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<1…18192021222324…34>
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... is a superset of ZX BASIC. Just think of what you ... mentioned in Andrew's SE BASIC section, but the web address ...
    Sparky Sparky September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... of the sprites, and to draw ONLY when the flag is ...
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... ,0 ;NO. OF COLUMNS TO DRAW (FIRST BLOCK)

    lines) at a time.
    ... only need to
    ;draw four more columns
    ... .


    * Draw end of row
    * If ...
    * necessary to draw one more tile (right side ...
    dmsmith dmsmith September 2004 Development
  • Original ZX Basic Manual in *.pdf formatDoes anybody knows where to get original Sinclair ZX Spectrum Basic Programming Manual written by Steven Vickers and Robin Bradbeer in *.pdf format? …

    ... get original Sinclair ZX Spectrum Basic Programming Manual written by Steven ...
    Uros Zupan Uros Zupan October 2004 Sinclair Miscellaneous
  • red and green lines down pictureThese lines are usually hardly noticable, when playing games etc. but when I loaded a screenshot last night into my +3 the tv picture was vividly mar…

    These lines are usually hardly noticable, when ...
    guesser guesser October 2004 Sinclair Miscellaneous
  • RFC: Sinclair Extended BASICSE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev November 2004 Sinclair Basic
  • Is there much ?Do you think there`s much cooperation, and in fact co-development now goes on within the 8-bit community.. in fact is there any? I know that`s a daf…

    ... apart from sharing bits of `fast` code... and with the ... a shame.

    Basic coders too, I think it ... know a lot about Basic too, and yet I ... rarely see discussion on Basic (least `til miner_willy came)... ... they could offer the Basic Coder as little add ...
    CKay CKay November 2004 Development
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... updated once again, for your BASIC programming pleasure!
    < ... the Sinclair BASIC Manual integrated for full BASIC context ... Drag and Drop support for BASIC files (.bas), CODE files ... renumbering and overwriting existsing lines outside the renumber range! ...
    Dunny Dunny November 2004 Emulators
  • BASin Release 11a outHi again folks... Seems to be a short period between releases, but there were a couple of issues that needed resolving, so here's a maintenance rele…

    ... Wearmouth's changes to the BASIC manual (Paul E Collins)< ... Code window for pasting multiple lines.

    Fixed - The ... window didn't overwrite existing lines properly (Allen Doe).
    ... removed the ability to concatenate lines with the DEL or BACKSPACE ...
    Dunny Dunny November 2004 Emulators
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... a text adventure in 128 BASIC (I don't like using ... the 'keywords' in 48 BASIC - It's slow and annoying ... have multiple action descriptions, but BASIC will only let me use ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... the internal structure of Sinclair BASIC, the best place to ... partially compatible with their Beta BASIC equivalents. Some of the ... with 16-bit numbers in BASIC would be tortuously slow. ... to permit compilation with HiSoft BASIC.

    [code]
    ...
    chev chev November 2004 Sinclair Basic
  • New Functions for Sinclair BasicSee the sticky post in the Sinclair BASIC forum.

    See the sticky post in the Sinclair BASIC forum.
    chev chev November 2004 Development
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    Does anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it!

    Thanks in advance.
    tanium tanium December 2004 Sinclair Miscellaneous
  • Football Director 2Apologies for mentioning football management... I just thought I'd mention a couple of oddities with this title... I originally purchased this cass…

    ... /> (The game was entirely in BASIC and used the ramdisk, so ... (and therefore the initial cup draw) were missing.

    This ...
    Jmk Jmk December 2004 MIA/STP/SDP
  • ANN: SE BASIC 0.94B available for downloadSE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev December 2004 Sinclair Basic
  • XBasic or EX-Basic ???I found couple NIB Artic x- or ex-basic. Case and manual seys X-Basic but casette is EX-Basic. Is this MIA ? [url="http://koti.welho.com/hgerkman/XB…

    I found couple NIB Artic x- or ex-basic.
    Case and manual seys X-Basic but casette is EX-Basic.
    Is this MIA ?

