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Search Again :: Adv Search 1000 results in 0.029s
<1234567…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... For each character position on screen, we would need to ... first address with the UDG number. Then to walk ... long as you can draw enough UDGs to move ... to, alongside each UDG pointer in the draw list, POKE a ... a background colour from the screen, mask off the PAPER ...
    joefish joefish January 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... a series of 1-byte UDG identifiers.[/QUOTE]

    ... suggesting a NIRVANA variant to draw bicolor characters instead of btiles ... even need to know the UDG format that the programmer chooses ... would need to be flip-screen instead of scrolling, thus more ...
    Einar Saukas Einar Saukas January 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... />
    They could erase (over-draw) a sprite during the bottom ... for slower games with larger UDG-based sprites and tiles, with ... example, with four sprites on screen, you could move one sprite ...
    joefish joefish January 2014 Brand new software
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... alternate between banks when you draw them.

    Have ... UDGs.

    Now the screen, the system variables, and those ... you can safely POKE the UDG address space.

    ... program, because it clears the screen and erases all variables before ...
    joefish joefish June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... alternate between banks when you draw them.[/QUOTE]

    You ... for graphics is that both SCREEN$ & ATTR can be used ... , whereas only ATTR works for UDG characters (although it's best ... byte rather than eight, and SCREEN$ starts searching for a match ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • What am I doing wrong here?[code]IF INKEY$=SCREEN$ (21,4) THEN LET SCORE=SCORE+1[/code] It's delivering a positive every time.

    ... can check if INKEY$ and SCREEN$ are reporting your expected values ... may change between sentences).
    - SCREEN$ won't work reliably if ... is a UDG. Also, I don't know if SCREEN$ will throw ... spaces. Lines drawn by PLOT, DRAW or CIRCLE, user-defined characters ...
    Zup Zup May 2016 Sinclair Basic
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... don't need to draw the area that shows ... the scrolling in favour of screen flipping, like Renegade, saving ... , or perhaps as individual UDG 8x8s?). How do you ... /> - It will use a screen back buffer.
    - Player ... done with an 8x8 (a UDG) pixel grid.
    - ...
    RMartins RMartins June 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... routine.

    The 'UDG' data is line based not ... number

    do_tile: ;draw&colour tile (gnum) at ...
    call xy2screen ;find screen position
    push de ; ...
    pop de ;get screen position back
    call screen2att ...
    daveysludge daveysludge July 2016 Development
  • Time Gate graphics patchI've rediscovered Time Gate and one thing I don't like about the game is that it's hard to remember what's what in the status indicators. The manual …

    Thanks!
    jp: Yes that screen from Battle of the Planets ... be right up against the UDG area so I can load ... idea and is easier to draw than a gun.
    Targeting ...
    textvoyage textvoyage October 2016 Games
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... characters of a tile-mapped screen. Though for that you need ... up with a very fast UDG draw routine for my CharAde engine ... can mimic a character-mapped screen, but realistically it's a ...
    joefish joefish October 2016 Games
  • Communal Project for ASM NewbiesHi Folks, I tend to learn best by trying stuff and then going through the pain of it not working so that I can research and fix mistakes. I suspec…

    ... had to tackle the confusing screen addressing when I was doing ... .com/chriswyatt/znake/blob/master/draw.asm

    I don ... achieved the same thing using UDG and ROM routines, but I ... was not familiar with UDG or the ROM when I ...
    chriswyatt chriswyatt November 2016 Assembler
  • how to load machine codeI'm reading Jon Caldwell's how to write Spectrum games but can't enter the code! Here's an example:_ LD BC, (score) Call 6683 I tried putting…

    ... Basic book that fills the screen with RND colored squares, watched ... out, so you can't draw a box by combining - just ... and things, its not necessarily UDG's" in other words sometimes ...
    mik3d3nch mik3d3nch December 2016 Sinclair Miscellaneous
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... (tilecode, address);" to redefine what udg definition each tile uses. Eg ... A to the 8-byte udg definition at address 30000. You ... the whole screen if i want to use sp1 to draw text ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... to hatch the desktop and draw polygons (basis for a window ... handles the upper and lower screen.


