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<1234567…34>
  • SPECTRA New from Paul FarrowLooks good! Read about it [URL="http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.htm"]here[/URL]

    ... to use a line-size double buffer to output the picture to ...
    Winston Winston August 2012 Sinclair Miscellaneous
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... /games to display badly. A double buffer for one line (like the ...
    mcleod_ideafix mcleod_ideafix September 2012 Hardware
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... configure SPECTRA to use that buffer.[/QUOTE]

    No this ... default configuration). This allows a double buffer mechanism to be created for ...
    Fruitcake Fruitcake April 2013 Hardware
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... game does a kind of double buffer thing with the background and ...
    Basher Basher August 2013 Hardware
  • [New game] BrunildaHi! We at RetroWorks just published "Brunilda", a new Speccy little_game ;-) . It only works with 128k models. In the begining it was planned as te…

    ... ]. The engine works with a double buffer, and it compares the actual ...
    Benway Benway January 2014 Games
  • Plea for new hardwareI'm posting this as a poll as I want to judge if I'm a solo loon going on about this, or if people really are interested in either of the following S…

    ... memory into its own screen buffer and generates a SCART-compatible ... .

    Being able to double-buffer the display (like [I]SPECTRA ...
    retrogod retrogod May 2014 Hardware
  • 128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?

    ... thread). However I want to double buffer at least parts of the ... I can't have both double buffered screen and the player ... . If I don't do double buffering I get one or ...
    micken micken May 2014 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... it somehow possible to use double buffer (128k) to overcome partial refreshing ...
    Arda Arda October 2014 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... it somehow possible to use double buffer (128k) to overcome partial refreshing ...
    Einar Saukas Einar Saukas October 2014 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... guess I'll skip the double buffer idea until I finish the ...
    Arda Arda October 2014 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    [QUOTE=Arda;796910]I guess I'll skip the double buffer idea until I finish the game, then I'll come back to it for polishing.[/QUOTE]

    Feel free to contact me when it's time to reconsider it (publicly or by email) and I will try to help! :)
    Einar Saukas Einar Saukas October 2014 Brand new software
  • Could ELITE's wireframe graphics be improvedWas watching this video last night comparing the BBC and Spectrum version of Elite: https://www.youtube.com/watch?v=Ov4OAteeGWs It seems that the…

    ... flicker probably by using a double buffer. Circles are also real circles ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Games
  • NTSC Compatibility?Correct me if I'm wrong, but wasn't the Timex 2068 the only NTSC clone built of the ZX Spectrum? And I use clone lightly... From what I underst…

    ... different video modes (spectrum, spectrum double buffer similar to 128k, 256x192 pixel ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Games
  • Speccy image at ffffound.comSearchng for some inspiration, and look what I found at ffffound.com [URL="http://ffffound.com/image/f44ad8a1f7cc1c7f7836d261c02f41fdd74eca58"]http:…

    ... caring about the cpc. Not double buffer, not scroll hardware, not split ...
    judasEZT judasEZT August 2016 Sinclair Miscellaneous
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    The trick I use for double buffering is to hold the ... at once. I have a double buffer variable the flip flops between ...
    dave18 dave18 May 2017 Development
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... yet another for the line buffer pointer. Yet another for the ...
    The 128k added a double buffer mode :- NOT ALLOWED
    The ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ...
    The 128k added a double buffer mode :- NOT ALLOWED
    The ...
    Lethargeek Lethargeek May 2017 Sinclair Miscellaneous
  • Super Mario Bros 64An 1:1 conversion of Super Mario Bros is now released for the c64 (and it's fantastic!). Things are looking good for the old breadbin what with Knigh…

    ... memory, so whilst you can double-buffer the character part of the ...
    AndyC AndyC April 2019 Chit chat
  • im looking for other games like the muncher that use double height and width graphics with colouri havent come across this type of graphics mode on the spectrum before and would like to know if there are any other games that use it.

    ... stretched horizontally, and later, when double buffer is drawn on screen, vertical ...
    Bedazzle Bedazzle July 2019 Games
  • ZX Spectrum EmulatorsI'm putting together a (hopefully) comprehensive list of all ZX Spectrum emulators available for the new WoS site. Obviously we'd like the latest …

    ... be used to have a double buffer (but the spectrum memory is ... the banking register to do double buffer).
    Zup Zup March 2020 Emulators
  • ZX Spectrum EmulatorsI'm putting together a (hopefully) comprehensive list of all ZX Spectrum emulators available for the new WoS site. Obviously we'd like the latest …

    ... be used to have a double buffer (but the spectrum memory is ... the banking register to do double buffer).[/quote]
    Yep, I did ...
    rich_chandler rich_chandler March 2020 Emulators
  • ZX Spectrum EmulatorsI'm putting together a (hopefully) comprehensive list of all ZX Spectrum emulators available for the new WoS site. Obviously we'd like the latest …

    ... be used to have a double buffer (but the spectrum memory is ... the banking register to do double buffer).[/quote]
    Yep, I did ...
    polomint polomint March 2020 Emulators
  • ZX Spectrum EmulatorsI'm putting together a (hopefully) comprehensive list of all ZX Spectrum emulators available for the new WoS site. Obviously we'd like the latest …

    ... be used to have a double buffer (but the spectrum memory is ... the banking register to do double buffer).[/quote]
    Yep, I did ...
    rich_chandler rich_chandler March 2020 Emulators
  • New release of ZEsarUXFound today by chance on: [url]https://github.com/chernandezba/zesarux/releases/tag/10.1-13122021[/url] [quote]ZEsarUX-10.1 Beta1 Pre-release che…

    ... setting for double buffer to avoid flickering on menu (--fbdev-double-buffer)
    Improved ...
    Luzie Luzie May 2022 Emulators
  • So you need to double (or triple, or quadruple) the clock speed...No particular reason for posting this, other than I was looking at an eZ80 evaluation board that does this, and that jogged my memory of a project I'…

    ... by. If you want to double it, you divide by 2 ... will turn on the output buffer and will mean the pin ...
    Winston Winston June 2010 Hardware
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> [CODE]
    ; Bi-Colour Scrolling-Buffer Game Engine for Four Player ... -time.
    ;
    ;+2A timing and 128K timing tested.
    ;Full 16x16 ...
    joefish joefish March 2014 Development
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... /> Tape recording for any block timing.

    Disk emulation
    double side (3’’ 1/2) supported ... /> Vertical sync using a triple buffer.
    Visual effects like scanlines ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    ... sample rate (so the frame timing [b]may[/b] require dropped ... particularly "hard" to do. Double or triple buffer everything. Job done. But ...
    Laser Laser October 2007 Emulators
  • How to Write ZX Spectrum Games As some of you may know, it has long been my intention to produce a document which explains pretty much everything I have learned - and am still lea…

    ... Aliens

    Chapter Twelve - Timing
    The Halt Instruction
    Double Buffering
    Creating a Screen Buffer
    Scrolling the Buffer
    jonathan jonathan October 2010 Announcements
  • HDMI generation by cloning video ram(coming from [url]http://www.worldofspectrum.org/forums/showthread.php?p=768257&posted=1#post768257[/url]). A thing I was brainstorming about.. Why …

    ... , if you do ignore the timing - even if you're in ... is so that the various timing tricks still work.

    double buffering in the manner you ... the output of the second buffer will have its own (high ...
    Winston Winston May 2014 Hardware
<1234567…34>

Latest Posts

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    dmsmith on April 8
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    Zup on April 8
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    harriusherbartio on April 8
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    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6

HitBox

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double 8K 9.4K
buffer 2.6K 4.9K
timing 3.3K 4.1K

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