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  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;255250]Ahh, thankfully a good night's sleep, and I'm feeling a little better today. :)[/QUOTE]

    I'm glad to hear this!

    If you feel like programming again, perhaps you can take over development of "Maze 4". The ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... draw the entire room and doors, so is pretty slow.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I forgot to mention that the perspective at the top of the side doors is wrong :)
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> I agree that drawing the doors seperately would improve the game ... I will investigate drawing the doors seperately, with the hope of ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;255335]I forgot to mention that the perspective at the top of the side doors is wrong :)[/QUOTE]

    Agreed, the angle does need adjusting, I will do this in the next version.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the top of the side doors.

    I can't ... game over to drawing the doors seperately from the walls as ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... up by only drawing the doors in the main game loop ... for each of the three doors, and then an additional DRAW ... 9 lines of the three doors, with a conditional INK statement ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... was considering to draw the doors inside a separate loop, kinda ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... was considering to draw the doors inside a separate loop, kinda ... main reservation about the "draw doors seperately" method is the length ... mind giving the "draw the doors seperately" idea a go, if ... go over to your "draw doors seperately" method, then I don ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... fixed direction and showing all doors, but I think this would ... rotation, that shows all 4 doors in the Atic Atac style ... of drawing the walls and doors seperately to speed the game ... using simple UDGs for the doors.

    Further comments on ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... rotation, that shows all 4 doors in the Atic Atac style ... Atac" viewpoint, shows all 4 doors. (Dr BEEP's suggestion)
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Atac" viewpoint, shows all 4 doors. (Dr BEEP's suggestion)
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a room with all 3 doors open, and I agree with ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the perspective such that all doors have the same height and ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a room with all 3 doors open, and I agree with ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , as long as the side doors are adjusted to look like ...
    Einar Saukas Einar Saukas March 2008 Development
  • Games you DIDN'T buy because of the inlay/coverAre there any games that you judged by the cover and avoided. Personally I avoided anything by Microdeal. That fat ginger freckled kid on the cover …

    ... Potions....loads of weapons, hidden doors and passageways....huge firepits - It ...
    ToxieDogg ToxieDogg March 2008 Games
  • the Plot - how to play?anyone tried to play this thingy? even with kempston chosen can't find the proper way to use the controls and to do anything :confused: just able …

    ... character around to enter/exit doors).follow the recap an my ...
    ladderman ladderman March 2008 Games
  • the Plot - how to play?anyone tried to play this thingy? even with kempston chosen can't find the proper way to use the controls and to do anything :confused: just able …

    ... character around to enter/exit doors).follow the recap an my ...
    Jumping Stack Jumping Stack March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... have not got the side doors to be drawn quite correctly ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... is much better now (all doors have the same height for ... the vanishing point for the doors is even lower. They were ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... is much better now (all doors have the same height for ... the vanishing point for the doors is even lower. They were ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the vanishing point for the doors is even lower. They were ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... point.

    The side doors were too narrow in the ... />
    I think the side doors look too low in this ... the height of the side doors wthout screwing the perspective up ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the height of the side doors wthout screwing the perspective up ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , and this is why the doors look low.

    But ... instinctively, I think the side doors still look a little too ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , and this is why the doors look low.[/QUOTE]
    ... fact that the side doors look lower than the ... a player taller than the doors make much sense. Perhaps ... , I think the side doors still look a little too ... it seemed that the side doors are really lower than ...
    Einar Saukas Einar Saukas March 2008 Development
  • CUBE, an idea for a new MINIGAME for the COMPOIn the ONELINER-thread from 2008 a new ONELINER is added ; CUBE. As I did with previous ONELINERS (see 1K Othello) I would like to expand the game …

    ... about the room shrinks and doors materialise and dematerialise based on ...
    SnakeOilSteve SnakeOilSteve March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... the player can see the doors earlier, and (2) The "floor ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... horizontal position for the side doors. (Just uses the same ratio ...
    Digital Prawn Digital Prawn March 2008 Development
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