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<1234567…34>
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... routines for printing a font double height?I've concocted this ...
    daveysludge daveysludge June 2015 Development
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... tracks (3’’) and 80 tracks double side (3’’ 1/2) supported ... /> Vertical sync using a triple buffer.
    Visual effects like scanlines ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    Figured I'd do some double buffered graphics, so I can ... /> In all routines, the source buffer is linear (not in screen ...
    Sol_HSA Sol_HSA April 2016 Development
  • New Game: Double BubbleHi, i want to share a little game i've been working on. It's my first try to make a game : / It's simple, you control a bubble and have to touch and…

    ... ://www.dropbox.com/s/makbkdo2zg4z7is/Double%20Bubble.zip?dl=0"]https ... ://dropbox.com/s/makbkdo2zg4z7is/Double%20Bubble.zip?dl=0[/url ...
    Miguetelo Miguetelo June 2016 Brand new software
  • New Preview Demo - Vegadvent Adventure Maker for the ZX VegaHello, I'd like to share with you my latest title. It's an adventure maker for the original 2015 model Vega and a work in progress. The idea was t…

    ... title. It's an adventure maker for the original 2015 model ...
    LoadingScreech LoadingScreech November 2016 Brand new software
  • Cool program - buffer delayHere's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things. https://www.drop…

    Here's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things.

    https://www.dropbox.com/s/rk4q1xu2k2mkk62/BufferTest.z80
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • Mojon Twins Churrera makerThe Mojon Twins have a tutorial on their Game engine "The Churrera maker". It is an in-depth tutorial on how to make games using their engine based …

    ... their Game engine "The Churrera maker". It is an in-depth ...
    andydansby andydansby December 2016 Development
  • The doubleHi Im looking for hints cheaps tips on soectrobs THE DOUBlE. Notably about the percentage credibility and consistancy of winning games

    Hi
    Im looking for hints cheaps tips on soectrobs THE DOUBlE.
    Notably about the percentage credibility and consistancy of winning games
    Nigel Nigel January 2017 Games
  • Double Buffering Artefacts on Real HardwareI have a project that I've played around with for a while and always tested using emulators, either ZX Spin or Spectaculator. It is a 128k game th…

    ... uses the shadow screen for double buffering and when emulated it ... the screen.

    The double buffering code is simply an ...
    dave18 dave18 May 2017 Development
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... to draw sprites to the buffer?

    E. ... screen where you copy your buffer to,
    it is ...

    if the buffer was copied to the screen ... to draw sprites to the buffer, and then have them ... br /> draw background on buffer (or just clear it)
    slenkar slenkar June 2017 Development
  • Faceplates - double-sided tape vs metal tabsRegarding the metal faceplate on the rubber keyed Spectrum, I gather Sinclair used two different methods to attach it to the body of the Speccy, name…

    ... body of the Speccy, namely double-sided tape, and metal tabs ... 've only come across the double-sided tape ones, so are ...
    pelago pelago June 2017 Hardware
  • A Jet Set Willy double-bill!Jet Set Willy and Manic Miner Community (jswmm.co.uk) is proud to present two brand new redesigns of 'Jet Set Willy'. In 'Jet Set Mini', Willy's o…

    ... hope you enjoy this JSW double-bill!

    http://jswmm ...
    IRF IRF July 2017 Brand new software
  • 3D Game Maker Classic TitlesOn Wos there are a few games made on the [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0001956"]3D Game Maker[/url]. Most of them are of poo…

    ... .cgi?id=0001956"]3D Game Maker[/url]. Most of them are ...
    krt17 krt17 October 2017 Games
  • GZX emulator source code publishedHi, GZX is the name of my own personal ZX Spectrum emulator that I wrote and have been using for my needs. I just wanted to let you know that I publ…

    ... rendered inside the spectrum frame buffer
    - compile for Linux/unixish ...
    - Experimental support or Spec256, double-vertical-res
    - Emulate built ...
    Chip Chip November 2017 Emulators
  • New version: AL'S DOUBLE BILL[img]http://www.alessandrogrussu.it/zx/ADB.png[/img] Hi everyone, the new version of the [b]AL'S DOUBLE BILL[/b] compilation is out! This is a …

