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<1234567…34>
  • Loading tape files in to a real spectrumHi I have just bought a real (rubber key) spectrum on Ebay. I would like if possible to load some of the games that I have downloaded to use on emu…

    ... 2004-08-18 18:13, dmsmith wrote:
    Thanks for your ...
    Yanek Yanek August 2004 Emulators
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> [ This Message was edited by: dmsmith on 2004-08-19 22 ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> [ This Message was edited by: dmsmith on 2004-08-19 23 ...
    dmsmith dmsmith August 2004 Development
  • Am I missing something here or what?Just flicking through a through Ebay auctions... [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=50224&item=8124816887"]http://cgi.eb…

    [quote]
    On 2004-08-20 02:43, dmsmith wrote:
    Should sell like hotcakes.
    [/quote]

    I bought some hotcakes of ebay once. Bloody con - they were cold when I got em.
    Lee Fogarty Lee Fogarty August 2004 Sinclair Miscellaneous
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> [ This Message was edited by: dmsmith on 2004-08-22 22 ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... /> [ This Message was edited by: dmsmith on 2004-08-24 04 ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... i think that moroz and dmsmith did good work
    Fikee Fikee August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... 2004-08-25 13:40, dmsmith wrote:
    I'm not ...
    AndyC AndyC August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... 2004-08-25 13:40, dmsmith wrote:
    I'm not ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... sprite display. Whether or not dmsmith wants to expand it into ...
    cyborg cyborg August 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... 2004-09-02 20:58, dmsmith wrote:

    If it ...
    Dunny Dunny September 2004 Development
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    ... /> [ This Message was edited by: dmsmith on 2004-09-06 00 ... /> [ This Message was edited by: dmsmith on 2004-09-06 00 ... /> [ This Message was edited by: dmsmith on 2004-09-06 00 ...
    dmsmith dmsmith September 2004 Development
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    thanks dmsmith, nice one
    Parky Parky September 2004 Development
  • ZX Spectrum +3Hiya Anyone got a spare +3 they would be willing to part with for a fair price? Pretty broke at the moment and my +3 has had a tragic 4 year old boy…

    ... /> [ This Message was edited by: dmsmith on 2004-09-07 05 ...
    dmsmith dmsmith September 2004 Wanted
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... be useful, cheers :)

    @ dmsmith, Yeah, it`s for Spectrum ...
    CKay CKay September 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... /> [ This Message was edited by: dmsmith on 2004-09-10 04 ...
    dmsmith dmsmith September 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... 2004-09-10 04:52, dmsmith wrote:
    at the moment ...
    Fikee Fikee September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... 2004-09-10 22:51, dmsmith wrote:
    So satisfying when ...
    Quazar Quazar September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... )




    Dmsmith, just been able to download ...
    CKay CKay September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> [ This Message was edited by: dmsmith on 2004-09-15 18 ...
    dmsmith dmsmith September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... 2004-09-15 18:47, dmsmith wrote:
    In fact using ...
    Alcoholics Anonymous Alcoholics Anonymous September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> [ This Message was edited by: dmsmith on 2004-09-16 03 ...
    dmsmith dmsmith September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    [quote]
    On 2004-09-20 19:44, dmsmith wrote:
    Is there anyone who has some experience in this area
    [/quote]

    Yeah ;)
    Woody Woody September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... /> [ This Message was edited by: dmsmith on 2004-09-22 15 ...
    dmsmith dmsmith September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... /> [ This Message was edited by: dmsmith on 2004-09-23 17 ...
    dmsmith dmsmith September 2004 Development
  • Fast division in machine codeHi Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code. Derek [ This Message was edited by: dmsmith on 2004-0…

    ... /> [ This Message was edited by: dmsmith on 2004-09-24 20 ...
    dmsmith dmsmith September 2004 Development
  • Fast division in machine codeHi Does anyone know what is the fastest way to divide a 16 bit number by 24 in machine code. Derek [ This Message was edited by: dmsmith on 2004-0…

    ... /> [ This Message was edited by: dmsmith on 2004-09-26 15 ... /> [ This Message was edited by: dmsmith on 2004-09-26 16 ...
    dmsmith dmsmith September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    [quote]
    On 2004-09-26 15:28, dmsmith wrote:
    Any questions, email me, or post them here and i'll try to answer them.
    [/quote]

    What are next week's winning lottery numbers?
    Woody Woody September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    Now where did I put my national lottery winning numbers prediction routine. :p

    Derek

    [ This Message was edited by: dmsmith on 2004-09-28 17:08 ]

    [ This Message was edited by: dmsmith on 2004-09-28 17:08 ]
    dmsmith dmsmith September 2004 Development
  • Best/worst endingsPity this cheap'n'nasty UBB-clone doesn't have polls, one of the many features it lacks. :roll: :) What does anyone think are the best, and worst, g…

    ... /> [ This Message was edited by: dmsmith on 2004-10-04 20 ...
    dmsmith dmsmith October 2004 Games
<1234567…34>

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