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  • How to make Zx Spectrum graphics and animation (videotutorials)Hi all! Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum. Enjoy!…

    ... ="http://youtu.be/MuLywpXLey0"]DRAWING TILES[/URL]

    No sound ...
    Leander Leander October 2013 Development
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... example, if I wanted to draw an ?L? shape the structure ... =Calibri]3 ; 3 elements to draw, note that the item placed ...
    Mr Millside Mr Millside October 2013 Development
  • Artist(s) and illustrators wanted!Hi all - It has become my current project to help a certain gentleman of note in our community bring an old project from the 80s to life. I can do t…

    ... ! Take your chosen characters and draw them as you'd imagine ...
    Dunny Dunny November 2013 Sinclair Miscellaneous
  • Power consumption improvementsHi all, Having just received lower and upper RAM replacement modules from Zorn, I thought I'd perform some current draw measurements to see how much…

    ... I'd perform some current draw measurements to see how much ...
    balford balford November 2013 Hardware
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • ANN: Tipshop updated Saturday, 30 November 2013Saturday 30 November 2013 Happy 18th Birthday, World of Spectrum! * Matthew Carrier sent in his map for SillyCon War, The. * Andy Ford sent in a P…

    ... Stock Car , Tenebra Macabre ,
    Tiles and Vectorball.

    DATABASE ...
    hackersanon hackersanon November 2013 Announcements
  • World cup statistics (I've started to bore myself now)I never thought I'd start a thread about football, but since this was discussed at work and someone on WOS must have a life outside of computers (any…

    ... and a point for a draw for all group and knockout ...
    ewgf ewgf December 2013 Chit chat
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... way of (a) storing tiles and (b) subsequently rendering, ... /> How do you represent tiles that are obscured by other ... tiles? There could be ... memory indicating the individual tiles to be printed on ... 'solid' or 'obscuring' tiles, but it seems a ...
    Morkin Morkin January 2014 Development
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... is a new engine (sprites, tiles, map) for all ZX Spectrum ... to paint
    5b01-5b96 tiles codes of actual screen
    tiles
    5c00-5c3f sprite info ...
    antoniovillena antoniovillena January 2014 Brand new software
  • How were game loading screens composed back in the day?I've often wondered while waiting for loading screen to materialise line by line how these were actually made prior to saving them as code or screen$…

    ... run a BASIC program to draw lines and plot points to ...
    namtip namtip January 2014 Development
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... game, one winner or a draw.
    - First To Three - play ... keeps
    ending in a draw. Please provide your own drinks ...
    MatGubbins MatGubbins January 2014 Brand new software
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... were writing a program to draw a 192-pixel-tall circle ...
    mark_k mark_k January 2014 Emulators
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... to read the videoram to draw the screen), with the result ...
    Hikaru Hikaru January 2014 Development
  • ZX Spectrum Evolution Graphic Compo 2014While this year edition of International Vodka Party we would like to organize a graphic compo especially for ZX Spectrum Evolution (320x200 in 16 co…

    ... Mac possibly) gfx-editor and draw the compo picture(s).
    Yerzmyey Yerzmyey February 2014 Announcements
  • RE: Hex to binary converterHi, Does anyone know of any hex to binary converters or zx graphic programs that convert pictures to binary. I have been looking up sources and fou…

    ... logo, now I want to draw my own and display it ...
    alienbanana alienbanana February 2014 Development
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    dim
    do
    draw
    else
    elseif
    pkersey pkersey February 2014 Development
  • Spec 48K case with a twist...Some people will have heard of the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=37746"]Harlequin[/URL] project under way which is a r…

    ... faceplate was drawn using LibreOffice Draw, printed onto glossy photo paper ...
    balford balford March 2014 Sinclair Miscellaneous
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... bytes corresponding to 16*10 tiles. Each [I]tile[/I] are ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... br /> ei

    ;Draw scoreboards
    ;----------------
    ld a ...


    ;Draw frame
    ;----------
    draw_char_frame_bc
    ret


    ;Draw character
    ;--------------
    print_char_obj_hl_b_c
    joefish joefish March 2014 Development
  • PLEASE - Need help finding a game by its coverHello, all I need help in finding another game from my early childhood days. I can only remember its cover, though. I think the game was multi-plat…

    ... launched a ball which broke tiles holding water over the enemy ...
    karnak1 karnak1 March 2014 Games
  • CIRCLEHi, I'd like to draw a circle x,y,r using the BASIC-ROM subroutines. I've put x, y and r onto the calculator stack and used CALL #232D and RET. I g…

    ... ,
    I'd like to draw a circle x,y,r ...
    HZJ HZJ March 2014 Development
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... (DB) or 'Back Screen' to draw all the game action onto ... other tricks to speed the draw-rate up for the sprites ...
    LuMan LuMan April 2014 Development
  • New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…

    ... much fun designing the new tiles!

    Unfortunately SunBucket can ...
    R-Tape R-Tape May 2014 Brand new software
  • Buyers bewareRecently over on facebook I made a deal with a guy to buy a Commodore 1541 II Disk Drive, it was out of alignment apparently, plus there could have b…

    ... been posted and we will draw a line under it and ...
    Macc Macc May 2014 Chit chat
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    Not really :)

    Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master"

    [code]
    ZXASCII
    AUTO -1
    PROG CrapCastleMaster
    1 REM Crap Castle Master by A Lycett adapted to SpecBAS
    5 WINDOW ...
    Dunny Dunny May 2014 Sinclair Basic
  • ZX Spectrum +2A - Issue loading gamesHi! I have my ZX Spectrum +2A with a very strange issue regarding games loading. The thing is that I can only load a few games from the Datacorder o…

    ... show trash (flickering colours and tiles) on screen. My progress is ...
    [UFO] [UFO] May 2014 Hardware
  • ZX Paintbrush playing upDon't know if this is in the right section, but I'm having trouble using ZX Paintbrush recently. The pencil function is behaving erratically, it won…

    ... wont let me draw properly and the draw rectangle function wont fill ...
    daveysludge daveysludge May 2014 Development
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    ... . that are purely based on tiles. Well, they seem to have ...
    maiki maiki May 2014 Sinclair Miscellaneous
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... to check the attributes of tiles on the screen, in BASIC ...
    Dock Dock June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... to choose whether the yellow tiles are foreground or background. My ... character collides with tiles with the ATTR read of ...
    Dock Dock June 2014 Sinclair Basic
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
draw 5.6K 8.5K
tiles 1.9K 3.6K

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