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<1…25262728293031…34>
  • Retargetting the Z88dkWell, I'm asking here because it's come up before, and I assume someone here might know the answer... I'm trying to retarget the Z88DK for the Z80 b…

    ... - it has the potential to save me a *lot* of time ... : 1. separation of code and data segments (right now there has ... ;64k with multiple code and data segments.

    In terms ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Anybody fancy coding this?blah de blah de blah Please ignore, poting error.

    ... , so you could just save the original data in a spare register ... , such as e, and save a ...
    Matt_B Matt_B March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> Break into the editor and save all your code blocks in ... one with the new level data
    Press a key and ... wait for the data to load, and the game ...
    mulder mulder March 2007 Development
  • deCyphernoid: Cybernoid editor release threadFollowing on from the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14711"]development thread[/URL], the Cybernoid editor I have been …

    ... /> Break into the editor and save all your code blocks in ... one with the new level data
    Press a key and ... wait for the data to load, and the game ...
    mulder mulder March 2007 Games
  • ResiDOS v2.00 releasedI've just posted a major new release of ResiDOS, at: [URL="http://www.worldofspectrum.org/residos/"]http://www.worldofspectrum.org/residos/[/URL] T…

    ... few sectors are reserved for data (if the existing stuff needs ... to:
    [LIST=1]
    [*]Save some main Spectrum memory into ... into main Spectrum memory
    [*]Save 16K of Spectrum memory into ...
    glancaster glancaster April 2007 Hardware
  • Bubble Bobble EditI thought I might have a go at editing Bubble Bobble myself after reading this... [url]http://www.worldofspectrum.org/forums/showthread.php?t=15452[…

    ... column to load edited level data after the main game has ... compiler to merge data to the game and save it out. I ...
    mulder mulder April 2007 Development
  • Possible to repair newly recorded tzxs?Ive been trying various volume levels to get this error out of an old YS tape: [PHP]-=[ MakeTZX v2.34-B1 ]=- (C) 1998-2003 RAMSOFT ZX Spectrum demog…

    ... tzx you have there and save it as 1.tzx. Make ... .worldofspectrum.org/taper.html)[/url]. Save the result as 3.tzx ... might if its just level data but even then it would ...
    ADJB ADJB April 2007 Sinclair Miscellaneous
  • Stopping autostart/autorun and entering POKEsHi, I want to enter some POKEs into a game on my ZX Spectrum, but whenever i do a LOAD "", my games always autorun. Is there any way I can get the pr…

    ... t5212 THEN PRINT "Error in data" : STOP
    80 CLEAR ... : RANDOMIZE USR 32768
    90 DATA 221,33,203,92,17 ... 195,112,253
    150 DATA 175,50,156,242,195 ...
    160 DATA 28,237
    [/code]
    SAVE WHOLE option on the menu ...
    StuBruise StuBruise April 2007 Games
  • Those RANDOMIZE USR lines that look like tape loading...I often see on here people mentioning those RANDOMIZE USR lines which when entered, seem to simulate a tape loading, with the colours and lines in th…

    ... the ROM routines for saving data to tape at non standard ... the routines sensibly to actually save some data needs to be done ...
    Matt_B Matt_B April 2007 Sinclair Miscellaneous
  • Those RANDOMIZE USR lines that look like tape loading...I often see on here people mentioning those RANDOMIZE USR lines which when entered, seem to simulate a tape loading, with the colours and lines in th…

    ... the ROM routines for saving data to tape at non standard ... the routines sensibly to actually save some data needs to be done ...
    DEATH DEATH April 2007 Sinclair Miscellaneous
  • SpeedloadersWhen was the first time they came out and who invented them. What was the general speccy user's and media reaction to them? Would be nice to have a …

    ... was kept for storing the data. So around 47k was left ... were loading. You could basically save ANY game you wanted. And ... ofcourse you could load/save the blocks that were bigger ... screen to store the loaded data. Also there are options to ...
    Tom-Cat Tom-Cat April 2007 Games
  • Personal Gaming History in (very) Brief'79:PrinztronicMicro5500 --> '80:PlayedCoinOp(Space Invaders) --> '83:Spectrum(48K) --> '84:Spectrum+(kit) --> '86:Spectrum128 --> '88:AtariST --> '9…

    ... /> Winter of 1985/6 Played Elite.

    1991 Borrowed my ... going out, so I could save for my first house.
    Elite II.

    October 1994 ... (2nd hand £350). Played Frontier Elite again.

    1995 Upgraded ...
    murtceps murtceps April 2007 Games
  • SpeedloadersWhen was the first time they came out and who invented them. What was the general speccy user's and media reaction to them? Would be nice to have a …

    It only saves non-copressed data... since it is a 1:1 copy program ;-) But it should be hard to save the compressed data and load while decompressing (the other way around). As you can see Krapload of Woody does that...

