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  • New version: AL'S DOUBLE BILL[img]http://www.alessandrogrussu.it/zx/ADB.png[/img] Hi everyone, the new version of the [b]AL'S DOUBLE BILL[/b] compilation is out! This is a …

    ... of the [b]AL'S DOUBLE BILL[/b] compilation is out ...
    Alessandro Grussu Alessandro Grussu February 2018 Announcements
  • Double Dragon II vs Double Dragon 3 Amiga Title MusicSo here we go again, another month gone since the last "Which is Best?" contest which saw me place 3 Amiga breakout games against each other, Giganoi…

    ... title music against each other, Double Dragon II - The Revenge & ... ; Double Dragon 3 - The Rosetta Stone, ...
    ZEUS ZEUS December 2018 Chit chat
  • GZX 2020.1 ReleasedHi, I just released [url="https://github.com/jxsvoboda/gzx/releases/download/v2020.1/gzx-2020.1.zip"]GZX 2020.1[/url]. [youtube]3AOQETbfrPA[/yo…

    ... Display and HW options
    [*]Double scanline mode can now be ... The Cube / TGM)
    [*]Fix timing of ld (HL), NN which ... />
    The Cube / TGM with Double Line enabled

    [img ...
    Chip Chip March 2020 Emulators
  • Accidental double post, please deleteDouble post, sorry

    Double post, sorry
    Spector Spector October 2020 Games
  • Double Dragon 3Hello Everyone, First and foremost, hopefully I am posting in the correct forum group for my question/request, my apologies if not. I have got …

    ... got a craving to play Double Dragon 3 on my childhood ... ://worldofspectrum.org/archive/software/games/double-dragon-iii-the-rosetta-stone ...
    AD-RS1600i AD-RS1600i October 2020 Games
  • 5C Horizontal timing vs 6C horizontal timing.Hi all, Just considering the timing difference in the video signal between the 5C and the 6C where the 6C ULA seems to have 50% longer horizontal …

    ... ,

    Just considering the timing difference in the video signal ...
    cj7hawk cj7hawk October 2021 Hardware
  • is a arduino uno / nano fast enough to talk to a specie ?my current project is to load games onto the specie via SD card / Arduino uno / nano although i suspect that the micro controller will not be able to…

    ... 20 or so random ones. timing is a problem, i put ... as the activation on the buffer chip but then it only ...
    mark8bit mark8bit April 2022 Hardware
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... can select (at least try) timing "on fly" without resetting Speccy ... animation each time then sound buffer is not ready. This is ...
    Vladimir Kladov Vladimir Kladov January 2004 Emulators
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... can select (at least try) timing "on fly" without resetting Speccy ... animation each time then sound buffer is not ready. This is ...
    Dunny Dunny January 2004 Emulators
  • question about EmuZWin 2.2can anyone please tell me how to load the games after the first 1 on a cover/complimation tape. i'm using emuZwin 2.2 i know the old way is [load"gam…

    ... tape from a certain part, double click this part in the ... is even important which multicolor timing is On.

    Why ...
    Vladimir Kladov Vladimir Kladov January 2004 Emulators
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... sort anything... just make "Y buffer": split screen in 4-8 ... sprites begin with most top buffer and draw every sprite placed ... if u need very precious timing
    Fikee Fikee March 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... Again and Find Label via Double Click commands).
    [*] In the ... Assembler, operation Find Label via Double Click improved and now allows ... crash sometimes).
    [-] Changing multicolor timing model on fly could sometimes ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • COVOX works?My Sprinter "simulates" a COVOX soundcard at port 4Fh, but I don't know how to use it! Can anyone explain to me the process of programming it? (To be…

    ... multiples of the fundamental (eg, double the frequency, triple the frequency ... /> Generating music relies on precise timing. Basic is no where near ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Need som help with fuse code.Hi I'm working on a fuse port for the xbox. Nearly done actually, but I have a question. I would like to see the whole loading cycle (when using .tap…

    ... accyually) syncs with the sound buffer, and one cycle is 20ms ... I never wrote the PocketPC timing bits anyway.

