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Search Again :: Adv Search 1000 results in 0.096s
<1234567…34>
  • Maybe a new way of thinking? is the KEY(with special thanks to: DUNNY + Fogartylee) 15.11.04 its been a strange weekend and thankfully one that has educated and inspired. I have been rea…

    (with special thanks to: DUNNY + Fogartylee)

    15. ... it would be an idea to lay to rest my project of ... memorabilia swap shop, or monthly draw to win a FREE Spectrum Cassette ... I would really like to contribute to the community as a new ...
    TROLL-2005 TROLL-2005 November 2004 Sinclair Miscellaneous
  • 128k Speccy ScreenAm I right in thinking that you can draw to one, while displaying the other (therefore eliminating the need for timing when you dump the screen and d…

    Am I right in thinking that you can draw to one, while displaying the other (therefore eliminating the need for timing when you dump the screen and draw the sprites etc... a-la 48k ??)
    dansauk dansauk August 2005 Development
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... I have tried to implement Derek Smiths code to preshift all bytes ... this code I draw to a backbuffer then copy to screen

    robpearmain robpearmain December 2005 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... I cannot find out code to do the following:
    ... 128k Spectrum tell the speccy to display from address 49152, ... I can display one screen, draw to the other and then flip ... to display 49152
    draw to 16384
    Tell Spectrum to display 16384
    draw to ...
    robpearmain robpearmain February 2006 Development
  • Speccy 128k Double Buffering.If I understand this right, you display either of the screens, and draw to the one that is not being displayed. Am i right in thinking that the Non …

    ... either of the screens, and draw to the one that is not ... the Non displayed screen (ie. draw screen) is paged in at ...
    dansauk dansauk May 2006 Development
  • Graphics Artist wantedHi all I am currently working on a spectrum game for the retro remakes competioton 2006. As its a spectrum game i thought i should post in here. Th…

    ... am a programmer and cannot draw to save my life.

    I would prefer the graphics to look spectrum like but its ... />
    Credit will be given to the artists and should a ... be awarded will be given to the graphics designers.

    www.Retro-Style.co.uk www.Retro-Style.co.uk June 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... not a project designed to be easy to accomplish. However, as ... be able to contribute to the game and see it to completion.
    to directly draw to the display for text ... somewhat special. We want to be able to print double-width text ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... program. You currently can't draw to the screen, save files, make ... m/c. I need to be able to implement core file routines ... need a routine which can draw a dotted line (of pattern ... , somebody might be able to point me to a useful magazine article ...
    Jimmy Jimmy August 2008 Development
  • why does line length affect angle?I am using Plot Draw to make a V like drawing. It's part of an intersection on an isometric path. You would expect one half to be the inverse coordin…

    I am using Plot Draw to make a V like drawing. ... . You would expect one half to be the inverse coordinates of ... it isn't though according to my graph paper diagram it ...
    mik3d3nch mik3d3nch November 2016 Sinclair Basic
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... Added array parameters for DRAW array() and DRAW TO array()
    Some ... nice animations to opening/ ... negative magnitude radius now draw properly
    Errors ... horizontal polygons
    DRAW now obeys OVER properly ...
    Dunny Dunny April 2017 Sinclair Basic
  • Book Raffle!Until 30th June, every £1 donated enters you into a draw to win a signed copy of Shaun McClures new book - A guide to ZX Spectrum Games - 1985 to 19…

    ... donated enters you into a draw to win a signed copy of ... book - A guide to ZX Spectrum Games - 1985 to 1986. This book ... /> We have 5 to give away, and the draw will take place ... July. The books are estimated to be delivered during November.
    Lee Fogarty Lee Fogarty May 2018 Sinclair Miscellaneous
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... br /> ld (de), a ; draw to screen
    inc d ; ... br /> ; erase last char written to screen
    unputc:
    ld ... cursor_col
    ; C = value to draw as cursor
    undrawcursor:
    ld (hl), a ; draw to screen
    inc h ; move ...
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • Screen PreloadersDid any of you chaps write your own spectrum games or applications. If yes , did any of you guys manage to get a preloading screen going..... Its …

