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<1234567…34>
  • Joystick interface with more than 6 linesDoes anyone know of any joystick interfaces that have more than the usual 6 lines connected. Surely if you connected all 9 lines you could use a 4 bu…

    ... more than the usual 6 lines connected. Surely if you connected ... all 9 lines you could use a 4 ...
    dave18 dave18 April 2017 Hardware
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... Added array parameters for DRAW array() and DRAW TO array()
    ... tab alignment for new lines after lines that only contain ... with negative magnitude radius now draw properly
    Errors ... thin horizontal polygons
    DRAW now obeys OVER properly< ...
    Dunny Dunny April 2017 Sinclair Basic
  • 2 scrolling linesHow would you draw, delete and scroll a 2 line landscape? [img]http://i1142.photobucket.com/albums/n608/daveyboyhughes/scramblines_zpsw0r2joew.png…

    How would you draw, delete and scroll a 2 ...
    R-Tape R-Tape April 2017 Development
  • Can I name a subroutine and then call it by name?No thats not really exactly the problem. I wrote 4 lines of Basic that draws an 8x8 square and then told it to check x,y and subtract 4 from x or y t…

    ... the problem. I wrote 4 lines of Basic that draws an ... a short listing of plot, draw,draw,draw.draw would be fast enough and ...
    mik3d3nch mik3d3nch May 2017 BASIC
  • Hey grandma!HOW TO SUCK EGGS! I always wondered about that saying 'teach your grandmother to suck eggs'! Blow them, yes, but suck? If you've never blown an e…

    ... of edits trying to shuffle lines so they break evenly and ... , is the best for PLOT,DRAW epics. Using it you will ... straight lines. DO NOT attempt to enter a vast PLOT,DRAW epic ...
    mik3d3nch mik3d3nch June 2017 Chit chat
  • Zx Spectrum 48k vertical black lines on boot problemHi all! I've just bought a Zx Spectrum 48k one eBay: all it was working goof but I made a mistake: I've extracted the Kempston interface before pl…

    ... I get these vertical black lines and I have severe graphical ...
    AmintaSpectrum AmintaSpectrum July 2017 Hardware
  • RAD for SpeccyJust wanted to share a fine technique of rapid app development for ZX Spectrum in C. Programming without debugger is a pain. It comes down to needing…

    ... start our drawing. lines is number of lines we draw.
    if (intersect ... * startLine;

    // Let's draw it.
    int line = 0 ... >> shifts);

    // Draw first byte.
    byte b ...
    tstih tstih January 2018 Development
  • ZEsarUX-7.1Hi! There’s a new stable version of ZEsarUX, version 7.1! The next 24th of September it will be 5 years old :) So this is a special anniversary…

    ... memory
    Improved my Cursor Draw program: now you can use ... windows: now can have more lines than 22, doing scroll
    chernandezba chernandezba September 2018 Emulators
  • WoS Charity draw.As a thank you for everyone donating to WoS last year, I have generated a random set of raffle number for all donations. In a change to the charit…

    ... /> We will be doing the draw throughout March - later than planned ... be added to the charity draw - lots of prizes on offer ... will add you to the draw.

    Good luck everyone ...
    Lee Fogarty Lee Fogarty January 2019 Sinclair Miscellaneous
  • Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…

    ... can write optimal algorithms for lines that slant up or down ... , lines that are steeper than 1: ... optimal purely horizontal and vertical lines, but I'd like to ... get those shallow diagonal lines going as fast as possible ...
    joefish joefish March 2019 Development
  • Grey +2 with lines on some games on RGB connectionHi Everyone, Is it OK if I ask a question? I dug my +2 out of the loft after far too many years about a month ago, and I have finally got it ba…

    ... of my games show vertical lines down the screen, really fine ...
    AD-RS1600i AD-RS1600i May 2019 Hardware
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... 's only a couple of lines but it will have scrolling ... .

