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<1…12131415161718…34>
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... inadvertently messed up the string table - oops! On relocating some strings ... TAP file from a 128K Z80 snapshot, so I should be ...
    Digital Prawn Digital Prawn May 2009 Games
  • Tips on (dis-)assembling Z80 instructionsedit: Naturally I managed to post this in the wrong forum. I'd much appreciate it if any moderator would move it to the development section. For the…

    ... input
    [entry in label table] opcode is output

    on Z80 instruction's opcodes are not ... is here [url=http://www.z80.info/decoding.htm#intro]
    Fikee Fikee June 2009 Development
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... in some sort of league table and it provides some very ... /> [code]
    |-------------------------------------------------------
    | Emulator | Fusetest | Z80 Test Suite | Total |
    |------------------|----------|----------------|-------|
    rich_chandler rich_chandler June 2009 Emulators
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... table looks like this...

    [code]
    |-------------------------------------------------------
    | Emulator | Fusetest | Z80 ...
    rich_chandler rich_chandler June 2009 Emulators
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... table would now be:

    [code]
    |-------------------------------------------------------
    | Emulator | Fusetest | Z80 ...
    Metalbrain Metalbrain June 2009 Emulators
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... table would now be:

    [code]
    |-------------------------------------------------------
    | Emulator | Fusetest | Z80 ...
    rich_chandler rich_chandler June 2009 Emulators
  • Travel with Trashmanits appears there were 2 versions released of "travel with trashman" although the physical cassettes look pretty much idenetical, 1 was a fast load (…

    ... quick look at the tzx table and 700 are missing hashs ... have complete control of spectrum/z80 and debugging is easier when ...
    Richard_Butler Richard_Butler July 2009 Infoseek database
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... the Z80 player and disassembled the code, as the frequency table is ... . From what I saw, the table looks like that :

    Targhan Targhan November 2009 Development
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... handles it fine, but the Z80 PT3 player code doesn't ... periods generated by the tone table code. it seems to cater ...
    Lee_dC Lee_dC November 2009 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... ' = SP
    ld sp,nop_back_table ;Table start
    nop_back_adds_loop pop hl ... assembly language (in this case Z80) and the latter is the ...
    Chris Pile Chris Pile November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... ' = SP
    ld sp,nop_back_table ;Table start
    nop_back_adds_loop pop hl ... assembly language (in this case Z80) and the latter is the ...
    Retrobrothers Retrobrothers November 2009 Games
  • AY programming and notes frequencyHello everybody, I'm Targhan from the french CPC group Arkos, perhaps you've heard of us. I'm currently working on a music tool and I'd like to k…

    ... 1756140 Hz to compute the table.

    And ... clear on how the note table is selected. Also a ... .

    128: Z80@3.5469 MHz, AY@1773450 ... as the Z80.

    So, the tone table without the ... />
    That fits in table 1, but the other tables ...
    chev chev November 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... 2 vector table (257 bytes)
    61 ; ce00 - cfff ------- z80 stack (512 ... (0xd000); // place z80 in im2 mode with interrupt vector table located at ... bytes in the table are the same, the z80 will grab $d1d1 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... , im2 vector table and z80 stack.

    The z80 will respond to ... still be visible to the z80 (because it's below address ... $c000) but the z80 stack will not. This is ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Games not compatible with real grey +2There are many threads about Spectrum+3/2A incompatibility issues but what about grey +2? I've found that games like Marauder and Skate Crazy don't w…

    ... with an incomplete IM2 vector table. A number of games depend ... the end of the IM2 table at address (I+256) / (I ... a full 257-byte IM2 table so this wouldn't affect ... =3089"]New documentation on the Z80 Interrupt Mode 2[/URL]?
    Arjun Arjun January 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... .eclipse.co.uk/snaps/UDGeDITOR.z80"]here[/URL]

    It ... used 63 UDGs for initialAS table!)
    A = modify ATTRibute of ...
    Jimmy Jimmy February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... .eclipse.co.uk/snaps/UDGeDITOR.z80"]here[/URL]

    It ... used 63 UDGs for initialAS table!)
    A = modify ATTRibute of ...
    chop983 chop983 February 2010 Development
  • SkoolKit 1.0A new release of the Skool Disassemblies is available. This time, besides the traditional [url="http://pyskool.ca/disassemblies/"]online version[/ur…

    ... , bonuses etc.)
    [*]Keypress offset table and keypress handling routines
    z80' in the SkoolKit directory just ... -c ctl/contact_sam_cruise.ctl csc.z80 > contact_sam_cruise.skool
    skool2html ...
    SkoolKid SkoolKid February 2010 Development
  • Help fix this keyboard read program?This code runs in an interrupt routine with DI. What would be the simplest way of making it so it doesn't auto repeat a keypress? [code]keys: ld a…

    ... the low byte of a table, which holds the low byte ... game i've written in z80 assembly.
    FrankT FrankT February 2010 Development
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... ? Everyone with a modicum of Z80 experience knows XOR A means ... actually need to use a table.

    So apologies to ...
    Winston Winston February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... too much memory for a Z80 in-game decompressor.

    table (or whatever it's called ...
    csmith csmith February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... compression and a fast, compact Z80 decompressor.

    A2. It ... chunks, and the chunk offset table, to appear at the start ...
    joefish joefish February 2010 Development
  • Machine Code for BeginnersHi folks. [sort of] newbie alert. Not new to Spectrum - been there since getting first rubber key 48k in 84 and a regular visitor to WoS for many y…

    ... Code Tutor[/URL]. For learning Z80 assembly, it stands out in ... helped [I]me[/I] learn Z80 code (back in the days ... machine code, a plain Z80 MC code table, and several books.
    Z80 machine code, The Complete Machine ...
    RetroTechie RetroTechie March 2010 Sinclair Miscellaneous
  • PLEASE HELP ME: favorite zx 48k games onto game boy advance with FooN injectorDear World of Spectrum forum users, as first a very [B]big thanks[/B] for your great database and the effort to bring up [I]the world largest zx spe…

    ... archive) to save SNA and Z80 files. But, these files are ... it as a SNA or Z80. Or, you can use the ... type on a high-score table.

    The GBA screen ...
    joefish joefish May 2010 Games
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... aid of the AY register table.

    Check this out ... /simple-ay-sfx-from-basic.z80[/url]

    It's ... just have to take this table in account and write proper ...
    na_th_an na_th_an May 2010 Sinclair Basic
  • Arkos TrackerHi all, I'm proud to present you my Windows-based Tracker : Arkos Tracker, for you to compose for Spectrum, CPC and MSX. It requires .NET 3.5 at lea…

    ... work in most of my z80 assemblers, including Spin (there was ... point to the IM2 Lookup table
    ld a,h
    SyX SyX June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... RAM. It gives timings for Z80 instructions that are either residing ... 2[/b]" mean in that table of timings?[/QUOTE]

    Philip Kendall Philip Kendall June 2010 Development
  • Found an old tapeWay back in the 80's I wrote some basic (and later compiled basic) programs to hold character data for playing the fighting fantasy books. I tried fl…

    ... used in a round-the-table GM Run style.

    z80[/url] in case anyone is ...
    Gedlion Gedlion July 2010 MIA/STP/SDP
<1…12131415161718…34>

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