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  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... . Rudimentary Peni - The Bile Ball (0:31)
    43. Dirt - After ... :38)
    44. Faction - Intro (0:46)
    45. Icon AD ... /> 48. Heresy - Network Of Friends (0:58)
    49. Rudimentary Peni ... - 23 Hours (3:14)
    51. Antisect - accept the darkness (3 ...
    mel the bell mel the bell June 2017 Chit chat
  • ROM emulation in softwareHi, first of all -- I only have shallow / uni knowledge of hardware, electronics, and physics. So forgive me for asking things that are out of that …

    ... 0 compared to instruction execution. I guess there is always some delay ... as "low" when between 0 V and 0.8 V with respect ... narrower limits of between 0 V and 0.4 V for a ... V for a "high", providing 0.4V of noise immunity. So ...
    tstih tstih June 2017 Hardware
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... />
    #pragma output CLIB_MALLOC_HEAP_SIZE = 0 // do not create a heap ...
    printf(PRINTF_INK_I PRINTF_AT_CR "Delay: %u frame(s)" PRINTF_AT_CR " ... }

    // delay

    for (f = 0; f < frames ...
    Alcoholics Anonymous Alcoholics Anonymous July 2017 Development
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... . Drop Dead - Life In Chains (0:53)
    17. Fighting Chance ... You Wanna (2:28)
    51. The Fall - Dead Beat Descendant ...
    mel the bell mel the bell August 2017 Chit chat
  • Flood Fill IssueHi Folks, Came across the following Flood Fill routine by John Metcalf: [code]; scanline fill by John Metcalf ; call with d=x-coord, e=y-coo…

    In the interests of completeness, I amended the program as follows so that you POKE the coordinates in to 59998 (X) and 59999 (Y) before excuting the fill routine.


    [code]EA60: coords:
    ld de,(60000) ...
    Paddy Coleman Paddy Coleman August 2017 Development
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... 7. Rudimentary Peni - black president (0:31)
    8. Sacrilege - ... Shadow from Mordor (4:51)
    9. Conflict - This ... 10. Ripcord - Armchair Critic (0:52)
    11. Paranoid Visions ... Teenage Depression - Speed Punks Suck (0:43)
    18. Seizure ...
    mel the bell mel the bell August 2017 Chit chat
  • SkoolKit 6.0SkoolKit 6.0 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into assembler-friendly ASM forma…

    ... br /> Parsed rom.skool (0.42s)
    Using ASM ... in write_line
    write_text('{0}{1}'.format(s, self. ... 1\skoolkit\__init__.py", line 51, in write_text
    ... .charmap_encode(input,self.errors,encoding_table)[0]
    UnicodeEncodeError: 'charmap' ...
    colonel32 colonel32 September 2017 Announcements
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... 5 which sets memory from 0 to 49151 to use contended ... , or that there's some delay between the HALT and reading ...
    Hikaru Hikaru September 2017 Development
  • The Quill. Random start location for object.So I've been reading the manual to 'The Quill' recently and it seems like a bit of fun. :) Haven't tried programming anything yet but I was thinki…

    ... ;55230"]This idea uses location 0 to initialise the game. Are ... to 50, and D is 51 to 100.
    Bedazzle Bedazzle September 2017 Development
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... 10 ; 0.25 sec.
    DELAY: ; a short delay between messages ... br /> HALT
    DJNZ DELAY
    POP BC
    ... br /> LD DE,052 ; 0.2 sec.
    CALL ... MESS_END: DEFM CC_PAPER,0,CC_INK,0,CC_BRIGHT,1,CC_AT,21, ...
    Alessandro Grussu Alessandro Grussu October 2017 Development
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... db $00, 20 ; 0 Space PrintKeyWords.Index
    ... db $30, 9 ; 3 0
    db $31, 9 ... ; 4 1
    db $51, 9 ; 5 Q
    ... SMC, SMC, "de", 255, 0, 0 ; Caps like SPACE - it ...
    colonel32 colonel32 October 2017 Development
  • Custom Menus on the ZX Spectrum +3Today, my Friends, i have the pleasure of presenting a program i have written which gives a set of custom menus on the +3. The main features of my p…

    ... want to apologise for the delay caused by this.

