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  • An appeal to preserve InfoseekID compatibility!Instead of worrying about competition from other Spectrum sites, Martijn always supported them. He actively worked together with other sites to help …

    I admire Einar's persistence in getting his opinion ... and just hope that all Einar's work will not be in ... vain and between him and Einar they can find some middle ...
    rich_chandler rich_chandler July 2017 Feature Requests
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    After reading Einar's answers I can see some of them, but that is too tough to look at through tired eyes.
    MatGubbins MatGubbins July 2017 Games
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    Sorry, didn't see Einar's post, he *just* beat me to it.

    ;))
    R-Tape R-Tape July 2017 Games
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    The pressure!

    I can't go on with this charade any longer - I didn't have the foggiest idea about any of those so I copied Einar's as a joke.

    In case there was any doubt :-)
    R-Tape R-Tape July 2017 Games
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    ... of those so I copied Einar's as a joke.

    Maroc's Other Projection Maroc's Other Projection July 2017 Games
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    ... of those so I copied Einar's as a joke.

    MatGubbins MatGubbins July 2017 Games
  • Name the game using regular expressions!I've got 14 ten character titles (Including spaces. No numbers. [A-Z/s]+ if you like :) ). All the first characters match the first line of regular e…

    ... of those so I copied Einar's as a joke.

    rich_chandler rich_chandler July 2017 Games
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ...
    I might give my/Einar’s “third way” a try at ... br />
    Well, there’s more than one way to ... put it in context. Einar’s approach is focusing on a ... -width fonts. Now [i]that’s[/i] collaboration.

    s great to be able to ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • Spectrum Computing Update ThreadThis thread has been created for us to provide updates for the Spectrum Computing Website. As well as providing updates, this thread is ideal if you …

    Very nice...!

    Einar's ZXDB is growing, it's probably started becoming sentient... :-O
    Morkin Morkin October 2017 Announcements
  • Spectrum Computing Update ThreadThis thread has been created for us to provide updates for the Spectrum Computing Website. As well as providing updates, this thread is ideal if you …

    [quote="Morkin;924540"]Very nice...!

    Einar's ZXDB is growing, it's probably started becoming sentient... :-O [/quote]

    ZXDB told me this morning it prefers to be called "Skynet"!
    Einar Saukas Einar Saukas October 2017 Announcements
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... /p1

    Here is Einar's dropbox folder with all his ...
    FrankT FrankT January 2018 Development
  • PMs disabled and private area visible.Something screwy has happened, my role has been set to No PM and I can see the private section at the bottom. I can send on old threads but not make …

    So are Einar's and Jonesyp's btw.

    :-O
    R-Tape R-Tape March 2018 WoS/Forum Issues
  • Standard File ExtensionsIs there a standard file extension for a 768-byte Spectrum font in the way that .SCR is used for a SCREEN$ file? Aside from the obvious .BIN, that i…

    [quote="rich_chandler;939858"]Perhaps it's your arrogance, ignorance and refusal ... this an answer to Einar's question "So what's the reason WoS ...
    R-Tape R-Tape May 2018 Emulators
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    I use Einar’s FZX for pixel-aligned printing. It’s designed for proportional fonts of arbitrary widths and heights, but it works just as well with 8x8 chars if that’s what you want to use.
    colonel32 colonel32 August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    [quote="colonel32;944681"]I use Einar’s FZX for pixel-aligned printing. ... It’s designed for proportional fonts of ... with 8x8 chars if that’s what you want to use ...
    digital digital August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    FZX Editor is available at http://www.zx-modules.de/.

