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Search Again :: Adv Search 1000 results in 0.120s
<1…17181920212223…34>
  • Jet Set Willy 2What did everybody make of Jet Set Willy 2? I remember at the time i disliked it, I thought it was a cash in, and hated the way they just expanded t…

    ... =spider;515058]JSW = Single sheet 18 (A to R) x 10 ... (0 x 9)

    JSW2 = ... (A to P) x 8 (0 to 7)

    I ...
    psj3809 psj3809 February 2011 Games
  • SpecialFX Guitar FretboardPreview of a guitar fretboard that I started on today. [youtube]tdSEXPwOv4Q[/youtube] Music is a Voodoo Child remix of sorts. I just made it up.

    ... moment.

    [youtube]dujXqSRLI-0[/youtube]

    I've ... , 24, 23, 21, 20, 19, 18, 17
    db 16, 15 ...
    FrankT FrankT March 2011 Development
  • New Game: Monkey Island AdventureYes, you read that right.. I had to go into the dreaded attic to find some baby clothes that the wife promised a friend when I come across a box of …

    Mate i wouldnt know how to, the source is long gone but the original remains [URL="http://www.gb64.com/game.php?id=10842&d=18&h=0"]here[/URL] if its any use
    Macc Macc March 2011 Games
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    ... :

    10 LET b=0
    20 FOR x=49152 ... 65535
    30 POKE x,0:IF PEEK x0 THEN PRINT ... :
    OUT 32765,16 (Bank 0 - the normal one used in ... (Bank 1)
    OUT 32765,18 (Bank 2 - the one held ... your 48K stuff works, then 0, 2 and 5 are probably ...
    Jmk Jmk March 2011 Sinclair Miscellaneous
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... really. this will be 0.0.1 for the public ... tested though. remember, this is 0.0.1 very-alpha.
    18:40:56 cet 2011< ... _kbd_prev
    ld (ix),0 ; clear _kbd_last_scan
    ...
    resetbend: ld a,0 ; buffer overflow
    updatebend ...
    tstih tstih March 2011 Development
  • SpectipedeDid anyone ever play the budget game [URL="http://zxspectrumgames.blogspot.com/2009/08/zx-spectrum-game-spectipede-zx-spectrum.html"]Spectipede[/URL]…

    ... 11 _ 22 _ 76,0% _ (84)
    Centi-Bug ... ______ DK' Tronics _22 _ 18 __ 2 __ 6 __ ... 18 __ 23 _ 11 _ 21 _ 74,0% _ ... __ 23 __ 9 _ 18 _ 67,5% _ (77 ...
    Alex_Lux Alex_Lux March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... n$(o,n,1)=CHR$ 0
    9915 LET n$(o ... ,1,23,1,7,0,249,0,235,0,221
    9924 DATA ... ,25,23,22,21,20,18,17,16,16,15,14 ... LET Ac=1: LET Af=0: LET Bc=3: LET Bf ...
    chev chev April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... . Use PRINT #4;[AT (0-23),(0-79)];"text". Probably the easiest ... /> ld a,b
    cp $18
    jr nc,err_b
    inc a
    cp $18
    jr z,wrap
    ldir
    ld (hl), 0
    ld bc, 2047
    ld b,a
    and $18
    ld d,a
    chev chev April 2011 Sinclair Basic
  • I cant get this listing to run!Ive read this through so many times my eyes are misting up! [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/DUC/Issue08/Pages/DUC0800039.jp…

    ... with SAVE*1;"myfun" CODE 0,10240, and reload this file ... . Only when 40 Tracks and 18 Sectors are shown, you are ...
    roko roko April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... FN d$(a$,a,l,0)+","+FN d$(b$,b,l ... a$="-")+"$"
    +CHR$ 14+CHR$ 0+CHR$ FN l(a)+CHR ... p(23675): LET deftmp=udg-18: RETURN

    33 FOR ... S$=B$: POKE defadd,0: POKE defadd+1,0: RETURN :
    REM ... LET m$=FN m$("S",0,"-",16384,6912): GO SUB 33 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... :

