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Search Again :: Adv Search 1000 results in 0.025s
<1234567…34>
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... ; zt
    ld (seed),de ; x = y, z = w
    ld a,e ... e
    ld b,c ; y = z
    ld c,a ; w ...
    Patrik Rak Patrik Rak December 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... 00 5B ld (seed),de ; x = y, z = w
    7B ld a ...
    41 ld b,c ; y = z
    4F ld c,a ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... 00 5B ld (seed),de ; x = y, z = w
    7B ld a ...
    41 ld b,c ; y = z
    4F ld c,a ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... 32 F9 ld (seed),de ; x = y, z = w
    123 7B ld ... /> 065 41 ld b,c ; y = z
    079 4F ld c ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... such data, apart from the x,y,z co-ordinates for each endpoints ...
    Arjun Arjun March 2012 Development
  • 3D Wireframe/vector animation creator and player?Is there any software that can help record wireframe 3D animations by creating a file that stores just the coordinates and lines? If the answer is "n…

    ... get rotations around the x, y, z axes and then simplify ... /> start with point P = (x y z) and perform the matrix multiplication ... are in homogeneous form (x y z 1), the fourth part ... result:

    x' = -d * x / z
    y' = -d * y / z
    z' = -d
    ...
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • feeling very depressedAnybody ever felt like commiting sucide? Not a joke and I ain't answering troll or just want attention either, this is the only forum that I post on …

    ... saying "you didn't promise x y z, did you as you know ... haven't" "can you do x y z as we promised the customer ...
    MrCheese MrCheese April 2012 Chit chat
  • Another video of specbas doing silly things!Here's SpecBAS again, doing some texture mapping. Note that this isn't using any specialised commands other than POKEing to display memory, and build…

    ... the first three value are x/y/z and the fourth is the ... the whole thing about the y-axis, and the resulting array ...
    Dunny Dunny April 2012 Sinclair Miscellaneous
  • Another video of specbas doing silly things!Here's SpecBAS again, doing some texture mapping. Note that this isn't using any specialised commands other than POKEing to display memory, and build…

    ... the first three value are x/y/z and the fourth is the ... the whole thing about the y-axis, and the resulting array ...
    ASH-II ASH-II April 2012 Sinclair Miscellaneous
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ...
    ld (random+1),de ; x = y, z = w
    ld a,e ... e
    ld h,l ; y = z
    ld l,a ; w ...
    Gedlion Gedlion May 2012 Development
  • Got a date on thursday!I've been off the site for a while, decided to have a break but now i'm back. I've recently been chatting a girl online via a dating website, someone…

    ... : . I said oh you worked X Y Z place and she was shocked ...
    fog fog June 2012 Chit chat
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ...
    ld (rnd+1),hl ; x = y, z = w
    ld a,l ... l
    ld h,e ; y = z
    ld l,a ; w ...
    Einar Saukas Einar Saukas September 2012 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ...
    ld (rnd+4),hl ; x = y, z = w
    ld a,l ... l
    ld h,e ; y = z
    ld l,a ; w ...
    Patrik Rak Patrik Rak September 2012 Development
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... [code]
    2 DEF FN x(y$,z$,d,f,l,n,o ... y$= new index parameters; z$ = old index parameters:
    REM f = FN x ... FN p(v+1): LET x=x*3+8
    9950 ... f+16,FN h(x):
    LET y$=z$: REM move down ... n+x): POKE 23628,FN h(n+x): INPUT "Press ENTER ";z$:< ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • Lies damn lies and the top 100World Series Basketball by Imagine is rated higher than Atic Atac (or indeed any Ultimate game). I wish there was a way to counter the effects of in…

    ... a game exists for platforms X, Y, Z and the Spectrum, but the ...
    RetroTechie RetroTechie February 2013 Games
  • Egg on yer face.[url]http://www.thesun.co.uk/sol/homepage/news/4857240/Police-quiz-mum-for-egg-PM-joke.html[/url] I guess The Scum... I mean the Sun is for turning.…

    ... it.. she's moaning about x-y-z..