    Einar’s FZX driver does OVER 1 as standard, doesn’t it?
    colonel32 colonel32 September 2018 Development
  • Games with small sprites?Hey everyone, Can you recommend some games with nice 8x8 or 16x16 size sprites? I'm working on an artwork for my kitchen wall, I'm using ZX Spec…

    ... /home/joefish

    And Einar's 'map' (?) of [i]Buzzsaw+[/i ...
    joefish joefish November 2018 Games
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... right up to 32x96 with Einar's amazing code engine:
    ... 27057

    And here's some generic code to manage ... are all the iterations that Einar's multicolour engine has gone through ... /> https://www.ime.usp.br/~einar/bifrost/

    If ...
    joefish joefish August 2019 Development
  • Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…

    ... right up to 32x96 with Einar's amazing code engine:
    https ... onto a winner, but it's not going to be easy ... for the great info. It's been fascinating learning about the ... for each scan-line, there's 16 x 4T + 96T = 160T ...
    Dax Trajero Dax Trajero August 2019 Development
  • New WoS and ZXDBIt turns out new WoS is using [url="https://github.com/zxdb/ZXDB"]ZXDB[/url]! More precisely [url="https://github.com/zxdb/ZXDB/blob/c4bd3e40d81a8d47…

    Right, that's enough, now I want to see Einar's post!!

    And no, I'm not being sarcastic, I really wanna see cos I'm a shallow twat that waits on forum posts hehehe
    polomint polomint July 2020 Updates
  • New DBOk, time to clear this up. After god knows how many pages of discussions, nobody from ZXDB has contacted me at all. Firstly, there will never be a…

    ... in its entirety without permission, Einar says otherwise. [/quote]

    Einar has already addressed this comprehensively ... br />
    ….which Einar cannot see or participate in ... addressed a single one of Einar’s points. Worse, you’ ...
    Rorthron Rorthron July 2020 Updates
  • New DBOk, time to clear this up. After god knows how many pages of discussions, nobody from ZXDB has contacted me at all. Firstly, there will never be a…

    ... addressed a single one of Einar’s points. Worse, you’ve not ... was the point?

    Einar has said repeatedly that he ...
    VincentAC VincentAC July 2020 Updates
  • The latest "advertisment" of Apple made me sad.The latest "advertisment" of Apple made me sad. You may have heard it on the news, they are announcing to monitor your iPhone. They can, and wi…

    ... services such as Google Photo's etc you have essentially the ... will be sifted via an algorithm and not a person unless ... the thought of an organization's algorithm sifting the photos I chose ...
    Scottie_uk Scottie_uk August 2021 Chit chat
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... get my head around this algorithm. I don't know ... having problems coding this algorithm despite the existence of ... different methods depending on it's distance from another (imaginary?) ... br /> ;Bresenham line drawing algorithm poorly implemented in the following ...
    Jimmy Jimmy August 2008 Development
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…

    ... anyone know of a good algorithm that produces a "nice-looking ... I don't think that's the direction to go into ...
    NickH NickH October 2009 Chit chat
  • DRAW x,y,a Algorithm - how does the ROM do it?Hi all, Getting on with SpecOS, and one of the things I would love to do is to preserve the original ROM's behaviour when drawing Arcs. This is don…

    ... to preserve the original ROM's behaviour when drawing Arcs. This ... of the explanation of the algorithm...

    So if anyone ... !) implementation of the Arc drawing algorithm implemented by the ROM. Just ...
    Dunny Dunny August 2010 Sinclair Basic
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... to figure out the exact algorithm used in Chase HQ speccy ... 's port.

    So i ...
    youki youki February 2011 Development
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    Happy Easter folks! What's better to do during these ... , German, Spanish and (thanks to Einar Saukas) Portuguese
    [*]Available versions ... full use of Einar Saukas's "Smart RCS-ZX7" compression algorithm, in its ...
    Alessandro Grussu Alessandro Grussu March 2013 Brand new software
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... existing overly (it's still present but it's not displayed). This ... .

    7. Einar Saukas suggested another algorithm for the "import picture ...
    clausjahn clausjahn September 2014 Emulators
  • Proportional fontsI've been doing some proportional font drawing, purely on C level at the moment, but it's orders of magnitude slower than I'd want it to be. It's sti…

    ... the moment, but it's orders of magnitude slower ... it to be. It's still usable for what ... =)

    First off, @Einar, I know of fzx. I ... browsing the source it's rather impressive and supports ... so..

    The algorithm is simple: glyphs are stored ...
    Sol_HSA Sol_HSA October 2016 Development
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