    ... Melbourne House's excellent Melbourne Draw to make my pictures. Funnily enough ... , I still use it nowadays to edit raw pictures made with ...
    Alessandro Grussu Alessandro Grussu April 2002 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... know. i was talking to Jonathan Cauldwell once and showed ... , ( it was cool to see egghead with coloured feet ... 's saying, the process to achieve both is similar, ... how fast the spoectrum can draw to the screen, t-states ... this works, i just draw i say let the coders ...
    Amigo Amigo July 2003 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... be getting enough people interested to actually convert the games. Infact ... be used to switch to the new display (and back to the ULA ... the display routines to use the blitter to draw to the new screen.< ... games
    - Simple-ish to port games since you're ...
    Jon Needle Jon Needle January 2004 Emulators
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... out! Me? I can't draw to save my life! Music? Erm ...
    Arjun Arjun March 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... 128k will be not having to worry about the tv-scan ... , so I would not have to sort my sprites quickly (the ... brain-ache!!), and could just draw to the RAM-bank and switch ...
    dansauk dansauk March 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... copy a buffer than to decide what to draw to the screen and do ... so. So the idea here is to ... current game status it needs to draw the screen placed somewhere in ... IM2 routine
    new screen to draw - draw it
    update the game ...
    cyborg cyborg July 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... have if you want to add it to your docs.

    2. XOR Remove and Draw same line (Nick Fleming example ...
    3a. As 3, but draw to backbuffer and flip

    robpearmain robpearmain October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ...
    2. XOR Remove and Draw same line (Nick Fleming example ...
    3a. As 3, but draw to backbuffer and flip

    to do....
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... two methods for the CPU to draw to the display. The display RAM ... either have eZ80 specific code to emulate bank selection of memory ... display chips out there intended to be used in "embedded" ... It brings all signals out to two 80 pin headers. Perfect ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Maybe a new way of thinking? is the KEY(with special thanks to: DUNNY + Fogartylee) 15.11.04 its been a strange weekend and thankfully one that has educated and inspired. I have been rea…

    ... it would be an idea to lay to rest my project of ... memorabilia swap shop, or monthly draw to win a FREE Spectrum Cassette ... I would really like to contribute to the community as a new ...
    Steve(spt) Steve(spt) November 2004 Sinclair Miscellaneous
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    ... see it was applied directly to the screen).

    Most ... He'd got it on to his screen looking pretty well ... modified version of 'Melbourne Draw'(called 'Ocean Draw') to do the main bulk ... it was still easier to use 'Melbourne Draw' to produce the bulk of ...
    Mark R. Jones Mark R. Jones February 2006 Games
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... number of sprite characters moving to estimate performance.

    to tweak, quicker to write, etc and ... (). The engine will not draw to those removed character cells, ... overwritten -- sprites will appear to move behind the graphics.
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... that SP1 will never draw to that character square. It ... since SP1 will no longer draw to those character cells.
    ... validation stops, SP1 will again draw to the affected characters.
    ... so that SP1 can again draw to it.

    ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... best option seemed to be to hook the routines that draw to the display ... graphics and sound). I draw up to 6 sprites, but only ... differences are enough to make it much harder to support.
    < ... code is an excellent reference to how the original hardware ...
    obo obo May 2006 Emulators
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... display is one tile to define the background (selected ... you can do is draw the screen$ yourself with ... that it will not draw to those parts of the ... deleted (and memory returned to the allocator for reuse) ... better, when using SP1, to start from the beginning ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... make up an object and draw lines between them. This ... 1 time and then draw lines between the points ... and the lines are guaranteed to meet. If the average ... a mode where you could draw to one buffer and then ... display it and you can draw to the other and then ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... Yeah it's very difficult to find legitimate direct comparisons. All ... in the c64 version to keep up the framerate. ... mode where you could draw to one buffer and then ... it and you can draw to the other and then ... the original Spectrum was to be made available in ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... is that they reduced resulution to improve speed.
    Something what ... an enormous difference to how fast you can draw to it. And on ... number of bytes you have to write can be considerably lower ...
    AndyC AndyC September 2006 Sinclair Miscellaneous
<1234567…34>

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