World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.021s
<1…6789101112…34>
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... .

    [CODE]100 REM FAST
    110 BORDER 0: PAPER ... PLOT INVERSE 1;255,0: DRAW INVERSE 1;0,175
    BASIC.
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... following example in BASIC:

    [CODE]100 REM FAST
    110 ... [/CODE]

    When run lines 0-21 are filled with ... blocks of bright paper and lines 22-23 with bright white ... " them.

    Obviously in BASIC this is rather sloooooow! :smile ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... with routines borrowed from SAM BASIC (thanks to Andrew Wright) ... (this requires replacing the BASIC ROM and patching the editor ... m/c), DELETE (remove BASIC lines), DIR (toggle 8-bit character ... the permanent attribute), MOVE (BASIC wrapper for the LDIR block ...
    chev chev May 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... , its supposed to let you draw a title page for the ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • TESTROM3 - utility/rom for test your ZXHere is TESTROM3 utility as 16kB ROM file + flasher for install this rom to divide eeprom (or mapram mode). Work also on ZX Spectrum without ROM and …

    ... "4" or JOY UP = test fast ram (last 32kB of zx ... exit to USR0 mode (48 basic with enable 128kB ram)
    lines alternating with bold singlecolor lines(color of this ... main menu.

    TEST FAST RAM
    =============
    Test only ...
    velesoft velesoft August 2012 Sinclair Miscellaneous
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... time being taken up by lines 1055 (50 secs) & 1075 ... time; it's just the BASIC that I'm asking about ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Multicolor/RGB3/3color fast low flicker software available?After giving myself a near migraine looking at 3 colour image (3 frames, red, green blue) anim gifs in a test version of image to zx spec I'd like to…

    ... can display these images fast enough along the lines of the performance ...
    brownb2 brownb2 September 2012 Development
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... I make something move in Basic without getting flicker. 1st i ... and CLS with plot and draw (Hi Res) for moving a ... split second.
    My sinclair basic knowledge is VERY limited but ... try make some games in basic 1st.
    rustyredline rustyredline October 2012 Sinclair Basic
  • Velesoft's ZX128+2 with 1.5MB memoryMy old ZX128+2 PROFI (grey model - spanish version) for sale here: [url]http://aukro.cz/super-zx-spectrum-128-2-1-5-mb-i2738723874.html[/url] Back s…

    ... ). Easy switching between systems from basic.

    - contain MB02+ ... different ZX roms from ZX basic.

    - implemented TR- ... possible active in any time FAST mode = CPU will run ... /> - on board are boosted adress lines A8-A15 for keyboard
    velesoft velesoft October 2012 Sales
  • Image to BASIC commandsHi all I'm looking for an app that read an image (jpg, gif, etc...) and convert it to BASIC commands (DRAW, CIRCLE, etc...) The images to convert wi…

    ... , etc...) and convert it to BASIC commands (DRAW, CIRCLE, etc...) The images ...
    oblo oblo October 2012 Development
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... testing this. It allows a BASIC program to be loaded from ... split across multiple text lines
    [strike];a BASIC line starts with ... a space[/strike]
    ;a BASIC line with no line number ... 's the first line)
    ;BASIC lines may be inserted/changed/deleted ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • SpectranetHi all, I just bought a spectranet card and have a couple of questions I hope someone can answer for me. I have played around with it on both a +3 …

    ... . I then wrote a small basic program to just read the ... wrong. If I moved some lines of the file to near ... is THE best solution for fast mass storage for your speccy ...
    jagman5994 jagman5994 April 2013 Hardware
  • SE Basic IV 4.1 Buffy previewSE Basic IV 4.0 Anya was released back in December 2012. You can read about it here: [url]http://cheveron.github.io/sebasic4/[/url] But here's some …

    ... />
    * A fork of OpenSE BASIC.
    * Supplied with FUSE (> ... language closer to the Minimal BASIC 78 standard. It still retains ... of the characteristics of OpenSE BASIC.

