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Search Again :: Adv Search 1000 results in 0.077s
<1…16171819202122…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... time I now think that Dr. BEEP's better looking buttons can ... /> [QUOTE=Dr BEEP;248622]Why not display just 1 number in the button ... colourclash draw a smaller button in length.[/QUOTE]

    Yes ... with the simon game drawn in either white, yellow or cyan ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... .

    As you suggested Dr. BEEP, I had to reduce the ... moved circle number 4 back in 1 pixel so it no ... /> The entire button flashes BRIGHT in this case.

    I ... there is now redundant code in there that is doing nothing ...
    Digital Prawn Digital Prawn February 2008 Development
  • Minigame compo 2008What happened to the compo site 2007 and the pre-announcement 2008? The site seems to be down.

    [quote=Dr BEEP;248469]The minigame compo 2008 ... can be downloaded and sent in

    Have fun with ...
    robpearmain robpearmain February 2008 Development
  • DK'Tronics programmable Joystick InterfaceI recently acquired one of these along with the programming tape but no manual. It appears not to remember the programming on power off and has an A/…

    [QUOTE=Dr BEEP;249111]You can either program ... manually:
    Place the interface in stand 2 (right)
    < ... br /> Move the connected joystick in the equal direction.
    Release ... joystick in central position
    Release key ...
    beanz beanz February 2008 Hardware
  • DK'Tronics programmable Joystick InterfaceI recently acquired one of these along with the programming tape but no manual. It appears not to remember the programming on power off and has an A/…

    [QUOTE=Dr BEEP;249173]With software programming:
    < ... Divide+...so I have it in the B(right) position..run ...
    beanz beanz February 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;249133]Congrats with SIMON.
    < ... think you would get it in 1 screen.

    I ... ready in MC, looks promissing[/QUOTE]


    Thanks, Dr BEEP.
    in the current version.

    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... space (which is important in itself), but also because ... "p" to "p-1" in the statement that PRINTs the ... good considering the extra BEEP command that has been ... could be enhanced, as Dr. BEEP suggested, but I guess ... more space to do this in a good way.
    ...
    Digital Prawn Digital Prawn February 2008 Development
  • DK'Tronics programmable Joystick InterfaceI recently acquired one of these along with the programming tape but no manual. It appears not to remember the programming on power off and has an A/…

    [QUOTE=Dr BEEP;249490]When you connect the ... twice so it is back in the fixed key position.
    beanz beanz February 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... day or so before uploading, in case there are any further ... .

    I'm sorry Dr. BEEP that we couldn't find ... to make the visibility improved in the limited space available.
    Digital Prawn Digital Prawn February 2008 Development
  • joysticks for the spectrumok so i bought my +2 the grey version and now i need joystick. Now i remember back in my Atari ST and Amiga days using a Quickshot Python which i tho…

    [QUOTE=Dr BEEP;251213]Yes,

    but ... interface "UR-4" with correct kempston joystick connector and 8255 PIO ...
    velesoft velesoft March 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252036]Time to make my contribution:

    Replace
    [code]
    LET k=CODE INKEY$:
    POKE (k
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... !

    I just applied Dr. BEEP's modifcation to my current ... problem, and affects the game in a negative way, then I ... two characters under the limit, in order to avoid this problem.
    Digital Prawn Digital Prawn March 2008 Development
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    [QUOTE=Dr BEEP;252228]In fact it is quite easy ... /> First stack all used registers in your routine
    Second do ... ]

    Thanks very much Dr BEEP, that's excellent!

    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... the large-ish unused areas in the ROM. Since FRAMES ... is only updated in Basic's interrupt service routine ... got them. (edit: oops, Dr Beep's code increments FRAMES too ... the "non-random" areas in the ROM too (eg ... the 16-bit one used in z88dk:
    [url] ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =Dr BEEP;252319]Just another idea:

    When set the PLOT in ... to give the sign
    in the draw command.

    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Dr BEEP;252324][code]
    POKE n,4+15*(q
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Dr BEEP;252354]I even think that ... *Z=1 is also done in the e FOR NEXT loop ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252324][code]
    POKE n,4+15*(q
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =Dr BEEP;252319]Just another idea:

    When set the PLOT in ... to give the sign
    in the draw command.[/QUOTE]
    in the PLOT coordinates doesn't ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Dr BEEP's first idea in #292 was found not to work in #296.
    Dr BEEP found that there was a problem with his idea in #293 ... and would not work, as realised in post ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... problems found with the idea in #292.

    If that ... for all of your ideas, Dr. BEEP! I do appreciate the time ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... problems found with the idea in #292.

    If that ... for all of your ideas, Dr. BEEP! I do appreciate the time ... replace all 42 by Z in r*42=s and the ... 42 in the READ in statement 6.

    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252537]This one works.[/QUOTE]

    Agreed! We can save 2 positions replacing this:

    [CODE]
    POKE n,4+15*(q
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252537]This one works.
    [/ ... , now I actually typed it in I can see the [b ... />
    EDIT: I put it in as [b]m(q)*n ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;252537]
    ALSO WORKING:
    ... replace all 42 by Z in r*42=s and the ... 42 in the READ in statement 6.

    in use to store the current ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    That's great, DR BEEP!

    There is ... , and re-upload, in the interest of making ... justifies the move limit given in a previous post. : ... possible to do this in the available space, which ... turn counter), game exits in an untidy fashion etc..< ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253118]I am stil ... do it!

    In this case, you could save ... special condition that prevents walls in front of the player ... rough idea of its layout in your mind. Generating a ... the generator algorithm you have in mind is a variation ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253219]I have a perfect maze generator in my ONELINERS fromm WoS, but that one is too large[/QUOTE]

    Nice!

    I have kept your ONELINERS package on my HDD for reference, so I'll be sure to check this out at some point.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253279]Replace
    [code]
    FOR e=-1 TO 1 STEP 2:
    LET w=m(q-e*z*(1765*(z*z=1)-1)/42)*m(q)=0:
    PLOT 128+a*e,88-d-f*w:
    POKE m(q)*n,8+15*(q
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253407]I am working ... calculated, provided to stay in maze
    6 If ... startfield" (step 4) falls in a field that was already ... the maze.

    In order to transform this algorithm ... wouldn't really happen in practice. The original algorithm ...
    Einar Saukas Einar Saukas March 2008 Development
<1…16171819202122…34>

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