    ... of the [b]AL'S DOUBLE BILL[/b] compilation is out ...
    Alessandro Grussu Alessandro Grussu February 2018 Announcements
  • Double Dragon II vs Double Dragon 3 Amiga Title MusicSo here we go again, another month gone since the last "Which is Best?" contest which saw me place 3 Amiga breakout games against each other, Giganoi…

    ... title music against each other, Double Dragon II - The Revenge & ... ; Double Dragon 3 - The Rosetta Stone, ...
    ZEUS ZEUS December 2018 Chit chat
  • Accidental double post, please deleteDouble post, sorry

    Double post, sorry
    Spector Spector October 2020 Games
  • Double Dragon 3Hello Everyone, First and foremost, hopefully I am posting in the correct forum group for my question/request, my apologies if not. I have got …

    ... got a craving to play Double Dragon 3 on my childhood ... ://worldofspectrum.org/archive/software/games/double-dragon-iii-the-rosetta-stone ...
    AD-RS1600i AD-RS1600i October 2020 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... made a cool little sprite maker in 8*1 mode that ... ... actually it's 8*2 double the height of the 8 ...
    Amigo Amigo July 2003 Games
  • Another Free Ebay Day ;- Link to 300+ ?1.50 all in[url="http://cgi6.ebay.co.uk/ws/eBayISAPI.dll?ViewListedItems&userid=cornishdavey&include=0&since=-1&sort=2&rows=200&rdir=0"]http://cgi6.ebay.co.uk/w…

    ... />
    Bellflower
    Music Maker

    Beyond
    ... Oracles Cave

    Double Play Adventure
    No. 6 ... 4D Terror Daktil
    Double Dragon
    Fighting Warrior x ... Ps = Plastic Small
    Dt = Double Tape
    NI = No Instructions ...
    Cornishdavey:)) Cornishdavey:)) January 2004 Sales
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Spectaculator Cassette RecorderOn the misc section, someone asked about options to play back tzx files apart from TAPER. I gave him the answer that there aren't many. The best I ha…

    ... could not create the primary buffer- Sound is unavailable"

    double click the exe file so ...
    Spector Spector November 2004 Emulators
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    First of all, thank you very much for your long posts. I'm really starting to know your lib in & out. I'm saving this post - it's the perfect companion to the tutorial you have on your site.

    [quote]
    On 2005-10-02 04:18, Alcoholics ...
    na_th_an na_th_an October 2005 Development
  • Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …

    ... ) when you want to use double buffering.

    I'm ... where I have a back buffer in the uncontended memory and ...
    Jmk Jmk May 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... 8 has a "linear screen buffer" that is 6144 bytes long ... fact a full size back buffer being used.

    One ... ]
    The engine is really double-buffering taken to the limit ... entire screen in a back buffer, individual character cells are completely ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... fact a full size back buffer being used.

    ... br /> The engine is really double-buffering taken to the limit ... entire screen in a back buffer, individual character cells are completely ... ]

    The character buffer cell idea is excellent, and ...
    robpearmain robpearmain August 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... you could draw to one buffer and then just have the ... a little more. We used double buffering like that on the ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
<1234567…34>

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  • double buffer or not ? (dizzy games)What method did they used, to animate <br /> the objects in game ?<br /> I am still puzzled about this thing<br /> <br /> Catalin
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
  • Double Buffer UtilityHi Folks,<br /> <br /> I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. <br /> <br /> After reading …
  • 128k Paging a tile routine to a double bufferHi happy new year all :)<br /> <br /> Does anyone have an example of how to page a routine to the screen ie a tile routine?<br /> <br /> Thanks :)
  • Double Dragon II vs Double Dragon 3 Amiga Title MusicSo here we go again, another month gone since the last "Which is Best?" contest which saw me place 3 Amiga breakout games against each other, Giganoi…
  • Danger Mouse in double troublefor years i played this game on and off and can get to the last screen but i have never ever done the last screen...you know the one where you have t…
  • The DoubleThe Double was my favouritre Footy Manager game until I graduated to the PC. I've downloaded it from the site but it needs a code entered before I ca…
  • MakeTZX DMA Buffer Overrun ?Okay folks,<br /> <br /> Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string …
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers

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