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<1…28293031323334>
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... can use LOAD "" CODE from basic and then use a USR ... Egg compresses into 10k, loads fast.)
    Standard code blocks.
    Arda Arda March 2011 Announcements
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    Anyone know of a fast ln function I can steal? ...
    Gedlion Gedlion March 2011 Development
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really ... segment of memory) in ZX BASIC without resorting to a tedious ... using only standard ZX Spectrum BASIC - and it's not an ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... can be used to create fast games like Cobra or FireFly ...
    Ketmar Ketmar April 2011 Development
  • Jet Set Willy Turbo edition!Improve the speed of the game with just a few pokes! Do the standard CLEAR 32767 : LOAD "" CODE to get at the BASIC loader (see Your Spectrum issue …

    ... "" CODE to get at the BASIC loader (see Your Spectrum issue ... help), then add the following lines:
    [CODE]31 FOR i ...
    Jimmy Jimmy May 2011 Sinclair Miscellaneous
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • Sinclair QL-Black and white lines displayCould be obtaining an QL soon,problem is according to seller it display black and white lines on screen,looking at service manual here- [url]http://w…

    ... it display black and white lines on screen,looking at service ...
    JACK98 JACK98 May 2011 Hardware
  • ANN: Spectaculator for iPhone, iPod Touch & iPadHi all, Spectaculator is now available for the iPhohe, iPod Touch & iPad! It features the same high quality emulation developed for the Windows' ve…

    ... /> [*]Choose authentic cassette loading or fast play
    [*]Switch between instructions ... game
    [*]Program in Sinclair BASIC
    [/LIST]

    It ...
    Jon Needle Jon Needle May 2011 Announcements
  • OpenSE Software CompatibilityWith the earlier Open82 project a page was set up on Wikia ([url]http://scratchpad.wikia.com/wiki/Open82[/url]) with compatibility information on var…

    ... : 168 ), just loading the main BASIC works but several UDGs in ... .03 (i.e. with the DRAW fix)
    Fred Fred May 2011 Sinclair Basic
  • Pixel Color IncorrectHello i am new to the ZX Spectrum and z80 assembly language. I am coding my first game and am having a small problem. I am trying to make the botom r…

    ...

    ld (hl), a ; draw it

    djnz DrawOoze ... to chapter 16 of the basic manual color code 4 is ...
    ooze48k ooze48k June 2011 Development
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... and moves up/down two lines if you press cursor up ... .e. 10 rows of 2 lines each.
    [*]one=a variable ... original attributes using the cool basic memory move routine and go ... memory used by the cool basic memory move routine to store ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... to do some things in Basic, I started coding a small ... routine would sometimes fail to draw a pixel in the big ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... to draw a striped screen of alternating white and cyan lines. In ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Spectrum+ fault - lines on boot screen, freezesThe ZX Spectrum+ I bought in the car boot has a fault. When you boot it, it's displaying the Copyright screen, but each character position has a vert…

    ... at fault there), and the lines went!

    However, it ...
    Muzer Muzer June 2011 Hardware
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ... in BASIC
    [*]Multiply and divide in asm
    [*]Quite fast line ... caching and object abstraction
    [*]Fast PutPoint
    [*]Rotating starfield
    Fikee Fikee June 2011 Development
  • ZX Spectrum Basic on IPOD ?A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC. It may have been here or in the sinclair-newsgroup. I can't find the m…

    A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC.
    It may have been here or in the sinclair-newsgroup.
    I can't find the message again.
    Have anybode seen it, too ?
    Regards
    Tommy
    Tommy F-H Tommy F-H July 2011 Sinclair Basic
  • HiSoft Basic +3 version and booksI have been summer cleaning and found a couple of old things that might interest some one: HiSoft Basic +3 version in original case with +3 disc and…

    ... some one:

    HiSoft Basic +3 version in original case ...
    JohnFante JohnFante July 2011 Sales
  • New game: Dex[b]DEX - A painty-maze game for the 48K/128K Spectrum.[/b] [IMG]http://i52.tinypic.com/ip5zeu.png[/IMG] [IMG]http://i56.tinypic.com/euqyv6.png[/IMG]…

    ... variety of different Spectrum-based BASIC compilers. This met with ... forums about boriel's ZX BASIC compiler which was modern- ... computer-based, fully Speccy BASIC compatible *and* offered a ... artificially because it was too fast to be playable). Since ...
    Lee Tonks Lee Tonks August 2011 Brand new software
  • ZX81 Basic questionI just got a ZX81 off Ebay and when it arrived it has an Atari joystick hardwired into it. It does work as moving the joystick replicates certain key…

    ... really used PEEK commands when basic programming and would use the ... have been better in the Basic forum...
    beanz beanz August 2011 Sinclair Basic
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... to page RAM, which from BASIC would be an "OUT 32765 ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • "ZX" Spanish magazine type-ins and ZX BASIC projectI'm actually performing a complete list of all BASIC type-ins included in this Spanish magazine that haven't been added yet here (it's a huge list). …

    ... a complete list of all BASIC type-ins included in this ... I'm also updating my BASIC project with referees to most ... ="http://proyectobasiczx.wordpress.com/"]Proyecto BASIC ZX[/URL]", it could be ... 've really started with "ZX" BASIC programs. Also, somebody else is ...
    Neil Parsons Neil Parsons August 2011 MIA/STP/SDP
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... (as printf is simply NOT fast enough for my project)
    basic and work forward - so I ...
    Zetr0 Zetr0 August 2011 Development
<1…28293031323334>

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