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<1…567891011…34>
  • PestilenceJust started work on the second of ten ideas i have on paper (Pip the Pipistrelle was the first),for this next one i am going down the text adventure…

    ... ;621815]Didn't PAWS used to save the graphics as simple ... just soooo slow to draw anything decent.

    To be honest, I ...
    Strident Strident April 2012 New game ideas
  • Official CSSCGC 2012 Competition Threadcsscgc2012 already got it's first entry (from R-Tape) :) So I'm almost forced to start the new official csscgc thread here. The official c.s.s Crap …

    Hi folks may I draw your attention to this piece of crap

    [url]http://cgc.zx.gen.tr/index.php?game=0620164412[/url]

    Feeback welcome :-)
    spud spud June 2012 Games
  • Official CSSCGC 2012 Competition Threadcsscgc2012 already got it's first entry (from R-Tape) :) So I'm almost forced to start the new official csscgc thread here. The official c.s.s Crap …

    ... folks may I draw your attention to this piece of ... machine code and basic to get a decent invincibility ... poke (I wanted to prolong the tortu.. er ... m putting the finishing touches to a crap game.
    You can email it to Arda's email on [URL ...
    R-Tape R-Tape June 2012 Games
  • Official CSSCGC 2012 Competition Threadcsscgc2012 already got it's first entry (from R-Tape) :) So I'm almost forced to start the new official csscgc thread here. The official c.s.s Crap …

    [QUOTE=spud;635020]Hi folks may I draw your attention to this piece of crap

    [url]http://cgc.zx.gen.tr/index.php?game=0620164412[/url]

    Feeback welcome :-)[/QUOTE]

    Excellent. Very seasonal! :smile:
    Rebelstar without a cause Rebelstar without a cause June 2012 Games
  • TattoosI took my son swimming the other week and I noticed that I was the only adult in the pool (out of about 10) with no tattoos. I have never felt the ur…

    ... Japanese apprentice) couldn't draw or tattoo to save his life. There ... just because she was stupid to think it bore the face ... of Water and asked me to find a copy but with ...
    zeropolis79 zeropolis79 August 2012 Chit chat
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... would have taken more frames to draw tilemap)
    BIFROST_enableSprites();

    }
    } else {
    // draw player facing to the left
    if ...
    Einar Saukas Einar Saukas September 2012 Development
  • How to check the whole memory on a +2 greyHi everybody!!! I suspect that i have a bad memory chip on my +2 Grey. Does anybody know if exist any utility to check the whole memory? Thanks a …

    ... checksum routine could be altered to use those values instead of ... -enabled.

    I draw particular attention to these comments at the ... is running, so it has to be assembled & run twice ... end, so the computer has to be reset afterwards.

    Battle Bunny Battle Bunny January 2013 Hardware
  • Spectranet updateHi all It's been a busy summer, and in any case I've wanted a little bit of a break from doing Speccy stuff to avoid it getting old (pun intended). …

    ... is possible for the Spectranet to draw on the order of 200mA ...
    krt17 krt17 February 2013 Hardware
  • SPECTRA New from Paul FarrowLooks good! Read about it [URL="http://www.fruitcake.plus.com/Sinclair/Spectrum/Spectra/SpectraInterface.htm"]here[/URL]

    ... current draw and found that the divIDE takes about 310mA to ... But since the current draw is close to the power supply rating ... interface instead. This combination failed to work consistently. In contrast, ... appears not to be able to monitor writes to the lower ...
    Fruitcake Fruitcake March 2013 Sinclair Miscellaneous
  • Machine code assistance please #1Dear all, Learning the ropes here, so please excuse these odd questions which may seem simplistic to you learned lot. This routine is placed at 33…

    ... of the best for getting to grips with some of the ... ].

    I would draw particular attention to this illustration from Elementary ... and how easy it is to reference any particular display element ...
    Battle Bunny Battle Bunny June 2013 Sinclair Miscellaneous
  • [NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…

    ... disappearing audio.
    * Switched to automatic frame skipping by default ... users should manually set "Draw Frames" option to "Automatic".
    ... br /> * Added shadows to screenshots throughout the app.< ... when MENU pressed, to retain access to items.
    * ...
    fms fms September 2013 Emulators
  • NEW GAME: Elixir VitaeOnly 2 weeks after Janosik I have a pleasure to announce my next creation - a logical minigame called [B]Elixir Vitae[/B]. Just like another Polish …

    ... instead of being constrained to tiles. You draw the moving sprites during ... border. When you want to make them permanent, you ... screen then call the draw function yourself to draw the objects where ... rows, divert painting back to the top row of multicolour ...
    joefish joefish October 2013 Brand new software
  • NEW GAME: Elixir VitaeOnly 2 weeks after Janosik I have a pleasure to announce my next creation - a logical minigame called [B]Elixir Vitae[/B]. Just like another Polish …

