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<1234567…34>
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br />
    ret ; Back to BASIC!


    ; ... BORDER
    ret


    ; --------------------------------------------------------------------------


    ; Draw ...
    ASM ASM November 2010 Development
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... new games, but all in Basic.

    Regards
    ... say it's a Sinclair BASIC "dialect", which also allows ... c AS INTEGER
    10 BORDER 0: PAPER 0: INK 7 ... Random line end
    50 DRAW INK c; x2 - x1, ... , bug-by-bug compatible BASIC, better stick to the ...
    boriel boriel February 2011 Development
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... ]10 REM #0
    20 BORDER 0:PAPER 0:INK 7 ... :INK 4:PLOT 0,38:DRAW 255,0:PLOT 0,33 ... ,0:PLOT 0,26:DRAW 255,0:INK 7:PRINT ... V1, V2, V3 etc.. Sinclair BASIC won't allow 'V5' as ...
    Jimmy Jimmy July 2011 Games
  • Speccy screen display novice: What am I missing?[deleted]

    ... ; the others may be either border or vertical retrace.
    ...
    Then the 192 screen+border lines are displayed, followed by ... and DRAW and which take the color of border in Basic are ... only an invention of Basic creators. It's the Basic ...
    Ralf Ralf July 2011 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... stretching the performance of Sinclair BASIC. :smile:

    As always ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... , 2, 28, 20}; // full screen - border
    struct sp1_Rect levelbrect = {0 ... with some arbitrary patterns, and draw it.
    void loadlevel()
    AndyOaks AndyOaks March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... tiles as "building blocks" to draw the scenery, afterwards set all ... programmer.
    Regarding the upper border, let engine wait in a ... allow drawing tiles, acces from basic or whatever then do it ...
    Fikee Fikee March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... about providing a sprite draw function. I always wonder ... generic. During the top border it renders up to ... a system like that from BASIC - you wouldn't ... display timing markers in the border. However, this all ... either during the top border or line-by-line, ...
    joefish joefish March 2012 Brand new software
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... be a limitation in SE BASIC 4 on the Spectrum ... still work as in SE Basic they're not stored ... 85 column channel and plot/draw/circle for hi-res ... is 480x192. In SE BASIC the draw commands will only work on ... but I've updated the BORDER, INK, and PAPER commands to ...
    chev chev July 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... be a limitation in SE BASIC 4 on the Spectrum ... still work as in SE Basic they're not stored ... is 480x192. In SE BASIC the draw commands will only work on ... 's slower or faster, basic 64 in 64 column channel ... but I've updated the BORDER, INK, and PAPER commands to ...
    Encarnado Encarnado July 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... it's slower or faster, basic 64 in 64 column channel ... /> [quote]You can PLOT and draw in BASIC64 in all screen ... , so whenever you set the BORDER/PAPER you get the opposite ...
    chev chev July 2012 Sinclair Basic
  • Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…

    ... take the Aquaplane game. A basic system of emulation would recognise ... would intercept it - and draw the correct border. This would to all ... Shock megademo with its full border effects, you'd find that ...
    Dunny Dunny November 2012 Emulators
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... doing a PLOT and a DRAW. When it comes to the ... /> [CODE]10 REM zx sporg basic v0pt005 20130215
    20 REM ... to do - death!
    1002 BORDER 0: PAPER 0: INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • New presentation for ZX Spectrum: "New Wave"DOWNLOAD: [url]http://pouet.net/prod.php?which=61133[/url] [img]http://pouet.net/screenshots/61133.png[/img] Enjoy.

