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<1…78910111213…34>
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... br />
    // Attach C Variable to Sprite Graphics Declared in ... drawn
    sp1_UpdateNow(); // draw screen area managed by sp1 ... /> {
    rendernow=1;
    } // draw screen now


    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... br />
    // Attach C Variable to Sprite Graphics Declared in ... drawn
    sp1_UpdateNow(); // draw screen area managed by sp1 ... /> {
    rendernow=1;
    } // draw screen now


    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... br />
    // Attach C Variable to Sprite Graphics Declared in ... drawn
    sp1_UpdateNow(); // draw screen area managed by sp1 ... /> {
    rendernow=1;
    } // draw screen now


    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... ,255};

    // Attach C Variable to Sprite Graphics Declared in ... all initially drawn
    sp1_UpdateNow(); // draw screen area managed by sp1 ...
    slenkar slenkar November 2013 Development
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    ... .e. the border - erase stuff, draw stuff, in that order.
    third), and basically make your logic ... address. Then as you erase/draw, process each buffer in order ...
    Hikaru Hikaru December 2013 Development
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... pointer forward to the next variable (rl) after the string, and ... interrupt does, so I would draw your attention to the last ...
    Battle Bunny Battle Bunny December 2013 Development
  • Media player recommendations please?What's a good media player that plugs into a TV, has a remote control, and can read files from a USB stick, please? Being able to play DVDs too woul…

    ... players really do cost a third of ps3 current cost (33 ... /> They are fine. Most will draw less than 10w of power ...
    p13z p13z December 2013 Chit chat
  • Encyclopaedia Galactica (Remixed)Here it is at last, finally put to bed a few minutes ago: [url]http://www33.zippyshare.com/v/21829770/file.html[/url] This is the remixed version r…

    ... to complete the research - every third one I pick up sends ... so I'll relocate the variable and see if it fixes ...
    jonathan jonathan December 2013 Brand new software
  • The Spectrum Resuscitation ThreadKicking off this thread as a place where people who are fixing/restoring Spectrums (or indeed any other piece of related hardware) can show off their…

    ... PCB - That's only the third I've ever seen, although ... spectrums I had in a draw that I got with ebay ...
    Hairy Hairy January 2014 Hardware
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ... the coordinates on each turn. Variable l is half the length ... ,1),a(p1,2):
    DRAW a(p2,1)-a(p1 ...
    Battle Bunny Battle Bunny January 2014 Development
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... . So you always have to draw the part of the object ... isometric engine is undergoing its third iteration, as the play area ...
    csmith csmith January 2014 Development
  • Best Spectrum game from 2013 PollThe time has come. This year to avoid personal attacks towards me :P everybody can select a maximum of 3 games. Every person who votes for more than …

    ... to draw that kind of graphics.

    And a third game ...
    Timmy Timmy January 2014 Games
  • Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …

    ... ) but because every frame you draw AGD produces an additional 3 ... /> So the trick is just draw the first frame on AGD ... to do it with a variable instead.
    BiNMaN BiNMaN February 2014 Brand new software
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    ... , the lifts only working every third time they're entered; are ... player's location is in variable 'N' the statement:
    POKE ...
    Battle Bunny Battle Bunny February 2014 Games
  • Here comes the sunAnybody ever finish this? Theres almost no help out there anywhere for it. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006427[/url]

    ... , the lifts only working every third time they're entered; are ... player's location is in variable 'N' the statement:
    POKE ...
    sirclive1 sirclive1 February 2014 Games
  • New Game: "SPECTRA Blitz"Hi! No screenshots because there is still no Windows Emulator that supports SPECTRA advanced graphics modes (I was told, it is too hard to support al…

    ... it if I was to draw the sky, trying to use ... to two buildings on my third go. Cleared the city it ...
    BloodBaz BloodBaz February 2014 Brand new software
  • New Game: "SPECTRA Blitz"Hi! No screenshots because there is still no Windows Emulator that supports SPECTRA advanced graphics modes (I was told, it is too hard to support al…

    ... it if I was to draw the sky, trying to use ... to two buildings on my third go. Cleared the city it ...
    LCD LCD February 2014 Brand new software
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... and darker blue on the third trip, giving the game a ... and I would love to draw a nice colour version of ...
    Lee Bee Lee Bee March 2014 Games
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... and darker blue on the third trip, giving the game a ... and I would love to draw a nice colour version of ...
    Ralf Ralf March 2014 Games
  • 128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?

    ... banks in to the top third of the RAM address space ... screen in to the bottom third of RAM, but you can ... at the top of memory, draw on it, then switch over ... Bank 7 in the top third and write to both screens ... of the other banks to draw on the alternate screen, you ...
    joefish joefish May 2014 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... got past them on my third try but I had very ... .[/QUOTE]

    You can draw them out one at a ...
    Vampyre Vampyre June 2014 Chit chat
  • Grand Theft Auto V announced!Ok, time for another mega-game thread :smile: [url]http://www.rockstargames.com/[/url] Trailer next week!

    ... new level of detail. Increased draw distances, finer texture details, denser ... is much more immersive than third person.

    By the ...
    ewgf ewgf June 2014 Chit chat
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... upper half of the system variable that points to them to ... alternate between banks when you draw them.

    Have a ... any BASIC program. A system variable called RAMTOP controls how far ... to allow space for any variable data the program defines when ...
    joefish joefish June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... upper half of the system variable that points to them to ... alternate between banks when you draw them.[/QUOTE]

    You ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Early thoughts about creating a text adventureSo I always wanted to create my own ZX Spectrum text adventure. I tried looking at PAWs and GAC, but frankly I'm probably too stupid to use them. I…

    ... make pictures for the top third of the screen, so that ... designing the adventure on paper. Draw maps, write descriptions, collect puzzles ...
    Timmy Timmy December 2014 Development
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... block so we don't draw the snowflake, only move it ... ; line * 256.
    ; Find which third of the screen we're ...
    R-Tape R-Tape December 2014 Development
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... you storing the info to draw the screen?
    -how are ... block so we don't draw the snowflake, only move it ... ; line * 256.
    ; Find which third of the screen we're ...
    R-Tape R-Tape December 2014 Development
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... cell, and one building (of variable dimensions) at each junction. Then ... with which the ROM routines draw lines. I did wonder about ...
    joefish joefish January 2015 New game ideas
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... />
    // Attach C Variable to Sprite Graphics Declared in ... drawn
    sp1_UpdateNow(); // draw screen area managed by sp1 ... (1)
    {
    sp1_UpdateNow(); // draw screen now

    for ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Elite missions triggers.So I started playing Elite for the Spectrum, not going for the "Elite" rating or anything but I thought it would be fun to at least do the missions. …

    ... on Commanders!" and still no third mission. So I decided to ... . Once that's done the third mission is triggered at 254 ... three.

    The $d0b0 variable contains the mission trigger flags ... around 58 jumps to the third mission so I'm off ...
    Ersh Ersh February 2015 Games
<1…78910111213…34>

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