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Search Again :: Adv Search 1000 results in 0.017s
<1…567891011…34>
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... horror at the ZX Spectrum character set in the screenshot*...yeah ... that use the ZX Spectrum character set.

    [edit: I ...
    The Lone Magpie The Lone Magpie April 2011 Games
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... /> ld a,(hl) ; get character to print
    cp '$' ; ... rst 16 ; spectrum: print the character in register 'A'
    ... hl ; move onto the next character
    jp printtext ; ... 10 CLEAR 32767
    20 POKE 23610,255
    30 ...
    Zetr0 Zetr0 May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... it and return width and height.

    my ... widths (1 byte per character width). this would enable ... raster line for each character would be the mask ... (each 8 bytes are one character…)

    but for ... of one character (A) width 13 and height 10 the ...
    tstih tstih May 2011 Development
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • Double file of Pyjamarama Jackson Soft Italian editionI noticed in yesterday's update that a file named "Pyjamarama(JacksonSoft).tzx" has been added to the archive. It is a double: the Italian official t…

    ... the archive. It is a double: the Italian official translation of ... archive, as it is a double of an already existing file ...
    Alessandro Grussu Alessandro Grussu July 2011 Infoseek database
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    ... ;*********************************
    ;(PRINT ASCII CHARACTER)
    ;> B IS ... br /> ;(PRINT SINGLE HEX CHARACTER)
    ;> A IS ... ;************************************
    ;(PRINT DOUBLE (8 BIT) HEX CHARACTER)
    ;> ...
    Robin Robin August 2011 Announcements
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... lol)

    POKE startaddress+1,0: LET l ... the keys pressed
    POKE startaddress+1,1: LET l ... : You will need to poke (main+1) with 0 ... the keys
    ; or poke (main+1) with 1 to ... /> rst 16 ; print the character
    jr pm_do_it ; and ...
    polomint polomint September 2011 Development
  • Rubbish 48K versions. Is Double Dragon 2 the worst?Okay, so obviously later in the Speccy's life, the 128K machines became dominant and most software was written with them in mind. Up until about 199…

    ... />
    But then there's Double Dragon 2. The 128 version ...
    MartynC MartynC September 2011 Games
  • fav spectrum charactermy fav spectrum character is called dizzy

    my fav spectrum character is called dizzy
    andy20066 andy20066 October 2011 Games
  • Cheating games from FATWARE on DivIDEHere is patched versions of DivIDE system FATWARE 0.12(a)_POKE: [url]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware_012_(2012-01-02)_fo…

    ... )_for_all_zx_models_poke.zip[/url]

    Character font 8x4 by BUSYSOFT
    - [B]SS+P = call POKE MANAGER[/B]

    [B ... ][U]POKE MANAGER CONTROLL:[/U][/B]
    space = exit from poke manager back to browser
    velesoft velesoft January 2012 Development
  • Double Dragon Remake: The Development ThreadOk guy's, so this is the new thread that will be focusing on Jim Bagley's development of the Double Dragon remake that was first proposed by myself a…

    ... Bagley's development of the Double Dragon remake that was first ...
    Swainy Swainy February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... /> The story is new,the character,the layout and even puzzle ... night,etc
    The main character Pip is injured and limps ... but can fall from any height providing he does not land ...
    jammajup jammajup March 2012 Brand new software
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... I figured that patience and double-sided adhesive foam tape would ... spxfr. The program will autostart, POKE the machine code (takes some ...
    Volker Volker March 2012 Emulators
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... a way of doing 18-character wide multicolour on a 48k ... />
    Looking at the 18-character wide 8x1 multicolour code, it ... , the code below does 28-character wide multicolour, for eight attribute ... the PUSHes deal with two character columns each. One way in ...
    AMW AMW April 2012 Development
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... various coloured squares and (valid character set) characters scattered about. Leaving ... byte of RAM, I used POKE to set it to various ...
    Zorn Zorn April 2012 Hardware
  • Laser Squad cheats and mods requestBefore anyone (or Grussu) says "Why would you spoil such a great game with cheats?", I'll just say "Because it's fun". :-P I'm feeling like doing a …

    ... the A.I. handles this character if he can't fire ... is already destroyed. Maybe a POKE to set his ammo to ...
    zxbruno zxbruno April 2012 Games
  • FATware with poke supportI've been trying some divIDE firmwares (with emulators) and discussing some problems in other forums. So I post some results here, because most firmw…

    ... /> - FATware (2012-01-02) with poke support.
    - FATware fixed (2008 ... .12 (2012-01-02) with poke support:[/b]
    - As said ...
    Zup Zup April 2012 Hardware
  • Guess the GAME for this poke..before midnight! 30th anni tribute!Ohhh QUICK 20 mins left to get my anniversary POKE in....can you guess what its for , before midnight? 25 poke 35136,0 you never forget your first …

    Ohhh QUICK 20 mins left to get my anniversary POKE in....can you guess what its for , before midnight?