    TC
    Tom-Cat Tom-Cat April 2007 Games
  • TZX 1.20 block 0x18 questionHi All I am in touch with G?nter Woigk the author of Zxsp emulator for mac os X and we both wondering something about block 0x18 (Sorry if that ques…

    ... bit combinations to encode the data, some will use 3 different ... (anyone who wrote his own save routine knows that). But it ... as well as to create data for, as it would be ...
    Patrik Rak Patrik Rak April 2007 Emulators
  • Questions about the Emulator Cartridge...First of all, which models of the Timex Spectrum does it work on? Secondly, does it contain game files, or does it just enable you to play PAL Spect…

    ... 't work. From memory, to save some trouble: movie, arkanoid. And ... deal is....maybe the actual data on the tape has been ...
    beanz beanz April 2007 Hardware
  • How did people write large assembler programs on real Spectrums?I have been wondering how people did their development back on real Spectrums. If you should write a large program, there would first be an assembler…

    ... that large, after all, the data took lot of space as ... an editor to create the data separately, saved them to tapes ... the monitor. Once done, you save the whole memory block, and ...
    Patrik Rak Patrik Rak April 2007 Development
  • New protection systemsAs a follow-up to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14311&page=2"]this[/URL] thread regarding relatively new protection sy…

    ... and randomly changing exclusive-OR data bytes. It also exclusive-ORed ... the data with the ROM. And the ... of exclusive OR instructions, the data being changed randomly...)

    save?)
    3) How about ...
    ghbearman ghbearman May 2007 Development
  • New protection systemsAs a follow-up to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14311&page=2"]this[/URL] thread regarding relatively new protection sy…

    ... R register to decode the data as it loads (which means ... while you encrypt it during save?)
    [/quote]

    Impossible ...
    Woody Woody May 2007 Development
  • Compatibility problems in Bomb Jack with Spectrum+2A??I recently bought Bombjack for the Spectrum, cos its one of my favs, but when I load it on my +2A, the game resets when its going to start, I mean, t…

    ... USR 28000
    30 DATA 221,33,10,254,17 ... 62,255
    40 DATA 55,205,86,5,48 ... 50,210
    50 DATA 254,205,185,255,243 ... 34,250
    60 DATA 254,195,211,254,62 ... 123,189,195
    70 DATA 241,255
    [/code ... that into your +2a, save it (using SAVE "Bomb+3" LINE ...
    Dunny Dunny May 2007 Games
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... per pulse as in PZX DATA block, and 2 bytes are ... support fast loaders better _and_ save space.

    ... kio ...
    Kio Kio May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... save a byte here and there. Let's work out which data ...
    Philip Kendall Philip Kendall May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... save a byte here and there. Let's work out which data ... , I thought the range of data supported is already implied by ... covering vast majority of the data out there. And apart from ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the maze ... />
    -Create a new numeric data array ( m(88 ), for eg ... and PEEK to store the data in the array, but I ... /> -Create a routine to read data from the m array and ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... 704 characters. In order to save memory, and since the ...
    -Create a new numeric data array ( m(88 ), for eg ... and PEEK to store the data in the array, but ... -Create a routine to read data from the m array and ... not consume 88 bytes of data, but a little over ...
    BloodBaz BloodBaz May 2007 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    I see... :|
    Well, the idea was not save a lot of memory, but to be able to store all data in one line. :lol:

    Anyway, here's a link to the snapshot:

    [url]http://zxspectrum.zidev.com/zx/maze.szx[/url]
    zxbruno zxbruno May 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... "Press Enter", LINE a$: RUN : DATA 36,255,255,126,126 ... some of the expressions to save space, added increasing difficulty as ...
    Matt_B Matt_B May 2007 Development
  • Database design?Hello, chaps.. This has nothing to do with the Speccy (eh? Ed), but I'm looking for a little advice.. I'm currently doing an inventory of different…

    ... the letter X, it could save you a lot of hassle ... ' etc)
    other per-model data

    - again, you might ... , depending on the variety of data you want to store.
    gasman gasman May 2007 Chit chat
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... remember myself claiming that the DATA block will be able to ... if it's going to save everyone else from the hassle ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... more information on the load/save routines and enhanced the TZX ... are interested in verifying the data integrity. I'm saying give ... they are 100% correct (level data etc). The checksum is determined ...
    Andrew Barker Andrew Barker May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... 't be any other future data blocks instead :)).[/QUOTE]
    ... like "what after a DATA block when final pulse is ... a bit? Maybe mixing DATA and PULS blocks might be ... a good representation of the data, or store it as ... are just happy to save their stuff with the ...
    Kio Kio May 2007 Emulators
<1…25262728293031…34>

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