop. No variables ...
    NotFound NotFound November 2006 Development
  • ANN: Tipshop updated Thursday, 30 November 2006Thursday 30 November 2006 A big HAPPY 11 BIRTHDAY to WoS... Oh, and a big batch of tips as well :-) * HAPPY 11TH BIRTHDAY, WOS... Thanks for all of…

    ... /> if I could find a POKE for Vulcan. Not having the ... .G. Pinto sent in a POKE for High Noon.

    hackersanon hackersanon November 2006 Announcements
  • Sinclair User Twelve Pack (Issue 112)Although it's called Twelve Pack, there are only 11 titles listed - is this correct? Also on SU Great Eight 3 (Issue 113) the contents of the TZX an…

    ... 't match - there is a poke program on the tape and ...
    martinball martinball December 2006 Infoseek database
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... fix this problem simply enter POKE 33026,7. Your game will ... /> This can be fixed with POKE 29101,254: POKE 29102,127.
    jonathan jonathan December 2006 Development
  • Developing the Spectrum ROMI'm working on some Z80 assembler for a Z80-based single board computer that I'm building. For the things that don't poke my hardware, I'm using a Sp…

    ... the things that don't poke my hardware, I'm using ...
    Winston Winston December 2006 Development
  • ANN: Tipshop updated Monday, 08 January 2007Monday 08 January 2007 A little belated, but.... HAPPY NEW YEAR! * This is a reasonably small update, but it feels like I've been working on it for…

    ... . He also sent in a POKE for the Spanish re-release ... .G.Pinto sent in a POKE for Aquarius.

    * Added ...
    hackersanon hackersanon January 2007 Announcements
  • Little character trouble with BASinWell, I'm having some trouble loading fonts into the speccy with BASIC, using BASin r13 for an easier job. When I run code, such as this example... …

    ... =15616 TO 16383: READ A: POKE F,A: NEXT F
    zxbasic zxbasic January 2007 Sinclair Basic
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... 128K snapshots
    [*]Screenshot and POKE facilities in Task Manager
    glancaster glancaster January 2007 Hardware
  • Pokes?How do you enter pokes when using EmuZwin. I tried to enter a poke for Super Robin Hood but it never worked. How and when do you enter the poke? Befo…

    How do you enter pokes when using EmuZwin. I tried to enter a poke for Super Robin Hood but it never worked. How and when do you enter the poke? Before the game or when it has started?

    Sorry to be a pain
    Old Man Kensey Old Man Kensey February 2007 Games
  • EliteJust a quick one; this magazine entry for Elite: Your Sinclair 10.86 page 35 (Feature) should perhaps be listed as "Hack/Poke", as it is mostly mad…

    ... perhaps be listed as "Hack/Poke", as it is mostly made ...
    StuBruise StuBruise March 2007 Infoseek database
  • ANN: Tipshop updated Thursday, 29 March 2007Thursday 29 March 2007 Things are busy at home, but I've managed to get this update done in time - hurrah! * Andy Spencer sent in a cheat for Mined…

    ... .G.Pinto sent in a POKE for Chuckie Egg.

    hackersanon hackersanon March 2007 Announcements
  • Help needed with cheats/pokes etc!!!Hi there, I am very new to this emulator world and have been using Speculator for about a week or so now which is excellent. I have no problems with …

    ... have since found a Multitap poke of 42198,24 for this ... /> I also have a typed poke which I started to type ...
    jwhiting29 jwhiting29 April 2007 Games
  • who can help?hello can anybody tell me where there is a guide that shows you how to poke spectrum games(lives,immunity,etc) for the absolute beginner.i am sure i…

    hello

    can anybody tell me where there is a guide that shows you how to poke spectrum games(lives,immunity,etc) for the absolute beginner.i am sure i have seen something before,but i cant remember.thank you

    colin
    ladderman ladderman April 2007 Games
  • Stopping autostart/autorun and entering POKEsHi, I want to enter some POKEs into a game on my ZX Spectrum, but whenever i do a LOAD "", my games always autorun. Is there any way I can get the pr…

    Hi,
    I want to enter some POKEs into a game on my ZX Spectrum, but whenever
    i do a LOAD "", my games always autorun. Is there any way I can get
    the program to just load into memory so I can POKE and then RUN the
    program?
    Gizmoguy Gizmoguy April 2007 Games
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... of cool memory addresses to POKE and/or PEEK. For example ... the manual :-D ) and that POKE USR "P" through "P"+7 ...
    Gizmoguy Gizmoguy April 2007 Sinclair Basic
  • Hacking ChaosIs it possible to poke chaos or write some hack so you could extend the number of set turns?

    Is it possible to poke chaos or write some hack so you could extend the number of set turns?
    RND RND April 2007 Games
  • ANNOUNCE: Jet Set Willy: Party Willy [Special Edition 2007]Today (23rd April) is the third anniversary of the full release of [i]Party Willy[/i], Daniela Hantuchov?'s 24th birthday, Nicole Vaidi?ov?'s 18th bi…

    ... left[/url];

    [*]apply POKE 37032,0 to suppress the ... (or to reinstate this check: POKE 37032,200);

    [*]apply ...
    andrewbroad andrewbroad April 2007 Games
  • What useless info do you know?Something that you will take to your grave (Spectrum or not) but absolutely no use to anyone: - POKE 23658,8 - Turns caps lock on, on a Spectrum - O…

    ... use to anyone:

    - POKE 23658,8 - Turns caps lock ...
    IN31 IN31 April 2007 Chit chat
  • Eurovision pong contestWhich countries in Europe have the most awful smells? When I went on holiday to Malta, every supermarket smelled like rotting food. Toilets in Hamb…

    ... poo in the shower and poke it down the plug hole ...
    chaosmongers chaosmongers May 2007 Chit chat
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... values. Again, I could use POKE and POINT, but I know ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • hiding file names while loadinghello, i just found my old home grown game Bubble Bobble The Adventure in original form, so i'm trying to convert it from TR-DOS to TZX for submitti…

    ... it, but i need a POKE or something which hides file ...
    abelenki abelenki May 2007 Sinclair Basic
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... write a little routine to poke the screen to fill it ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... 0,BIN 00011000
    290 POKE USR "A"+1,BIN 00011000 ...
    300 POKE USR "A"+2,BIN 00000000 ...
    310 POKE USR "A"+3,BIN 11000011 ...
    320 POKE USR "A"+4,BIN 11000011 ...
    330 POKE USR "A"+5,BIN 00000000 ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Help with having more than 21 UDGSHi All, I'm trying to work out how to have multiple banks of UGS. What I've read so far is that the default memory area for. 48K is 65368 16K is 326…

    ... the value v into
    POKE 23675,v-256*INT(v ... /256):POKE 23676,INT(v/256)
    Phil2 Phil2 June 2007 Sinclair Basic
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... with background / baddies) using the poke in line 5.

    dmsmith dmsmith July 2007 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... 1. I did find the poke for the level your on ...
    FrankT FrankT July 2007 Games
  • I forgot which system variable I need...... to prevent the message 'start tape, then press any key'. I saw the system variables list but it's not helping. I know I used one poke to bypass t…

    ... to prevent the message 'start tape, then press any key'. I saw the system variables list but it's not helping. I know I used one poke to bypass the messagem but I can't find it. :(
    zxbruno zxbruno August 2007 Sinclair Basic
  • Things that games didn't had, but...you wish they did. Here's my list, and if there's someone out there who knows how to make any of these things possible, please share it with us. :) …

    ... require too much coding, a poke to prevent the guy from ...
    zxbruno zxbruno August 2007 Games
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