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<1…78910111213…34>
  • MS Office 2007.Gaaahh. My employer is trying to force office 2007 onto my work PC. I dont't want it, I'm happy with office 2003. I have told them several times tha…

    ... some third party guys offering menu layouts that make Office 2007 ... to learn a damn text editor from a scratch. I'll ...
    Ralf Ralf June 2009 Chit chat
  • Speccy meetup, Oxford, 27th JuneOver on CSS the esteemed Paul E Collins has declared that there shall be a meetup at the Gloucester Arms, Oxford, on Saturday 27 June, from around 1-…

    ... translated, and optimized Spanish 128 editor
    1: Fully bug- ... br /> 2: UK 128 editor, patched to work with ... the optimized Spanish 128 editor with full keypad support.< ... to the UK 128 editor. The keypad is not ... command and add the MENU command and then I' ...
    chev chev June 2009 Announcements
  • Erase part of memory in SPIN?A question for SPIN (or perhaps Spectaculator). If I have a game loaded in memory and would like to erase part of the memory while keeping the rest …

    ... /> Right! Go the the tools menu and select Z80 Assembler. In ... the assembler editor window, press ALT+A (or select File menu -> ...
    Marko Marko August 2009 Emulators
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... of new functionality expands the editor and reduces the amount of ... 've looked at putting the editor code in the ROM instead ... from one version of the editor, it is tricky. The method ... you return to the main menu AGD does a full compile ...
    jonathan jonathan September 2009 Development
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... .bsc file into the UDG editor for later editing - just save ... can convert (from the UDG editor) your UDGs to DATA statements ... the UDG editor, then use the "File -> Export" menu item. This ... edit the UDGs in the editor, as the DATA statements are ...
    Dunny Dunny September 2009 Sinclair Basic
  • web site for game spec req'sProbably my best thread title any how I've just got a netbook and I plan on retiring my tower, but I need to know if I can play NHL 2008 on it first…

    ... [esc] for back to main menu in individual .ini setup files ... this file with a text editor to change the default mappings ... hard reset back to main menu and have to reboot. Painful ...
    Hercules Hercules November 2009 Chit chat
  • Operation Wolf Erbe edition, incompatibility with +2A?I was playing this game on my +2A today and suddenly the game crashed when I was shooting an enemy in the 4th level. I tried some years before the Hi…

    ... choosing 48K Basic on the menu. You need it with the ... you have the 48K Basic editor, but the 128K paging mechanism ...
    gasman gasman November 2009 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... am trying to write an editor to allow people to personalise ... has a new front-end menu which also needs some translation ... .

    45 - Main Menu
    46 - Play the game ...
    Jimmy Jimmy December 2009 Development
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... 256 color mode from "effects" menu
    3.a window will ... mistakes)
    4.open gfx editor now.
    5. Click yellow ... left corner of the gfx editor, there is a textbox, you ... seperately. Click "save" in GFX editor window. Make backups.
    14 ...
    Arda Arda January 2010 Emulators
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... mouse button in Basin's editor window. (The main window)
    7. Basin menu bar, select Tools / Tape Creator ...
    FrankT FrankT January 2010 Games
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... mouse button in Basin's editor window. (The main window)
    7. Basin menu bar, select Tools / Tape Creator ...
    itsallgood itsallgood January 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... uploaded my very basic "Skool editor" [URL="http://www.contractor.eclipse ... />
    [U]To use the editor[/U]
    Use the cursor ... $8000,$2D00)whilst in the editor and then import them into ... Too whilst at the main menu via your emulator's Load ...
    Jimmy Jimmy February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... uploaded my very basic "Skool editor" [URL="http://www.contractor.eclipse ... />
    [U]To use the editor[/U]
    Use the cursor ... $8000,$2D00)whilst in the editor and then import them into ... Too whilst at the main menu via your emulator's Load ...
    chop983 chop983 February 2010 Development
  • OR in a IFHi guys, I have a string that is defined by the user. I want to have an IF that does something like IF string<> a OR b OR c THEN goto 10 Hope that m…

    ... press ENTER on the 128 menu. z88dk is equally capable of ... get to use a text editor too.

    The general ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • DIVIDE - NEW FATWARE for 128kB spectrums[url]http://velesoft.speccy.cz/zx/divide/divide-fatware.htm[/url] [img]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware+2sp.gif[/img] [im…

    ... yesterday and Velesoft's boot menu works very nice.
    I ... I can use XVI32 hex editor for that :)
    micky micky March 2010 Development
  • DIVIDE - NEW FATWARE for 128kB spectrums[url]http://velesoft.speccy.cz/zx/divide/divide-fatware.htm[/url] [img]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware+2sp.gif[/img] [im…

    ... .
    I use XVI32 hex editor for changing firmwares on CF ... get sources for your boot menu?
    4) Do you have ...
    micky micky March 2010 Development
  • DIVIDE - NEW FATWARE for 128kB spectrums[url]http://velesoft.speccy.cz/zx/divide/divide-fatware.htm[/url] [img]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware+2sp.gif[/img] [im…

    ... .
    I use XVI32 hex editor for changing firmwares on CF ... get sources for your boot menu?
    4) Do you have ...
    velesoft velesoft March 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... />
    - added setup menu with ULA+ palette editor, and optional routine to ... changed in the main menu
    - block editor now displays enlarged blocks ...
    jonathan jonathan April 2010 Development
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... 48K mode from the main menu then yes, it's all ... . If you prefer the 48K editor and don't want to ...
    zxbruno zxbruno April 2010 Hardware
  • Midi Out from machine codeI need to send midi-signals by machine code, while Basic is too slow for my current project. I already read I can use hookcode #11E, but I have some …

    ... 48K mode from the main menu then yes, it's all ... . If you prefer the 48K editor and don't want to ...
    bverstee bverstee April 2010 Hardware
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... animation but got some strange editor happenings! I added it to ... to 5) and afterwards the editor would not let me into ... dumped me back to the menu! After a few attempts (with ...
    Paul-J Paul-J April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... animation but got some strange editor happenings! I added it to ... to 5) and afterwards the editor would not let me into ... dumped me back to the menu! After a few attempts (with ...
    BiNMaN BiNMaN April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... animation but got some strange editor happenings! I added it to ... to 5) and afterwards the editor would not let me into ... dumped me back to the menu! After a few attempts (with ...
    mulder mulder April 2010 Development
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... because i made a basic menu for my compilations, and i ... what is the better ASM editor/compiler that i can use ...
    arfgh arfgh May 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... this using any 8x8 tile editor in 1-bit mode, or ... in the string of the menu header, the string ends with ... 'm lazy to trace the menu code, probably it is done ...
    Shiru Shiru June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... this using any 8x8 tile editor in 1-bit mode, or ... in the string of the menu header, the string ends with ... 'm lazy to trace the menu code, probably it is done ...
    The Starglider The Starglider June 2010 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... in Basic if the actual menu data was kept in an ... press on the menu that takes you to an editor which adjusts ... remove a game from the menu.
    mulder mulder June 2010 Sinclair Basic
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... .zip[/url]

    Main menu:
    [img]http://velesoft.speccy ... [/img]

    Comfortable palette editor with possibility create new palettes ...
    velesoft velesoft June 2010 Games
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... mark appearing against "Save As..." menu item.
    [*]Added a ... layout list, the pattern editor is now automatically updated to ... Used" file list to File menu.
    [*]Auto-Inc now ... /> [*]Pressing DELETE in the pattern editor now advances by the specified ...
    ccowley ccowley June 2010 Announcements
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