    0 paged in. This obviously poses ...
    The_Bert The_Bert October 2017 Sinclair Basic
  • 1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …

    ... br /> db 0a0h ;line 51
    db 0a1h ; ... rra ;test BIT 0,a:0=Black piece, 1=White ...
    rrd ;bits 0-3 of (HL) into ...
    Arkannoyed Arkannoyed October 2017 Development
  • 1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …

    ...
    db 0a0h ;line 51
    db 0a1h ;line ... /> reset_centre:
    res 0,l ;ensure we're at ... ;where we encounter a 0 bit
    jr c ...
    Arkannoyed Arkannoyed November 2017 Development
  • Help with adding graphicsHi, After like 20 years or so I started playing again with Spectrum stuff, especially programming. I tried to dig into machine code, but apart f…

    ... /s/6wyhddkxaie7idm/Juggle.tzx?dl=0
    It's just a ... /s/hqw61zk6w4zcvle/juggle_source.rar?dl=0
    Load the bas file ... version has some sort of delay when a ball reaches an ...
    sfg sfg December 2017 Development
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... Began ('Aural Butchery' Demo 1987) (0:33)
    22. The epileptics ... - Frankenstein (Orig.) (6:00)
    51. X-Ray Spex - Germ Free ... - It's my life (3:51)
    72. Johnny Thunders and ...
    mel the bell mel the bell March 2018 Chit chat
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... ....
    PROC name(.5,10,51.5,3,78,3) anyone ... :LET width=10:LET height=51.5.....:GOSUB name
    Is ...
    4010 IF %x>0 THEN PROC bolt(%(x-1)
    ASH-II ASH-II May 2018 BASIC
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... 4. Note, however, that bits 0–3 control the border color ... value of B in each delay loop:

    [code]
    Ast_A_Moore Ast_A_Moore July 2018 Assembler
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... on flesh (2:32)
    51. Chron Gen - You'll Never ... the Sniffers - Mole (Sniff Sniff) (0:47)
    58. The Horny ... :18)
    65. Rupture - Righteous **** (0:36)
    66. D.O ...
    mel the bell mel the bell July 2018 Chit chat
  • Summary : Fifty Pascal Programs by SybexI got around getting [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2001037"]this book[/url] and have had a look through it which consists of…

    ... PROCEDURE sleep; { a time delay }
    220 VAR i ... 890 write ('1234567890 0 0 0 0');
    900 writeln(' 0 0 0');
    910 ... br /> 1350 hits:=0;
    1360 misses:=0;
    1370 ...
    CP/M User CP/M User July 2018 Sinclair Miscellaneous
  • Fast Binary to Text DisplayI've done this thing that takes some memory contents and converts it to a Binary version of 0's and 1's on screen. However, I've no idea what to use …

    ... routine 48 bytes instead of 51 but prints the text as ... the data, i.e.'1'='0', '0'='1'

    [code]< ... br /> add a,06h ;make '0' character
    print:
    ld ... the '1' of nothing if '0'
    ld (de),a ;< ...
    Arkannoyed Arkannoyed July 2018 Development
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... I/O contention does not delay the program execution, but only ... loop iteration B is always 0. Yeah, I know it's ...
    utz utz July 2018 Assembler
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... I/O contention does not delay the program execution, but only ... not sure you can actually delay the output, especially since it ... loop iteration B is always 0. Yeah, I know it's ...
    Ast_A_Moore Ast_A_Moore July 2018 Assembler
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... ###### ######
    1 ####### #######
    0 -------- --------
    01234567 01234567
    [/code ... represents the delay applied on ... the ground'), no additional delay is applied.
    ... T state 0: a 6T delay is applied ... : a 5T delay is applied, ...
    Hikaru Hikaru July 2018 Assembler
<1…17181920212223…34>

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