    [code]NOT PI = 0
    SGN PI = 1
    0
    80 LET n$(o ... ,1,23,1,7,0,249,0,235,0,221
    280 DATA ... ,25,23,22,21,20,18,17,16,16,15,14 ... frequency is a value from 0 to 31. The mixer determines ...
    chev chev April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /256),l,INT(l/256),0)+","
    +FN d$(b$,b ... THEN RESTORE 21: LET off=0: GO SUB 29: LET a ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... states
    freq = 3500000/((74T+delay)*2) Hz[/CODE]
    [/QUOTE ... to use standard BEEP values - 0 for middle C and so ...
    gasman gasman May 2011 Games
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... ;; ------------------------------------------------------------
    _rs232_write:
    ;; delay between bits must be

    ;; bit 0
    srl d ; MSB ... xor b ; negate bit 0 | 4 t-states
    0 | 4 t-states
    tstih tstih May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... Z, npatch ; 63861 40 18 no change if no parameter ... 40 1 disable if parameter=0
    ADD HL, ... 250
    NOP ; 63887 0
    juston: LD HL ... /> LD BC, 0 ; 64088 1 0 0 and reset BC
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... ;delay< ... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    dw 0,0,0,0,0,0,0,0, Dr BEEP Dr BEEP May 2011 Brand new software
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... />
    setup:
    defb 0

    crpsptr:
    ; a - versionforvolumetable (0..4 - 3.xx..3.4x ... br /> ld (ix + 8), 0 ; pattern decoder
    call ... ld (ix + 0), a
    ld a, (ix + 18)
    add ... + 19)
    ld (ix + 18), a
    xor a
    chev chev May 2011 Hardware
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... 17
    chp_note equ 18
    chp_sltont equ 19 ... chp_flags equ 21 ; enabled - 0, simplegliss - 2
    chp_tnsldl ... /> delycnt defb 0 ; globalvars
    curesld defw 0
    curedel ... ns_base_addtons:
    ns_base defb 0
    addtons defb 0

    ...
    chev chev May 2011 Hardware
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... ] NOP ; 27890 0
    LD HL, 0 ; 27891 33 0 0
    LD (59346 ... ;17
    51387,W V_Y1 ;18
    51389,W V_C1 ;19 ...
    Jimmy Jimmy May 2011 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... [B]BORDER 0[/B][CODE] LD HL, 0 ; 27917 33 0 0
    ... 18
    RST 16 ; 27963 215
    LD HL, 0 ; 27964 33 0 0 ... 15 BORDER 0: PAPER 0: INK 7: FLASH 0: INVERSE 0: BRIGHT 0: CLS: ... BEEP (1/300),0: RANDOMIZE ...
    Jimmy Jimmy May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... a,c
    and a,#18
    or a,#41
    ld l,0 ; reset X
    inc ... br /> jr .printQuit ; y was 0? get out

    printXPos ... : db 0
    printYPos: db 0
    [/code]
    character ...
    Ketmar Ketmar May 2011 Development
  • Google Earth.Google Earth/ maps satellite view is fascinating I could spend hours on it. There are just so many weird and unexplained mysteries within in it. L…

    ... &spn=0.002572,0.006866&t=h&z=18[/url ...
    MattLamb MattLamb June 2011 Chit chat
  • Google Earth.Google Earth/ maps satellite view is fascinating I could spend hours on it. There are just so many weird and unexplained mysteries within in it. L…

    ... &spn=0.002572,0.006866&t=h&z=18[/url ...
    murtceps murtceps June 2011 Chit chat
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... ,2,16,5,22,1,0,'score' ;code for score' 16 ... on flash and bright too (18 & 19 I think).
    R-Tape R-Tape June 2011 Development
  • Speccy map of the UKHi, I decided to play about with Google Maps to see what it could do, and decided to come up with a Speccy map of the UK. The idea is to put flags…

    ... 640022,-1.499816&sspn=0.00209,0.006196&g=Twycross ... amp;spn=0,0.006196&t=h&z=18&layer ... &cbp=12,315.65,,0,0.94[/url]

    < ... 74823,-1.473032&sspn=0.002085,0.006196&ie=UTF8 ... ,-1.473032&sspn=0.002085,0.006196&ie=UTF8 ...
    murtceps murtceps June 2011 Sinclair Miscellaneous
  • ZXDS Diary concept...Hi Folks, I have been a fan and long time user of Psion PDAs - alas they are no more and my trusty 3mx is on its last legs. As I almost have my han…

    ...
    16
    17
    18
    19
    20
    23
    24 or 0
    [/spoiler]
    ZnorXman ZnorXman June 2011 Development
<1…17181920212223…34>

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