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<1…28293031323334>
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…

    ... =55790[/url]

    [QUOTE=Einar Saukas;626368]It's probably easier ... the project :)

    [QUOTE=Einar Saukas;626368]And I suppose the ...
    moroz1999 moroz1999 May 2012 Sinclair Miscellaneous
  • Suggested corrections in Timex Reference pageThe [URL="http://www.worldofspectrum.org/faq/reference/tmxreference.htm"]Timex Reference[/URL] defines the screen modes as follows: [I]"Bits 0-2: Sc…

    [QUOTE=Einar Saukas;626675]Thanks but I think it's better to just fix the existing page.[/quote]

    Nobody's going to do that, so find another plan.
    Philip Kendall Philip Kendall May 2012 Support files
  • Suggested corrections in Timex Reference pageThe [URL="http://www.worldofspectrum.org/faq/reference/tmxreference.htm"]Timex Reference[/URL] defines the screen modes as follows: [I]"Bits 0-2: Sc…

    [QUOTE=Einar Saukas;626692]I didn't know ...
    Philip Kendall Philip Kendall May 2012 Support files
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... free to ask!

    Einar Saukas wrote:
    [QUOTE]Is it ...
    clausjahn clausjahn May 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... secondary tool bar.

    Einar Saukas wrote:
    [QUOTE]Even so ... this problem before!

    Einar Saukas:
    [QUOTE]I just tried ... .[/QUOTE]

    Oh dear, Einar, so sorry. You are right ...
    clausjahn clausjahn May 2012 Emulators
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    [QUOTE=Einar Saukas;628032]It still doesn't ...
    clausjahn clausjahn May 2012 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    [QUOTE=Einar Saukas;627431][URL="http://cantinhotk90x.blogspot. ...
    Einar Saukas Einar Saukas May 2012 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    [QUOTE=Einar Saukas;627960]However Flavio Matsumoto just ...
    Einar Saukas Einar Saukas May 2012 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    [QUOTE=Einar Saukas;628568]Test findcontention.tap is ...
    Philip Kendall Philip Kendall May 2012 Emulators
  • LarryAdventure [URL="www.worldofspectrum.org/infoseekid.cgi?id=0006560"]Larry[/URL] was created with [URL="http://www.worldofspectrum.org/infoseekid.cgi?i…

    [QUOTE=Einar Saukas;629869]OK, I just played ...
    Einar Saukas Einar Saukas May 2012 Infoseek database
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... -mcleod_ideafix-
    ;Minor optimizations by Einar Saukas
    ;-----------------------------------------------------

    OldSP equ ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    [QUOTE=Einar Saukas;630503]I don't have ...
    chev chev May 2012 Sinclair Basic
  • In Java for ZXHi All I am glad to notify you that I have opened the sources of my J2Z80 translator (0.1 version) which allows to use Java toolchain to generate Z8…

    [QUOTE=Einar Saukas;630547]It's clear that ...
    Raydac Raydac May 2012 Development
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... -mcleod_ideafix-
    ;Minor optimizations by Einar Saukas
    ;-----------------------------------------------------

    OldSP equ ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... -mcleod_ideafix-
    ;Minor optimizations by Einar Saukas
    ;-----------------------------------------------------

    OldSP equ ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... -mcleod_ideafix-
    ;Minor optimizations by Einar Saukas
    ;-----------------------------------------------------

    SCANNING equ ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    [QUOTE=Einar Saukas;630594]Paintbrush always supported this ...
    clausjahn clausjahn May 2012 Emulators
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    [QUOTE=Einar Saukas;630610]However I have not tested any of this, and I even lost track of the current code size.[/QUOTE]

    Tested and working. Now down to 48 bytes. That's quite a saving.
    chev chev May 2012 Sinclair Basic
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    [QUOTE=Einar Saukas;632452]A couple days ago ...
    Battle Bunny Battle Bunny June 2012 Development
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    [QUOTE=Einar Saukas;632459]Cool! Your INPUT routine ...
    Battle Bunny Battle Bunny June 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    [QUOTE=Einar Saukas;632762]I just tried "editor. ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    [QUOTE=Einar Saukas;632745]I just made available [ ... it! :)[/QUOTE]

    Hi Einar,

    Thanks - the more ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    [QUOTE=Einar Saukas;632745]I just made available [ ... ]

    Looks really good Einar and I was "thinking" about ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • WoS Pixel after Pixel May 2012 CompetitionHere are the entries for the Wos Pixel after Pixel May 2012 Competition. [IMG]http://i1239.photobucket.com/albums/ff516/K33pontruckin/pixel_after_pi…

    [QUOTE=Einar Saukas;633282]I also understood that ... .pri.ee/eng/authors/e/einar/sc2-marine/"]this[/URL], [URL ... .pri.ee/eng/authors/e/einar/elexis/"]this[/URL] or [URL ...
    BiNMaN BiNMaN June 2012 Announcements
  • Coming soonNext Monday should (assuming I actually do some more work on it) see the release of a 'revolutionary' new game for the Speccy. You won't have seen a…

    ... />
    :lol:

    [QUOTE=Einar Saukas;634256]... using highly advanced compression ...
    R-Tape R-Tape June 2012 Development
  • Spectrumpedia - the Spectrum encyclopedia.Dear fellow Spec-chums, it is with great pride that I present you the result of an intense work of research I have been carrying out lately. It is …

    [QUOTE=Einar Saukas;634592]Right after the Klingon ... course) :lol:

    UPDATE: Einar kindly sent me two preview ...
    Alessandro Grussu Alessandro Grussu June 2012 Announcements
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Einar Saukas;635072]The only problem is ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Einar Saukas;635235]The code you posted ...
    Patrik Rak Patrik Rak June 2012 Development
  • Coming soonNext Monday should (assuming I actually do some more work on it) see the release of a 'revolutionary' new game for the Speccy. You won't have seen a…

    [QUOTE=Einar Saukas;634141][QUOTE=Alarm;634140]As ...
    Einar Saukas Einar Saukas June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Patrik Rak;635485][QUOTE=Einar Saukas;635235]The code you posted ...
    Einar Saukas Einar Saukas June 2012 Development
<1…28293031323334>

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