    [quote ...
    Philip Kendall Philip Kendall June 2004 Emulators
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... /> Its 19 overall but the timing here is wrong.
    [quote ... will be accepted here. This 'double interrupt' feature is known as ...
    Fraser Fraser July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... /> Its 19 overall but the timing here is wrong.
    [/quote ... will be accepted here. This 'double interrupt' feature is known as ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • MacFuse 0.7.0: performance and TR DOS problemsI can't praise Fuse enough for being such a comprehensive emulator that' still updated regularly. I'm grateful for all the new features in version 0.…

    ... it's just some bizarre timing issue in the way most ... , but all windows are implictly double buffered and composited, meaning that ...
    Fred Fred September 2004 Emulators
  • MacFuse 0.7.0: performance and TR DOS problemsI can't praise Fuse enough for being such a comprehensive emulator that' still updated regularly. I'm grateful for all the new features in version 0.…

    ... it's just some bizarre timing issue in the way most ... , but all windows are implictly double buffered and composited, meaning that ...
    vanpeebles vanpeebles September 2004 Emulators
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... INITIM2

    ; Fill Back buffer with a bright stripy pattern ... it from 8
    RLA ; double value (include mask)
    LD ...
    robpearmain robpearmain September 2004 Development
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... the timings to create a double-speed loader. How naive! Obviously ... experts. Can I alter the timing data for a block in ... TZX file to produce a double-speed loader? (Which I will ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    [quote]
    Can I alter the timing data for a block in a TZX file to produce a double-speed loader?
    [/quote]

    Just halve the pulse lengths!
    Philip Kendall Philip Kendall October 2004 Sinclair Miscellaneous
  • Spectaculator Cassette RecorderOn the misc section, someone asked about options to play back tzx files apart from TAPER. I gave him the answer that there aren't many. The best I ha…

    ... could not create the primary buffer- Sound is unavailable"

    double click the exe file so ...
    Spector Spector November 2004 Emulators
  • complete noobelo, I was lookin for a spectrum emulator so I downloaded one off this site. I worked out how to use it and everythin but have no idea how to get ful…

    ... get feedback on the new timing code on windows and to ... arising from here on.
    * Double-clicking the executable should produce ...
    Fred Fred March 2005 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    This is what I've compiled so far:

    [quote]Resources
    =========

    * Make all caps
    ---------------

    You can turn CAPS LOCK on or off using a simple poke to 23658:

    POKE 23658,8: REM CAPS ON
    ...
    na_th_an na_th_an April 2005 Development
  • Turbo baud rates, pulses length for +50%(2250)?I need the 0-bit and 1-bit pulse lengths for 2250 baud rate. Also, a table with pulse lengths for upto +100% (and beyond) would be very useful to me…

    ... ;
    convertedLength=convertedLength+carriedOnDifference;
    double returnValue;
    carriedOnDifference=std::modf ... not a accurate block with timing. Files from MakeTZX are not ...
    Fraser Fraser September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    First of all, thank you very much for your long posts. I'm really starting to know your lib in & out. I'm saving this post - it's the perfect companion to the tutorial you have on your site.

    [quote]
    On 2005-10-02 04:18, Alcoholics ...
    na_th_an na_th_an October 2005 Development
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HitBox

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double 8K 9.4K
buffer 2.6K 4.9K
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  • Double Dragon II vs Double Dragon 3 Amiga Title MusicSo here we go again, another month gone since the last "Which is Best?" contest which saw me place 3 Amiga breakout games against each other, Giganoi…
  • 5C Horizontal timing vs 6C horizontal timing.Hi all,<br /> <br /> Just considering the timing difference in the video signal between the 5C and the 6C where the 6C ULA seems to have 50% longer…
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