    [url="http://koti.welho.com/hgerkman/XBASIC.JPG"]http://koti.welho.com/hgerkman/XBASIC.JPG[/url]

    - Peter -
    pechge pechge December 2004 MIA/STP/SDP
  • Logic 3 Learn BASIC programming...Just want to know if this is still MIA,(http://www.worldofspectrum.org/infoseek.cgi?regexp=^Learn+BASIC+programming+on+the+Sinclair+ZX+Spectrum$&pub=…

    ... .org/infoseek.cgi?regexp=^Learn+BASIC+programming+on+the+Sinclair+ZX ...
    Rapunzel Rapunzel January 2005 MIA/STP/SDP
  • New release and new web site of Blassic, the classic BasicHello. I have launched the release 0.10.0 of Blassic, a Basic interpreter '80 style multiplatform. There is also a new web site: [url="http://blas…

    ... .10.0 of Blassic, a Basic interpreter '80 style multiplatform.
    NotFound NotFound February 2005 Sinclair Miscellaneous
  • BASIC performance tips?Been fiddling around with an old project a little after rescuing it from tape, and I'm toying with the idea of completing it (hey, better late than n…

    ... being written entirely in Spectrum BASIC. I can compile it, but ... 'd like to tweak the BASIC to optimum performance first in ... on performance tuning for Speccy BASIC? Which commands to avoid, viable ...
    Lee Tonks Lee Tonks February 2005 Development
  • Save Basic sources.How I can save Basic 128 sources in TAP (I use UnrealSpeccy) or TRD? [ This Message was edited by: Adramelek on 2005-02-22 01:16 ]

    How I can save Basic 128 sources in TAP (I use UnrealSpeccy) or TRD?

    [ This Message was edited by: Adramelek on 2005-02-22 01:16 ]
    Adramelek Adramelek February 2005 Development
  • How To Upload BASIC program To WOS archiveIn 1987 when i was 15 years old,i wrote a program in BASIC on my Speccy 128 called ART STUDIO..yeah i know Its the only basic program i have ever wr…

    ... ,i wrote a program in BASIC on my Speccy 128 called ...

    Its the only basic program i have ever written ...
    M.A.F M.A.F March 2005 Sinclair Basic
  • !Warning Vapourcompo! A BASIC competition with a twistI have an Idea for a Games compo with a twist, 1. BASIC because I don't Know Machine Code (selfis reason I know :) ) 2. The actual game is supplied …

    ... a twist,

    1. BASIC because I don't Know ...
    guesser guesser March 2005 Sinclair Miscellaneous
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... a screen$ from basic you can see the lines being displayed.
    lines are invisible but the ... bottom 16 lines still show up while loading ... bottom lines showing until the colours attributes are loaded (using basic, not ...
    Unique Unique March 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... suggestion of a compendium of BASIC tips + tricks, I believe it ...
    Arjun Arjun April 2005 Sinclair Basic
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... break into a BASIC listing. It was along the lines of :-
    Ian Hamilton Ian Hamilton April 2005 Sinclair Basic
  • Sinclair basic creation/editing programHi guys I'm just starting to write a game in +3 Sinclair basic and was wondering if there was a program out there that would alow me to write the pro…

    ... a game in +3 Sinclair basic and was wondering if there ...
    uzzzi uzzzi May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... game for the Speccy in BASIC, called The Legend Of The ...
    pottyboy pottyboy May 2005 Sinclair Basic
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    Does anyone know how to prevent BREAK in 128k basic?
    mgmetro mgmetro July 2005 Sinclair Basic
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... and did pretty much simple BASIC programming, but never knew anything ... said that to achive the BASIC PRINT AT-operation the instructions ... print this number of new lines and the character itself is ...
    Rickard Rickard July 2005 Development
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