    While Anya was ... are more than 10,000 lines of code to comment. I ...
    chev chev July 2013 Sinclair Basic
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... programm that converted the Basic into DATA-Lines. It converted everything including ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... example, if I wanted to draw an ?L? shape the structure ... =Calibri]3 ; 3 elements to draw, note that the item placed ... bounding rectangles to do some basic "fast" collision detection and then looking ...
    Mr Millside Mr Millside October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... attribute for every 2 pixel lines, i.e. each block of ... -screen access[/B]: You can draw [B]"btiles"[/B] anywhere on ... sprites (move or change image), draw btiles, and "fill" a bicolor ... /> [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • New Game: Spiker: Basic TrainingThis is a new game for 128K spectrums inspired by the Spectrum spaceship mascot thread here on WOS. Even if you hate the game, it is worth loading up…

    ...
    to this: your "[U]Basic Training[/U]."


    to pass your basic training. You've got three ... you:

    1. Blue = fast bullets
    2. Red = faster ... ://blackjet.co.uk/spectrum/Spiker:-Basic-Training/[/url]

    More ...
    spud spud December 2013 Brand new software
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    dim
    do
    draw
    else
    elseif
    pkersey pkersey February 2014 Development
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... thread below about re-starting Basic, and remember reasonable amounts from ... and +ve x and y lines and then invites you to ... works of course in 48K Basic etc. but returns missing vars ...
    sliderules sliderules March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> ;Perform OUT 254 every two lines for 48K sound (at expense ... />

    ;No return to BASIC
    ;------------------
    never_end
    ld ...
    ret


    ;Draw character
    ;--------------
    print_char_obj_hl_b_c
    joefish joefish March 2014 Development
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... able to get out of BASIC, but it still slows down ... sound, or some sort of fast sound?

    Could I ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • Frank Bruno's Boxing Graphics FixI fixed all the graphics corruption problems on Frank Bruno's Boxing running on any machine apart from a Spec48K. download fixed files here : [url]h…

    ... , with no difference except the basic loader segment and the name ... 128K, one fast (nugget loader V6) and one all-screen lines (Nugget ...
    nuggetreggae nuggetreggae June 2014 Games
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... routines in BASIC lately - yeah I could write them super fast in ... wholesome in writing them in BASIC

    So what is ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... would make things easier to draw on the buffer and stuff ... the results are not very fast. It's assembly (albeit being ... A, then draw it four times to screen, in adjacent lines. For ... see, it's not very fast.
    na_th_an na_th_an December 2014 Development
  • Buddy 0.1 demo[url="http://wischner.co.uk/downloads/app.tap"]The tape is here[/url]. Load it, then enable kempston mouse emulation, then reload it. [url="https://g…

    ... pattern filled rects, 8x1 pattern lines),
    - basic mouse handling, and
    - basic non-optimized window messaging (create window, draw window, window ...
    tstih tstih August 2015 Development
  • Basic Screen Shadow QuestionHello, I've been porting a game to the Spectrum from another platform. So far so good and I have per pixel screen scrolling working really nicely …

    ... ridiculously simple, as the following basic code doesn't work.
    lines. This works correctly
    ld ...
    pointblnk pointblnk August 2016 Development
  • The day you unboxed your brand new SpectrumI was at junior school for much of the Spectrum's heyday, yet never owned a computer in that time. I was fascinated by computers back then, they were…

    ... through the usual introduction to BASIC (10 PRINT "peter is cool ... owning a computer. Let's fast-forward to 'big school', October ... some primitive games, along the lines of Space Invaders or something ... and quite a few were BASIC efforts that I could break ...
    peteprodge peteprodge September 2016 Games
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... command. And then starting to draw on top of the screen ... move every line left and draw entire column on the right ... .

    You could draw an entire column by simply ...
    tstih tstih November 2016 Development
  • How to draw a picture on ZX Spectrum Basic?How can i draw a picture on ZX Spectrum like this?? http://www.worldofspectrum.org/infoseekid.cgi?id=0026662

    How can i draw a picture on ZX Spectrum like this?? http://www.worldofspectrum.org/infoseekid.cgi?id=0026662
    DerekAutista DerekAutista December 2016 Games
<1…6789101112…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 9:50AM
  • Cooperative Games.
    harriusherbartio on 9:27AM
  • Happy 40th Birthday to the Amstrad CPC464!
    zx1 on 9:02AM
  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Celebrity deaths...
    mel the bell on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
draw 5.6K 8.5K
lines 9.5K 12.1K
fast 10.8K 12.3K
basic 24.7K 39K

Related Threads

  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker:<br /> <br /> [quote]<br /> 20 RAN…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions)<br />…

Related Searches

  • draw test screen basic
  • draw a tree basic
  • draw basic third variable
  • radial lines basic
  • draw a solid circle basic
  • basic draw star square hexagon
  • basic fast copy
  • draw basic border
  • draw basic margins
  • draw basic
  • draw off screen basic
  • adding vectors draw basic
  • fast pong basic
  • draw lines intersection
  • draw lines
  • basic memory fast string copy
  • fast basic print
  • fast print basic
  • fast basic
  • max number lines basic

Copyright © 2024 World of Spectrum