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<1234567…34>
  • Ticks, the first command line Z80 emulatorThe project page is in Spanish: [url]http://retrolandia.net/foro/showthread.php?tid=43[/url] So I will expain a little. Ticks is an emulator that …

    ... test in this thread like Einar, Metalbrain or yourself.

    The ... a simple license.

    Einar wrote something along those lines ...
    antoniovillena antoniovillena February 2015 Development
  • 20KWell here it is the 20000th post, a monumental event indeed, even if 18000 of them are complete drivel :D Should I be proud? Or should I be ashamed…

    ... , ghbearman, BiNMaN, fog, R-Tape, Einar Saukas, csmith, AndyC, joefish, Jumping ... , Cornish Pasty, BigBadMick, BigJon, liamenikufesin, metalbrain, Baron Ashler, LCD, Spud, Timmy ...
    dm_boozefreek dm_boozefreek March 2012 Chit chat
  • New Game: First World ProblemsHi, people. A coder called Victor and myself have released another Churrera game for Speccy Jam party. Unless it's too soon to know the result of thi…

    ... /> dwedit
    utopian
    Metalbrain
    Einar Saukas
    and many more ...
    Neil Parsons Neil Parsons September 2014 Brand new software
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... it, lol

    [QUOTE=Metalbrain;562943][code]
    get_defined_key: ld ... again, lol

    [QUOTE=Einar Saukas;562969][code]
    do_the_redefine ...
    polomint polomint September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... to form one listing? (Metalbrain & Einar Saukas's optimizations, and either ...
    kgmcneil kgmcneil September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... , thanks dudes!


    Einar, some good stuff there, those ... that, along with the tip Metalbrain provided me with yesterday must ...
    Zoltar Zoltar September 2011 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    [QUOTE=Metalbrain;672992]Untested... 71 bytes?[/QUOTE]< ... /> Very good.

    [QUOTE=Einar Saukas]
    I'm assuming ...
    antoniovillena antoniovillena January 2013 Brand new software
  • Play online "Jaws" uMIA and unreleased text adventure from Mirrorsoft!!Thanks to Radastan who published it in his blog, here it is! [url]http://toys.usvsth3m.com/jaws/[/url]

    [QUOTE=Einar Saukas;724607]Even so, it ... available in these javascript links Metalbrain discovered some bytes ago for ...
    Neil Parsons Neil Parsons September 2013 Games
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... a constant. In this case Metalbrain, Einar Saukas and me release this ...
    antoniovillena antoniovillena February 2014 Development
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... a constant. In this case Metalbrain, Einar Saukas and me release this ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • New Game: First World ProblemsHi, people. A coder called Victor and myself have released another Churrera game for Speccy Jam party. Unless it's too soon to know the result of thi…

    ... /> dwedit
    utopian
    Metalbrain
    Einar Saukas
    and many more ...
    ZEUS ZEUS November 2014 Brand new software
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... TommyGun are *.sev files from Metalbrain's utility "SevenuP".

    Sadako Sadako July 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... Jaime Tejedor G?mez, aka Metalbrain

    ;GRAPHIC DATA:
    robpearmain robpearmain September 2004 Development
  • Way OT ... Q on a word. DONEI am interested in languages and especially finding common roots of words i.e. such as "ransack" actually comes from Icelandic, meaning "to investiga…

    ... were terribly misunderstood ;) :
    "Hey Einar Bloodblister, should we investigate those ...
    Skarpo Skarpo February 2005 Sinclair Miscellaneous
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... should have been "Y, X". (MetalBrain)
    Fixed - Using the Renumber ...
    Dunny Dunny October 2005 Emulators
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... should have been "Y, X". (MetalBrain)
    Fixed - Using the Renumber ...
    Dunny Dunny October 2005 Sinclair Basic
  • SevenuP v1.20 availableRight now on my webpage: [url]http://www.speccy.org/metalbrain[/url] and soon on WoS too.

    Right now on my webpage:

    [url]http://www.speccy.org/metalbrain[/url]

    and soon on WoS too.
    Metalbrain Metalbrain April 2006 Development
  • GP2Xpectrum 1.2Hi all! Even though I still haven't been contacted by Hermes, I decided to make this one the final 1.2 release. Next version will be 1.3b1 . Anyway…

    ... /> [url]http://www.speccy.org/metalbrain/GP2Xpectrum1.2.zip[/url]
    Metalbrain Metalbrain September 2006 Emulators
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    ... /> [url]http://www.speccy.org/metalbrain/GP2Xpectrum1.3b3.zip[/url]
    Metalbrain Metalbrain September 2006 Emulators
  • Free ZX Book goes to...Back when I was soliciting typo help, I said I'd give a free book to whoever found the most errors... I think I've got the final tally here (by coun…

    ... : 5
    TomCat: 4
    MetalBrain: 4
    Frobush: 2
    andrew_rollings andrew_rollings December 2006 Sinclair Miscellaneous
  • What am I playing at?!Now I'm shtump'd. I loaded up a game today (GP2X style thanks to metalbrain :) ) and it was a foreign looking horizontal flip-screen doo-hicky, with…

    ... today (GP2X style thanks to metalbrain :) ) and it was a foreign ...
    Graz Graz July 2007 Games
  • New ZX81 Emulator appletHi! In case anyone's interested, I've added a new Java ZX81 emulator applet to my web site. Each program listed now has a "play" button that loads …

    ... into the emulator (thanks to Einar Saukas for prompting me to ...
    hldswrth hldswrth September 2007 Emulators
  • One-liner articleHi to all ZX Shed people. At Dr BEEPs request, Einar Saukas and I have put together an article about one-liner games. Tricks and Tips etc.. I'm unsu…

    ... />
    At Dr BEEPs request, Einar Saukas and I have put ...
    Digital Prawn Digital Prawn November 2007 ZX Shed
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... /> [url]http://www.speccy.org/metalbrain/exo_v3.zip[/url]

    Metalbrain Metalbrain December 2007 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski ...
    Kiwi Kiwi January 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get through to the end of the wormhole without being slowed down by the tears in the fabric of space-time. T-Y ...
    bigjon bigjon January 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... function BIN with no argument. (Einar Saukas)
    Fixed - Spacing of ...
    Dunny Dunny February 2008 Emulators
  • Announce: BASin r14a (Bugs fixed) AvailableOk, same as before, but this time I hope I've fixed all your bugs. Well, the ones that were reported. If you didn't report one, then it won't have …

    ... mail to the right address. (Metalbrain)
    Fixed - Lines longer than ... ,999 characters(!) would be truncated. (Metalbrain)
    Fixed - Selections pasted into ... error 2 when auto-run. (MetalBrain)
    Fixed - Win2k users should ...
    Dunny Dunny March 2008 Emulators
  • CEZ GS games in your real Spectrum - Virtual ShopI know this is not the most precise place to post this, cause it's more of a Sales thread, as Metalbrain did before, but, just in case, If you haven'…

    ... of a Sales thread, as Metalbrain did before, but, just in ... here the original message of Metalbrain in Sales section :

    Ivanzx Ivanzx July 2008 Games
  • I Need Speed source codeI've just uploaded it to WoS, so I guess it will be here tonight too. It will also appear soon on CEZ card, but for the moment you can find it here: …

    ... /> [url]http://www.speccy.org/metalbrain/ins/ins_src.zip[/url]
    Metalbrain Metalbrain April 2009 Development
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