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Search Again :: Adv Search 1000 results in 0.032s
<1…45678910…34>
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    [QUOTE=Dr BEEP;683051]On initialisation use a variable to read the start value ... /> 99 REM B to SPACE READ AND WAIT FOR KEY
    Thanks Dr Beep! Have added your offset trick ...
    bigjon bigjon February 2013 Sinclair Basic
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    [QUOTE=bigjon;683365]Thanks Dr Beep! Have added your offset trick ...
    Dr BEEP Dr BEEP February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 254>200)*64: REM Dr Beep's IN offset trick
    READ g: POKE 65368+j,g ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - moved start-up code to the end. Line 1020 now checks whether the first UDG has replaced the 'A' at CHR$144 to see if the Pre-Game data needs to be loaded

    [code]
    10 REM zx sporg basic v0pt019 20130228 - next to do = stats system
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers Morkin! It was good to meet you at Spectrum 30 - a worthy representative of the younger generation of Spectrum fans, with some social skills, to boot!

    - Have begun to generalise the character data, so as to specify different characters ...
    bigjon bigjon March 2013 Sinclair Basic
  • Sam CoupeI am very interested in the Sam Coupe but I wanted to ask a lot of questions about it. Do anyone here use one a lot and are there any Sam Coupe foru…

    [QUOTE=Dr BEEP;686428]But IN 254 will ... ZX clones. Correct software always read keyboard data and accept only ... +2A/+3.

    [QUOTE=Dr BEEP;686428]Aaahhh... an adaptation of ...
    velesoft velesoft March 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - got rid of the bug where having the data statements for the udgs too early meant that the program crashed on its second run when trying not to initialise the udgs. Solution - move the udg data statements to the very end of the listing, at line 9900
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers na_th_an, the quest to reduce initialisation time will continue!

    - Now the npc ident gets printed at the bottom of the screen, and the ident and the graphic is colour-coded by the new variable npc, which gives me room for 5 different ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Added running hp totals for the pc and npc stats areas
    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt023Screenshot.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt023 20130314 - next to do = stats system
    20 REM ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    [QUOTE=Dr BEEP;698359]
    Make a routine ... right key.
    ( don't read controls, already done) [/QUOTE]
    read all 8 half rows at ...
    BloodBaz BloodBaz May 2013 Development
  • I gave up...at workSome of you heard at Cambridge that me and my chef don't get well together. 2 weeks ago I wrote a mail to the manager that I simply can't trust my c…

    [QUOTE=Dr BEEP;701862]Oh,

    I ... on the screen must be read to a sequential text file ...
    zx1 zx1 May 2013 Chit chat
  • It is a small world...I just read an article about the political leader of the dutch socialist party visiting Brazil and talking to .... an old classmate of mine. I know …

    [QUOTE=Dr BEEP;715835]I just read an article about the political ...
    dm_boozefreek dm_boozefreek August 2013 Chit chat
  • What would be the simplest tape loading routine?I'm searching for some small assembly snippet I can use to load a (headerless or not) block from tape into RAM I can embed in my C games to load furt…

    [QUOTE=Dr BEEP;726623]Define fail.
    Only ... a nifty idea. Time to read the commented ROM disassembly. Wish ...
    na_th_an na_th_an October 2013 Development
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... />
    A few posts from Dr BEEP like [URL="http://www.worldofspectrum ... with ZXPAND. The software is read from the memorycard for which ...
    Dr BEEP Dr BEEP October 2013 Sinclair Miscellaneous
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    [QUOTE=Dr BEEP;728898]The video shows a ... with ZXPAND. The software is read from the memorycard for which ...
    Einar Saukas Einar Saukas October 2013 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    First development in 8 months on this project - changed the mechanics of setting the colour of the walls in line 9720. Instead of one general ink 1 statement, it specifies the ink colour blue for each block printed. This is so I can print black (for a door ...
    bigjon bigjon December 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Actually decided the doors need to be white as the that's the only colour the PC can walk over. Line 9720 is now a bit of a monster as the ink colour needs to be evaluated with [I]INK 1+6*(VAL t$(5)=1)*((j=7)+(j=8))[/I] or similar before each square of ...
    bigjon bigjon December 2013 Sinclair Basic
  • Assembly code auto optimiserFor my Finders Keepers Plus project I'm considering writing an Assembly code auto optimiser. Way back when I wrote the original FK I considered optim…

    ... 1K or 4K guys like Dr. BEEP will know the best tricks ... optimisation.

    You could read up about some optimisations done ...
    Paradigm Shifter Paradigm Shifter December 2013 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... starts because I didn't read this thread properly first! Have ...
    bigjon bigjon September 2014 Sinclair Basic
  • IN instruction on emulatorsHi everyone I wrote: 10 PAUSE 0 20 PRINT IN 63486 If i press 1, result is 190 instead of 254 (i used FUSE and Spin) If i press 2, 189 (253) i…

    [quote="Dr BEEP;948274"]The IN is different ... .
    Easiest repair is to read an IN-port and set ...
    hikoki hikoki February 2019 Sinclair Basic
  • Interface for PC ZXSee last entry of former TOPIC. I'm working on the interface. Info about it on MISCELLANEOUS Author: Arjun (---.bng.vsnl.net.in) Date: 08-13-01 …

    ... br /> So wot says, Beep,Dope,Fuzz,Gurr and other ... on pc
    Author: Dr BEEP (194.247.113.---)
    ... coming out of these forums, Dr Beep.

    Good ... />
    Thanks alot Dr Beep....if you do this hardware ... 51

    BEEP, this thread has become ...
    Dr BEEP Dr BEEP November 2001 Games
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