    25 poke 35136,0

    you never forget your first poke
    Vaxalon Vaxalon April 2012 Games
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... /> SHIFT-9 to delete next character
    SHIFT-0 to delete ... previous character[/CODE]

    It also ... -P is already associated with "double quotes".

    My main ...
    Einar Saukas Einar Saukas June 2012 Development
  • New graphics of Double DragonHi people, I did a batch of graphics of Double Dragon for speccy. [URL="http://pixdial.blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch…

    ... a batch of graphics of Double Dragon for speccy.

    double-dragon-spectrum-sprites-batch.html ... .blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch.html ...
    judasEZT judasEZT June 2012 Announcements
  • Multi-sized character screen driverFollowing on from the thread on [url=http://www.worldofspectrum.org/forums/showthread.php?t=24618&page=14]character output routines[/url], I've dug o…

    ... ?t=24618&page=14]character output routines[/url], I've ... a mixture of five different character sizes:
    [img]http://mdfs ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Good character sets ?Just wondering if anyone had any favourite character sets ? :) The one in SE basic is quite nice and I'm aware (I used to have it in my head I'm sur…

    ... if anyone had any favourite character sets ? :)

    The one ...
    spider spider June 2012 Sinclair Miscellaneous
  • What?s on your C90?Hellloooo! Here I am, having a good old sort out of over 200 &#8220;non-original&#8221; or, "blank" cassettes from various sources. Yes, it&#8217;s…

    ... it’s a sort of POKE-Program. It lets you choose ... a, ‘Make Willy walk backwards’ POKE. There’s the usual, ‘Infy ... Lives,’ a ‘No Maria’ POKE, and quite a few more ... Ar Kung Fu[/B], [B]Double Dragon[/B] (The original and ...
    Graz Graz July 2012 Sinclair Miscellaneous
  • Help required - POKE listHello, all.. Mods - if this is in the wrong forum, feel free to move it :) A couple of months ago, I mentioned that Paulo Silva had sent in his mo…

    ... his monumentally large (fnar! Ed) POKE list.

    With the ...
    hackersanon hackersanon September 2012 Games
  • Game character on the WoS homepageHi, I would like to know the name of the game with the detective-looking character in raincoat and hat on the main WoS page standing at the bottom-l…

    Hi,

    I would like to know the name of the game with the detective-looking character in raincoat and hat on the main WoS page standing at the bottom-left corner of the Spectrum.

    Thanks in advance.
    zboszor zboszor September 2012 Games
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... /> 1051 IF b$="n" THEN POKE 23678,y: LET y=USR ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Character shiftI'm looking for games where we can use more than one character at every moment of the game. I'm [U]not[/U] referring of those games where you must …

    ... can use more than one character at every moment of the ... where you must choose a character in the starting menu and ... [/B], you can choose other character during the game. Any genre ...
    JuanF. Ramirez JuanF. Ramirez October 2012 Games
  • Fitting faceplate with double sided tapeSorry if this is a daft question :-) I'm going to replace the faceplate on my recently acquired rubber-key speccy which was glued on. Can I use any …

    ... I use any sort of double sided tape to fit the ...
    ZheXer ZheXer November 2012 Hardware
  • Retro Asylum Podcast#27: Double Dragon Vs Streets Of Rage 2It's Friday so it's time for another episode of Retro Asylum. This week the show is hosted by Andy Goday & Dean Swain, as usual there is plenty of co…

    ... />
    The main feature is Double Dragon Vs Streets Of Rage ...
    Swainy Swainy November 2012 Announcements
  • The game character with torch or lampHi all, I am looking for games where the main character or enemy (but can be any moving sprite at all) hold the torch or lamp or any other source of…

    ... for games where the main character or enemy (but can be ...
    ellvis ellvis February 2013 Games
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height 2K 5.9K
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