-
list of trolls / people who are posting nonsence[url="https://www.worldofspectrum.org/forums/profile/9952/digital"]digital[/url] / [url="https://www.worldofspectrum.org/forums/discussion/57040/im-l…
... -like-the-muncher-that-use-double-height-and-width-graphics-with-colour ... games like the **** that use double height and width graphics with colour ... -
how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…
... br />
BASIC:
10 poke 30000, 10: REM Y POSITION ... poke 30001, 20: REM X POSITION
30 poke 30002, 2 : REM HEIGHT ...
40 poke 30003, 3 : ... REM WIDTH
50 poke 30004 ... -
Graphics Artist wantedHi all I am currently working on a spectrum game for the retro remakes competioton 2006. As its a spectrum game i thought i should post in here. Th…
... and some walls/creatures being double height off sets can be added ... -
My retro collection on ebayHi, I'm clearing out my spare room and I'm having to list my retro collection on ebay. There are a few Ultimate titles for sale, and times of lore …
... .
Also, all single/double height standard cassette boxes, even most ... -
Anyone used WinAPE before?Erm ... sincerest apoligies all around ... yes, I'm trying to run a game (Death Pit) in WinAPE but the silly bugger who made the emulator doesn't mak…
... resolution is 640*200 with double height pixels, so it's the ... -
Anyone used WinAPE before?Erm ... sincerest apoligies all around ... yes, I'm trying to run a game (Death Pit) in WinAPE but the silly bugger who made the emulator doesn't mak…
... resolution is 640*200 with double height pixels, so it's the ... -
Possible great ideaHello there everybody, I have been toying with the idea of doing a project here with the help of the gurus on the forum. The idea is to start the de…
... interest initially. Something like a text printer that does multiple lines ... /right/center justification and a double-width text printer that can print ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
...
- The message is double width text
- The message must loop ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
...
* A modified double width text printer "d_PrintDoubleWidth()" in display.c ... longer needed for the fat text scroller.
* Addition of ... in "pyr_PlayerInit()".
* Double width text scroller routines added to "display ... -
Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…
... .
Just hope any POKE bugs have not crept in ... , as I have changed the POKE jump values so many times ... . I will need to double check these POKE values at some point ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... working on. The graphics, animation, text and general polishing will be ... prints either normal-width or double-width text to the screen. It ... in the middle of some text.
So, eg, if ... print. This little aggravation causes text strings to be a lot ... -
TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …
...
o Added Vic-20 Double Height palettes for MultiColor and HiRes ... -
VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…
... 16 rows high and uses double-height mode. That means 32 rows ... -
packers / crunchers and general compressionI'm just curious where I would find such things, coming from a c64 background also , there is shedloads. I mean the obvious things like crunchers fo…
... say you wanted to do double height... the first char would be ... -
Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …
I would love seeing such routine, specially with double-height chars :) -
Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …
... routine, specially with double-height chars :)[/QUOTE]
Double height only?
That ... -
How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…
sorry , I should have said in ASM.. I mean I tinkered with UDG's in basic long before I had a 64. the double height rom char copy thing, used to be used on a lot of c64 intro's to get them very short. -
How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…
I'm not familiar with C64 fonts.
What was the character fix pixel sizes? 8x8 like spectrum?
Also, double height - is that mapping the 8x8 (or equiv.) character to 8x16 pixels on screen? -
How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…
... to save money)...
double height.. would be 2 separate chars ... -
How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…
... stored in memory, so printing double-height characters is just a case ... -
How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…
... , the upper half of each double height character was usually stored in ... -
My New Spectrum a TV star??Yesterday I stumbled across a wonderful shop in Cardiff called the 80's toy shop. Guess what they sell??..... hee hee. Anyway I got talking to the ow…
I was just wondering who mocked up the loading screens for the TV Programme.
All double sized text so requries some knowledge to put togeher... beyond Robin's m/c skills I suspect :grin: -
My New Spectrum a TV star??Yesterday I stumbled across a wonderful shop in Cardiff called the 80's toy shop. Guess what they sell??..... hee hee. Anyway I got talking to the ow…
... TV Programme.
All double sized text so requries some knowledge to ... -
My New Spectrum a TV star??Yesterday I stumbled across a wonderful shop in Cardiff called the 80's toy shop. Guess what they sell??..... hee hee. Anyway I got talking to the ow…
... TV Programme.
All double sized text so requries some knowledge to ... -
Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …
... seeing such routine, specially with double-height chars :)[/QUOTE]
Hi ... ,
I posted a double height routine that works purly in ... -
New game coming soon: PhaetonI have thought that I'll announce it now to build some anticipation ;) I'm almost ready with my new Spectrum game called [B]Phaeton[/B]. It is a g…
... . Nice one.
POKE 47323,0 / POKE 47324,0 = Satellite infinite ... these pokes for double the energy.
POKE 47364,0 = Ship ... -
New game coming soon: PhaetonI have thought that I'll announce it now to build some anticipation ;) I'm almost ready with my new Spectrum game called [B]Phaeton[/B]. It is a g…
... . Nice one.
POKE 47323,0 / POKE 47324,0 = Satellite infinite ... these pokes for double the energy.
POKE 47364,0 = Ship ... -
Strange object, anyone know what it is?[url=http://postimage.org/image/oh3m6vqrp/][img]http://s18.postimage.org/oh3m6vqrp/IMG_9597.jpg[/img][/url] [url=http://postimage.org/image/nsurnxs1x…
... drive size.. you know them double height scsci drive enclosures or ones ... -
Good character sets ?Just wondering if anyone had any favourite character sets ? :) The one in SE basic is quite nice and I'm aware (I used to have it in my head I'm sur…
... as a 6x8 font with double height pixels. I'm open to ... -
Good character sets ?Just wondering if anyone had any favourite character sets ? :) The one in SE basic is quite nice and I'm aware (I used to have it in my head I'm sur…
... as a 6x8 font with double height pixels. I'm open to ...