    [code]100 ... Cursor UDG
    170 REM Setup Variables
    180 REM Setup Screen ... =Cursor in bottom half of screen
    220 IF NY> ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Need help with keyboard scanning ?After getting frustrated with learning ASM for a while I'm back into it. The little listing below is using the ROM's PRINT AT routine to draw me a sp…

    ... and shows my UDG character in the center of screen where it ... of it.
    [code]
    DRAW:
    LD DE, STR
    CALL 8252
    RET
    UDG:
    defb 255 170 255 ...
    ivanb303 ivanb303 November 2017 Development
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    ... screen addresses (or even PEEK a UDG directly and POKE it on screen ... and interpret its data to draw a pointer and facilitate selection ... with the edges of the screen.
    Ast_A_Moore Ast_A_Moore November 2017 Sinclair Basic
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... putting them on the screen. heres what i have ... then storing the whole screen as UDG strings is not a ... BASIC to store strings that draw blocks of other sizes, ... or draw single columns of UDGs. ... the background screen is expanded as if each UDG were ...
    joefish joefish January 2018 Development
  • Random GRASSHello guys, Many yrs ago I used predefined UDG as grass to fill some area, adding to it via PLOT or POKE. It seems that PRINTing a string$ combin…

    ... in memory, not in the UDG area but somewhere else in ... A ~ Z
    Fill the screen with the arrays using a ... a loop to draw across and down the screen.

    Restore ...
    Luny Luny February 2019 Sinclair Basic
  • Artillery - projectile motion gameI started writing this around 25 years ago and abandoned it due to performance issues, and a lack of physics knowledge. Bandersnatch on Netflix fille…

    ... clash problems.
    2. The draw time of the terrain. I ... into a big array then draw it all quickly using
    draw the terrain using lines, or UDG, and the explosion ... , when the trajectory goes out screen, you can use arrows along ...
    IvanBasic IvanBasic March 2019 Brand new software
  • Who's NEXT?How about having a category just for Spectrum NEXT owners? I got mine on Monday, its the original issue, plain jane and quite enough for me to ge…

    ... may be possible by using UDG overlays - think Lego - in ... the time or will to draw.

    With regard ... you may be able to draw 'bits' of images and ... want and plot them to screen where you need to ... it instead of a whole screen is probably the first step ...
    Antiriad2097 Antiriad2097 September 2021 Sinclair Miscellaneous
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    sys_udg equ 23675 ; udg POINTER
    attrp equ 23693 ... ]https://i.postimg.cc/25hnVvRC/udg.png[/img][/url]
    ... routine if you only draw stuff on screen.

    If ... be able to draw stuff half on the screen that's ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... />
    I have several full screen pictures of my +3 disks ... (Screen$).

    How can I ...
    Stephen Stephen February 2001 Sinclair Miscellaneous
  • Most nice Loader ScreenHi, What is the better loader screen from speccy games?? or simply which is the screen you more remember.. I remember a lot the screen$ from Roboc…

    Hi,

    What is the better loader screen from speccy games?? or simply which is the screen you more remember..

    I remember a lot the screen$ from Robocop and HeadOverHeels.. also GreenBeret.
    Javier Alca?iz Javier Alca?iz March 2002 Games
  • Screen PreloadersDid any of you chaps write your own spectrum games or applications. If yes , did any of you guys manage to get a preloading screen going..... Its …

    Did any of you chaps write your own spectrum games or applications.

    If yes , did any of you guys manage to get a preloading screen going.....

    Its been a mystery to me , how to do this.
    ozonic ozonic April 2002 Games
  • Identify game - flip-screen mazeI was playing this game in the mid-80s, I would say. It was a flip-screen game, a bit like Jet Set Willy in that regard, although it was viewed from …

    ... say. It was a flip-screen game, a bit like Jet ... small gaps.

    Each screen was a bit of a ...
    pelago pelago May 2002 Games
  • Screen$ ScreensaverDoes anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?

    Does anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?
    Zagreb Zagreb August 2002 Sinclair Miscellaneous
  • windows loading screenhello all, anyone got a windows98 bootup screen that looks like a spectrum tape loading screen? Will be cool isn't it? Imagine...a grayish screen, w…

    ... , anyone got a windows98 bootup screen that looks like a spectrum ... tape loading screen? Will be cool isn't ... ?

    Imagine...a grayish screen, with the sinclair copyright line ...
    newbie88 newbie88 October 2002 Sinclair Miscellaneous
  • Which game has best ending screen?Spectrum games lacks ending screens mostly, but there may be some brilliant games with very good ending screens/demos. I'm now searching for them. I…

    Spectrum games lacks ending screens mostly, but there may be some brilliant games with very good ending screens/demos. I'm now searching for them.

    I like ending screen of captain blood and rainbow islands 2. I know there are better ones.
    Arda Arda October 2002 Games
<1234567…34>

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