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<1…17181920212223…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... on the algorithm Einar implemented in #346. This algorithm takes ... temporary desigination), based on Dr BEEP's algorthm posted in #348. As this ... each of your versions in the meantime, then it ... ultimately also upload your versions in tape format on here, ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... on the algorithm Einar implemented in #346. This algorithm takes ... that it can be accomodated in a one-liner.
    < ... " (temporary desigination), based on Dr BEEP's algorthm posted in #348. As this ... am still thinking of improvements in "3D Line", but that ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... QUOTE=Dr BEEP;253826]The idea is to set the coordinates in the ... it with the last in the array, making an ... great idea!

    In practice, it means randomly choosing ... rooms (in my step 4) just ... it a lot faster in the end, at the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253834]I second that.
    in an over mode (like ... I used in AMAZ1NG for the MINIGAME-compo ... graphics I have used in my mazegenerator in the ONELINERS, but ... with the entire game played in overhead view, and the map ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253895]Your version remains slow ( ... point in adding more code to it...


    [QUOTE=Dr BEEP ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253899]You can use do ... the table again for finding in the remaining fields.[/QUOTE]
    in terms of size and speed ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... detailed explanations of the algorithms in the previous posts!

    Dr BEEP's idea of expanding the ... just starting to see them in action in the emulator!
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... see Dr BEEP has tried to improve the speed of your algorithm in ... /> But I think the idea in #349 is sound!
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... multi-line algorthim in #348 for game number 3 , DR BEEP.

    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254022]Here is my complete ... .

    I am short in time so I can only ... .
    [/QUOTE]

    Thanks, Dr BEEP I now have this program ... look like a pound sign in notepad (must be the ASCII ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254022]Pound sign is in the CODE at position 4[/ ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    OK, Thanks Dr. BEEP.

    It's ... this thread, stick them in the WoS archive and/or ... />
    This would result in a oneliner 3D maze game ... generation speed could be improved in minimal space, as I ... minigame you have there, Dr. BEEP. I have just played ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... maze minigame you have there, Dr. BEEP. I have just played it ... is done to gain speed in the drawing.

    The ... , which I found prettier. So in less memory a nicer effect ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254213]We could however use ... maze like it is drawn in a book. We make an ... could be like my MAZEGENERATOR in my ONELINERS with the standard ... the size of the maze in game 3 since 4 bytes ...
    Einar Saukas Einar Saukas March 2008 Development
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... ;254421]Didn't you see Beep's post Carlinski :???:
    [/QUOTE ... a pair of co-ordinates in a single byte, rather than ... anyway I also agree that Dr. BEEP's suggestion is a good ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254279]
    The full size ... , which I found prettier. So in less memory a nicer effect ... can lead to something better in a program, it has happened ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254531]Could the statement with ... />
    Yes, it could. But in this case, we would need ...
    Einar Saukas Einar Saukas March 2008 Development
  • New clean Sinclair forum needs populating!BE AMONGST THE FIRST! :lol: please click below! [url]http://www.phpbber.com/phpbb/retrospecced.html[/url]

    ... a brain disintegrating post from Dr Beep to this...

    OK ... and I will regret it in the morning. The wine or ...
    dekh dekh March 2008 Announcements
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Dr BEEP;254730]Still problems with MEDIAFIRE, so here in text

    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254161]here is my latest ... you can save 2 positions in this version by replacing this ...
    Einar Saukas Einar Saukas March 2008 Development
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    [quote=Dr BEEP;254914]And yet the technics ... is said.

    Example in BASIC:
    Suppose you want ... /8.1)*8[/quote]
    Dr Beep posts a comment I find ... my luck he posts it in dutch... :lol:
    rich_chandler rich_chandler March 2008 Sinclair Basic
  • Quick q. on MC vs. BASIC (boring question)No matter how long or tedious the programming/testing may be ... Is Machine Code [B]ALWAYS[/B] faster than BASIC?

    [quote=karingal;254917]Dr Beep posts a comment I find interesting and just my luck he posts it in dutch... :lol:[/quote]

    It was BASIC, but MC, PASCAL, COBOL or C++ is also possible
    Dr BEEP Dr BEEP March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254730]The idea:
    Define ... "pseudo-3D view" I mentioned in #359.
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;254870]Choose vertically move more ... directions) to keep the maze in less columns.[/QUOTE]
    < ... br /> In this case, it's enough ... to what I have used in my implementation of maze ... 2, except in that case I decided to ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Hi Einar, Dr BEEP,

    It's great ... going to be four games in the package!

    ... work had coughed and sneezed in my general direction all ... I should be back again in a few days, or ... that I still very interested in these games. :)

    ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 'm sorry to hear that! In the meantime, I will try ... more (as pointed out by Dr BEEP), and that solid colored walls ... the advantages overcome the disadvantages in this case. There was enough ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... The latest version was posted in #391, with an additional ... optimization proposed in #395. Improved variations for ... the 2D game version that Dr BEEP created and that is ... Its latest version was posted in #373, with additional improvements ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Dr BEEP;255110]A bit shorter
    < ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255110]Again the RANDOMIZE is set in a loop.[/QUOTE]
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;255126]This doesn ... in my previous post :)


    [QUOTE=Dr BEEP; ... />

    [QUOTE=Dr BEEP;255126]I will try to ... />

    [QUOTE=Dr BEEP;255126]2 spaces won here ... make the RANDOMIZE overdue in the right way.[/QUOTE]< ...
    Einar Saukas Einar Saukas March 2008 Development
<1…17181920212223…34>

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