    The first two lines is to set up a ... ]

    First, we will draw a player on screen:
    Timmy Timmy September 2020 Development
  • boot fail .. bad address lines A7,A12,A13anybody have any ideas what could be wrong with this specie issue 3B .. work done : removed rom, upper ram & logic put lower ram multiplexers in sock…

    ... the data & address bus lines from cpu on ward for ...
    mark8bit mark8bit August 2021 Hardware
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... all at 50fps
    * gonna draw directly to the screen, no ... floating buffer polling though to draw earlier than the VSync, I ... and draw the bullets (of the player at least) using lines instead ... needed for that
    * gonna draw all my graphics aligned to ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... ldi
    ret

    ; draw cursor at cursor_row, cursor_col
    ; C = value to draw as cursor
    undrawcursor:
    ld (hl), a ; draw to screen
    inc h ... e, a ; bitmask of half-lines we pressed
    .nexthalfline< ...
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • speccy v's comodore v's bbcThose old enough to remember the playground days when we each had our own little group speccy better than the comodore and the bbc users were all gee…

    ... 's around 200 horizontal pal lines or so but don't ... so and so until 8 lines are drawn.[/quote]

    draw half the screen in one ...
    Anonymous Anonymous June 2002 Sinclair Miscellaneous
  • Any new Spectrum games? I'm thinking of trying to program a very simple game on my Spectrum. Would anyone like to make games on thier own Spectrums and put on the web for e…

    You could insert a 3D GPU with a ROM with special graphics calls, or you can just draw a lot of lines to simulate the track and a detailed drawing for the car/aircraft.
    Tkrap64 Tkrap64 December 2002 Games
  • Any new Spectrum games? I'm thinking of trying to program a very simple game on my Spectrum. Would anyone like to make games on thier own Spectrums and put on the web for e…

    ... you can just draw a lot of lines to simulate the track ...
    Sharopolis Sharopolis December 2002 Games
  • Any new Spectrum games? I'm thinking of trying to program a very simple game on my Spectrum. Would anyone like to make games on thier own Spectrums and put on the web for e…

    ... you can just draw a lot of lines to simulate the track ...
    Tkrap64 Tkrap64 December 2002 Games
  • Was spectrum the most advanced thing when you got it?When you got your first spectrum games, were they the most advanced games at the moment? When my dad bought it for me I was crazy excited, it was ama…

    ... />
    [quote]
    Did he draw the wheel as well, or ... . Wrote the program in four lines (compare to 120 or so ...
    Arjun Arjun August 2003 Games
  • Was spectrum the most advanced thing when you got it?When you got your first spectrum games, were they the most advanced games at the moment? When my dad bought it for me I was crazy excited, it was ama…

    ... , PAPER 7, draw green lines with DRAW etc & orange lines with chessboard character ... )
    40 (CIRCLE and DRAW ... commands to draw the wheel in blue)

    Lines 30 ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Was spectrum the most advanced thing when you got it?When you got your first spectrum games, were they the most advanced games at the moment? When my dad bought it for me I was crazy excited, it was ama…

    ... , PAPER 7, draw green lines with DRAW etc & orange lines with chessboard character ... )
    40 (CIRCLE and DRAW ... , 30 was to draw the orange and green lines and contained the ...
    Arjun Arjun August 2003 Games
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... i can get it to draw down theer though )[/I]

    [B]-you can draw etch-a-sketchstyle.[/B]

    [B]- draw with point to point ( then ... , etc. )[/B]

    [B]- lines, curves, circles, boxes, arcs, fill ...
    Amigo Amigo August 2003 Development
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... :\file.b00 and several other lines but it doesn't work ... attributes, or sometimes games just draw something on the screen without ...
    Arm73 Arm73 April 2004 Emulators
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... only loop twice, every 8 lines.

    Also another ... result is 0 you draw eight lines then adjust for crossing ... , then do next eight lines. If the result is ... 1 you do seven lines - adjust screen address - then ... data so you can draw it from left to ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... precalculated screen address where to draw sprite
    LD ... divide by two as lines are drawn in pairs< ... the counter for the lines in the sprite
    LD A,D ;draw the next two lines
    AND 7 ... DEFB 32 ;number of lines in sprite (must be ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... . as you go through the lines the condition is true 7xtimes ... )

    l1: draw one byte
    l2: draw one byte
    l3: draw one byte
    Fikee Fikee August 2004 Development
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