    ... some changes in the BASIC loader of TRD version, ... gt;RANDOMIZE USR VAL a$: BORDER z: PAPER z: INK ... br /> 3 OUT CODE " DRAW ",NOT PI: READ a$: ...
    4 OUT CODE " DRAW ",CODE "USR ": RANDOMIZE USR ... following line in the BASIC editor before saving the ...
    TK90XFan TK90XFan March 2013 Brand new software
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... files, with & without extended BASIC commands, and with & without ... />
    The If.1 extended BASIC commands are not supported in ...
    11 BEEP 1,2: BORDER 3: BRIGHT 1
    12 ... ,2,1)
    18 DRAW 1,2: DRAW 3,2,1: ERASE ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... be exactly like in Sinclair BASIC (thus somewhat intuitive). I considered ... I found it confusing to draw something without knowing the active ... exactly like the BORDER/INK colors in Sinclair BASIC. When trying to ...
    Einar Saukas Einar Saukas September 2013 Development
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... shifting and OR operations in BASIC... which was fun. I'm ... poke
    12 PAPER 0: BORDER 0: INK 6: CLS
    21 REM Draw a circle at 128,88 ...
    JonB JonB October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... for each of the 56 BASIC commands.

    org ... /> ; For each of the 56 BASIC commands there are up to ... :
    defb numexp_nofops
    defw border

    p_continue:
    defb ...
    .ifdef ROM1
    defw draw
    .endif

    ...
    chev chev October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... screen access[/B]: You can draw [B]"btiles"[/B] anywhere ... sprites (move or change image), draw btiles, and "fill" a ... [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ... 32x24), assuming an extra character border in all directions. Considering ...
    clausjahn clausjahn November 2013 Brand new software
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... ]you mean if you draw a circle in BASIC it will look ... graphics card/driver. Leaving the border aside for the moment, it ...
    mark_k mark_k January 2014 Emulators
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... BASIC keywords:

    [code]
    char *strings[] = {
    "BEEP", "BIN", "BORDER ... /> "COPY", "DATA", "DEF FN", "DIM", "DRAW", "ERASE", "FLASH", "FORMAT", "FOR", "GO ...
    Kweepa Kweepa January 2014 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 0 or 1 when I draw the map, and I have ... /> [CODE]10 REM zx sporg basic v0pt027 20140912
    20 REM ...
    bigjon bigjon September 2014 Sinclair Basic
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... [/IMG][/URL][/IMG]

    BORDER 0: PAPER 0: INK 4 ... learn a little BASIC, Math & Print/Plot/Draw & Circle to ... typing through some WOS 'learn basic' code books. Suspect I'll ...
    GameBaddie GameBaddie January 2015 Chit chat
  • GameBaddie's Art project...Hi Guys, I've recently revived my old 48k for a (just-for-fun) art project. I have about 4 weeks of spare time to accomplish my goal, and the plan i…

    ... with the CIRCLE command, and draw circles that are, say 2 ... usable screen-space into the border, using BASIC?[/QUOTE]
    Here, i ... to make use of the Border area is to use very ... /> To sum it up, using BASIC only, you're limited to ...
    The_Bert The_Bert January 2015 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... background, "" adds the border timer and "o" exits to basic.

    border
    struct sp1_Rect levelbrect = {0 ... with some arbitrary patterns, and draw it.

    void loadlevel ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    Here's a bit of BASIC for you:
    [code]
    110 BORDER 0: PAPER 0: INK ... /> 160 PLOT 0,113: DRAW 255,0
    170 PLOT ... br />
    300 REM Draw
    310 POKE 65358,s ... Make this smaller to draw fewer pyramids and make everything ...
    joefish joefish September 2016 Sinclair Basic
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... I suggested above. The BASIC is not optimised but rather ... />

    [code]100 BORDER 0: PAPER 0: INK 7 ... REM
    120 REM Build draw string
    130 REM < ... /> 210 REM P=PLOT, D=DRAW
    220 REM
    ... /> 240 REM F=1 - DRAW, X=+ve, Y=+ve
    Paddy Coleman Paddy Coleman October 2016 Sinclair Basic
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... read because it will be basic C. But I think it ... Instead you would most commonly draw directly to the display. You ... br />
    zx_border() changes the border colour directly through port 0xfe ... subroutines do not change the border colour when they output ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... to hatch the desktop and draw polygons (basis for a window ... up the following demo in BASIC so I could get ... not bad speed wise for BASIC and even handles the ... REM ------------------------------------------
    110 REM ZX BASIC Mouse Cursor Demo
    120 ...
    Paddy Coleman Paddy Coleman September 2017 Development
<1234567…34>

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