    ... instead of being constrained to tiles. You draw the moving sprites during ... border. When you want to make them permanent, you ... screen then call the draw function yourself to draw the objects where ... rows, divert painting back to the top row of multicolour ...
    Einar Saukas Einar Saukas October 2013 Brand new software
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... ()
    {

    //copy backbuffer to screen
    #asm

    //done

    //draw some bytes to the backbuffer at 37000 ...
    slenkar slenkar October 2013 Development
  • How to make Zx Spectrum graphics and animation (videotutorials)Hi all! Im a experienced pixel artist since 25 years ago, i uploaded some tutorials that i hope you help to develope graphics for Zx Spectrum. Enjoy!…

    ... Im do not only draw sprites also to make them alive animating ... feature i need is to choose the RGB color ... 5? Is very important to know the hardware palettes of ... />
    I decline to buy expensive software, but are ... advance, and i want to use it for developing ...
    Leander Leander October 2013 Development
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... ()
    {

    //copy backbuffer to screen
    #asm
    push ...
    //done

    //draw some bytes to the backbuffer at 37000 ... /> Ive seen that sneaky trick to save 257 bytes, dunno if ...
    slenkar slenkar October 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... to hold the RB (right border) sprite draw functions. These functions only draw ... waste of time to draw the columns to the right or ... /software/sp1/spectrum/sprites/draw/"]here[/URL]. When a ... to do something special, you can also write your own sprite draw ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    if you make a game that has a sp1 window smaller than the screen you can draw text next to the sp1 window
    slenkar slenkar November 2013 Announcements
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... shifting the VARS pointer forward to the next variable (rl) after ... ..." statements are just to make it easy to distinguish the ends of ... but I need to restore it before returning to BASIC. [/quote]< ... does, so I would draw your attention to the last sentence on ...
    Battle Bunny Battle Bunny December 2013 Development
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... , so I would draw your attention to the last sentence on ... The maskable interrupt uses IY to update FRAMES, and it also ... uses it to retrieve & update flags ... />
    It's worrying to think of how many +3 ... and only use IY to point at addresses in ...
    John Elliott John Elliott December 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... all the required information to properly redraw the ... as you can draw enough UDGs to move one object ... you would probably want to use transparent BRIGHT and ... is to, alongside each UDG pointer in the draw list, ... it's up to you to fetch a background colour ...
    joefish joefish January 2014 Brand new software
  • Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…

    ... raster proceeds left to right, top to bottom until the ... updates.

    Other draw algorithms never suffer from flicker ... anything. Instead they draw completed graphics to a buffer and then ... to the first pixel? well some draw strategies might want to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... />
    I won't need to set the colour attributes with ... routine, I just need to draw the text to virtual screen ram so ...
    Speccy_James Speccy_James February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... />
    I won't need to set the colour attributes with ... routine, I just need to draw the text to virtual screen ram so ...
    Jerri Jerri February 2014 Development
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... for copying from a string to the display file. This just ... 17. This takes 25856T according to BASin - about 0.007 second ... -byte bit patterns are needed to copy to the display file. Where ... patterns? Maybe you should draw a diagram to demonstrate what's happening ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Retro Games Battle 2014Retro Games Battle 2014 started! [url]http://retrogamesbattle.com/index.php?lng=eng[/url] Archive for playing on the ZX Spectrum [url]http://retro…

    ... but died in the way to the computer.[/QUOTE]

    to complete the first level. also ... room, which will help you to reach an exit =) but it ... =) a certain player advised to draw the map to find such place which ...
    Oleg Origin Oleg Origin March 2014 Games
  • ZX Alien Breed - WIPI'm sure a lot of you have seen the discussion in the New Game Ideas area about a Speccy version of the classic Amiga game Alien Breed. I've been dro…

    impressive progress,

    are you using the stack to copy bytes from the backbuffer to the screen?

    do you blank the back buffer every frame then draw sprites on to it?
    slenkar slenkar April 2014 Announcements
  • Programming with an 8-year-oldI have promised to write a game with my 8-year-old son and was wondering what languages or tools to use. Does anyone have any suggestions? My own c…

    ... an eight years old boy to try the language LOGO which ... and he will fast come to short and nice programs. By ... short program how to draw a triangle:

    TO TRIANGLE :L
    to write programs with recursions! For ...
    HZJ HZJ April 2014 Development
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... of hard slog, Melbourne Draw and remembering to type
    LET X ... of INC A. And trying to find those horrible ROM graphics ...
    MatGubbins MatGubbins June 2014 Games
<1…567891011…34>

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