    more funny that ...
    fog fog March 2013 Chit chat
  • Egg on yer face.[url]http://www.thesun.co.uk/sol/homepage/news/4857240/Police-quiz-mum-for-egg-PM-joke.html[/url] I guess The Scum... I mean the Sun is for turning.…

    ... it.. she's moaning about x-y-z..

    more funny that ...
    Shaun.Bebbington Shaun.Bebbington March 2013 Chit chat
  • Confounded DEF FNCan anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere. [code] 2 DEF FN t$(n,t,d) =STR$ INT (n/t)…

    Rather than that unfathomable plethora of POKEs, the UDG area can be used to hold 21 single-letter variables which can be referenced in expressions and assigned values with LET, which is much easier.
    [code]
    10 DEF FN p(a)=PEEK a+256*PEEK (a+ ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ...
    ld (random+1),hl ; x = y, z = w
    ld a,e ... e
    ld h,l ; y = z
    ld l,a ; w ...
    Gedlion Gedlion September 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> fmove ; x, y, z, z
    fgt 1 ; x, y, z, z, sin (pi/A)
    fmul ; x, y, z, z * sin ... ; x, y, z * sin(pi/A)
    fsub ; x, y - z * sin(pi/A)
    fxch ; y - z ...
    chev chev October 2013 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... (x,y)=2 OR ATTR (x,y)=3 OR ATTR (x,y)=4 OR ATTR (x,y)=1 ... OR ATTR (x,y)=5 ... (x,y)=2 OR ATTR (x,y)=3 OR ATTR (x,y)=4 OR ATTR (x,y)=1 ... /> 3340 INK 6: PRINT AT x,y;"z"
    3350 NEXT n
    Wookiee Wookiee January 2014 Sinclair Basic
  • PROBLEM. reading a grid 1000*1000*1000 or biggerHere is a nice problem to think about. You have a grid of boxes 1000*1000*1000 (or bigger) and you are at the center of that grid at say 500,500,500…

    If you are at (x0, y0, z0), the surrounding boxes are those whose coordinates (x, y, z) are in this range: (x0 - 1) >= x >= (x0 + 1), (y0 - 1) >= y >= (y0 + 1) and (z0 - 1) >= z >= (z0 + 1).
    na_th_an na_th_an January 2014 Sinclair Basic
  • PROBLEM. reading a grid 1000*1000*1000 or biggerHere is a nice problem to think about. You have a grid of boxes 1000*1000*1000 (or bigger) and you are at the center of that grid at say 500,500,500…

    ... ; y == b && z == c)
    continue
    print "box coord: ";x,y,z ...
    next z
    next y
    next x
    [/code ...
    Arjun Arjun January 2014 Sinclair Basic
  • PROBLEM. reading a grid 1000*1000*1000 or biggerHere is a nice problem to think about. You have a grid of boxes 1000*1000*1000 (or bigger) and you are at the center of that grid at say 500,500,500…

    ... subtracts N from the y-coordinate, add N to ... of the grid in the y direction (in this case, ... moving back and forward in z is +/-(N * N) ... min value of (x, y, z) to max value of (x, y, z)

    x, y, z) and loop over those coordinates ...
    Paradigm Shifter Paradigm Shifter January 2014 Sinclair Basic
  • X*Y*Z - A community project?Five years ago I wrote a game called [B]W*H*B[/B] ([URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023478"]http://www.worldofspectrum.org/inf…

    ... such that will continue with X*Y*Z.
    bobs bobs April 2014 Games
  • X*Y*Z - A community project?Five years ago I wrote a game called [B]W*H*B[/B] ([URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023478"]http://www.worldofspectrum.org/inf…

    ... well.

    As for X*Y*Z, it is likely to be ... again is the case with X*Y*Z. Although the 'player' is now ...
    bobs bobs April 2014 Games
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... request for level designers for X=Y=Z gained roughly one tenth of ...
    bobs bobs June 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... request for level designers for X=Y=Z gained roughly one tenth of ...
    R-Tape R-Tape June 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... request for level designers for X=Y=Z gained roughly one tenth of ...
    jonathan jonathan June 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... see an early preview of X=Y=Z, I can tell you that ...
    ccowley ccowley June 2014 Sinclair Miscellaneous
<1234567…34>

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