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  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    [quote="gp2000;907834"][quote="Einar Saukas;907700"]I have been ... ?[/quote]

    Is the algorithm something like this? http://www ... optimal. Another problem is, the algorithm described in the article works ...
    Einar Saukas Einar Saukas May 2017 Development
  • any decent wargames produced on the speccy in the last 20 years?we are looking for strategy/wargames to review in the "Frontline" page(s) of the new Crash annual

    [quote="Einar Saukas;910269"][quote="Timmy;910267"] ... requirements for my AI pathing algorithm are very different, which is ... the help of a pathing algorithm. Also, mine is a turn ...
    Timmy Timmy May 2017 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... ;867874"][quote="Alcoholics Anonymous;867401"]Einar have you considered rewriting the ... ]

    Problem is, ZX7 algorithm achieves very fast optimal compression ... smaller.
    [/quote]

    Einar, I've incorporated esxdos into ...
    Alcoholics Anonymous Alcoholics Anonymous August 2017 Brand new software
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    [quote="Einar Saukas;904977"]PATHFINDER is efficient ... of implementing a path finding algorithm for the computer to use ... implemented the good old QAOP algorithm to have the human move ...
    carlsson carlsson August 2017 Games
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... for NIRVANA and BI*FROST, Einar?

    BI-FROST could ... it would vastly complicate the algorithm, format extensions couldn't be ...
    colonel32 colonel32 August 2017 Announcements
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    [quote="AndyC;919715"][quote="Einar Saukas;919697"]

    Unless ... actually much easier than any algorithm to try to gather this ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    ... /> on the real site. The algorithm is trivial, and is perfectly ...
    Sadako Sadako March 2004 Emulators
  • MazeBot: new BASIC game!Unlike Dash-it though, this is not a proper game. It's actually a you-draw-computer-solves maze program with a maze editor that allows you to save an…

    ... computer uses a fairly simple algorithm to solve the maze, and ...
    Arjun Arjun May 2004 Games
  • Checksums in Hobeta filesDoes anyone here have any experience with working with the internals of the Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorith…

    Does anyone here have any experience with working with the internals of the Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorithms in general?

    There's a checksum at byte 0x0e, which, according to [url="http://www.nvg.ntnu. ...
    gasman gasman September 2004 Development
  • ANNOUNCE: Resistor version minus 1.0.0Given the discontinued development of Taper and the vapourware nature of certain other products, there's a lack of a modern, up to date, maintained t…

    ... : write me a better decoding algorithm so that it does.
    Philip Kendall Philip Kendall January 2005 MIA/STP/SDP
  • Way OT ... Q on a word. DONEI am interested in languages and especially finding common roots of words i.e. such as "ransack" actually comes from Icelandic, meaning "to investiga…

    ... were terribly misunderstood ;) :
    "Hey Einar Bloodblister, should we investigate those ...
    Skarpo Skarpo February 2005 Sinclair Miscellaneous
  • (Somewhat OT) Circular regression analysisI'd like to be able to regenerate the "Tunnel" image from [I]Jumbly[/I] (that's why this post is only "somewhat" off-topic), but to do so I need to b…

    ... list into a regression-analysis algorithm; unfortunately, I left school over ... tools to construct such an algorithm, and there doesn't seem ... need to understand the algorithm; it's an algorithm, I just need ...
    robert@fm robert@fm January 2006 Development
  • finding largest value (z80 assembly)suppose we have to write z80 program which requires to find the biggest value in a block of memory starts from the address 101h until address stored …

    ... />
    what's the gerneral algorithm for such a program?
    4electros 4electros April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... based on a differential update algorithm. It achieves flicker-free status ... future. Because of the display algorithm SP1 uses, it is best ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • *WoS database feature request*Greetings, This message is primarily addressed to Martijn, but I've thought of making it public, so that other members may have input on the subject…

    ... its MD5 (or a similar algorithm) hash displayed by its side ...
    GOC GOC August 2006 Sinclair Miscellaneous
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... them through a SECOND compression algorithm (ATRAC). And they all still ...
    Spector Spector September 2006 Emulators
  • New ZX81 Emulator appletHi! In case anyone's interested, I've added a new Java ZX81 emulator applet to my web site. Each program listed now has a "play" button that loads …

    ... into the emulator (thanks to Einar Saukas for prompting me to ...
    hldswrth hldswrth September 2007 Emulators
  • One-liner articleHi to all ZX Shed people. At Dr BEEPs request, Einar Saukas and I have put together an article about one-liner games. Tricks and Tips etc.. I'm unsu…

    ... />
    At Dr BEEPs request, Einar Saukas and I have put ...
    Digital Prawn Digital Prawn November 2007 ZX Shed
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... . Speed is slow, because the algorithm is complex.

    [url ...
    Metalbrain Metalbrain December 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get through to the end of the wormhole without being slowed down by the tears in the fabric of space-time. T-Y ...
    bigjon bigjon January 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... function BIN with no argument. (Einar Saukas)
    Fixed - Spacing of ...
    Dunny Dunny February 2008 Emulators
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    (after I saw "Bresenhams circle algorithm" in development forum, I decided ...
    Arda Arda September 2008 Sinclair Basic
  • Speech reproduction on the Speccy - 2009 style?Thanks to Chapter 33 of [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2000388"]Super Charge Your Spectrum[/url] by David Webb - "Speech Repr…

    ... full explanation of the required algorithm complete with pseudo-code (though ...
    SkoolKid SkoolKid January 2009 Development
  • Spectrum 2.0 (soon to be) updatedI've just pushed out a "beta test" of the next version of [url=http://spectrum20.org/]Spectrum 2.0[/url] to [url=http://staging.spectrum20.org/]stagi…

    ... to review
    [*] The "smoothing" algorithm used to downweight games with ...
    Philip Kendall Philip Kendall March 2009 Games
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... more frequent than other.
    Algorithm works with 4-bit nibless ...
    Fikee Fikee May 2009 Development
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... toying with writing a genetic algorithm that works on a known ...
    brownb2 brownb2 June 2009 Development
  • Bit of geometry doing my head inI have a 2D rectangle of known dimensions, its sides are parallel to the X and Y axes. I'm trying to find an algorithm which will take the rectangle…

    ... 'm trying to find an algorithm which will take the rectangle ... I can get is an algorithm which returns a perfect circle ...
    NickH NickH July 2009 Chit chat
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... line we use the following algorithm -
    Choose a location in ...
    bigjon bigjon November 2009 Development
  • IDE emulation and delaysA few months ago I was told that IDE emulation, while perfectly usable, isn't accurate enough to compare it to IDE access on real hardware. On some e…

    ... be different implementations for the algorithm that converts a logical sector ...
    zxbruno zxbruno January 2010 Emulators
  • C Programming question*bangs head* So not a c programmer. I know bitshifts are << and >> But what does <<= mean? I'm trying to work out an algorithm to implement in z…

    *bangs head*

    So not a c programmer.

    I know bitshifts are >

    But what does
    Gedlion Gedlion February 2010 Development
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