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<1…28293031323334>
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... give you the option to save your game tiles in your ... that TG could output the data in any format, you just ... handy routine that takes the data files that you can type ... phones and converts it into data that play beeps out of ...
    Mr Millside Mr Millside January 2008 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... give you the option to save your game tiles in your ... that TG could output the data in any format, you just ... -board background, deleting the pixel-data from the output-spew, and ...
    bobs bobs January 2008 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... give you the option to save your game tiles in your ... that TG could output the data in any format, you just ... handy routine that takes the data files that you can type ... phones and converts it into data that play beeps out of ...
    Kiwi Kiwi January 2008 Development
  • Spitfire DurellMartijn, Looks like the Encore release should be considered the original seeing as the inlay states that it was previously unreleased... The "origi…

    ... WoS. Tapir reports that the data of the tapes match. Weird ... /Crash4600156.jpg[/url]

    "Elite went and snaffled both Durell ... : Chain Reaction and Spitire.
    Elite doesn't know when or ...
    Andrew Barker Andrew Barker January 2008 Infoseek database
  • 2 part game in an emulator questionThis question is just theoretical... Lets say you have an adventure that loads in 2 parts (I think Mindshadow would be an example but of course I ca…

    Is there no way to save the data as a tap file, then when you get prompted by the game, you load that tap file again?
    I'm not sitting in front of it so can't check the menus.
    Vertigo Vertigo January 2008 Games
  • 2 part game in an emulator questionThis question is just theoretical... Lets say you have an adventure that loads in 2 parts (I think Mindshadow would be an example but of course I ca…

    ... ]Is there no way to save the data as a tap file ... routines, then yes you can save a .tap or .tzx. If ...
    Dunny Dunny January 2008 Games
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... separate C file containing binary data inorder to keep things clean ... , and collects all that binary data into one place. I've ... will have addresses for the data from your C code. z88dk ... you would use them to save the SCREEN$ in a standalone ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Well it's the end for Britain by the looks of things!!![url=http://www.thisislondon.co.uk/news/article-23436203-details/Adoption+of+Islamic+Sharia+law+in+Britain+is+'unavoidable'%2C+says+Archbishop+of+Can…

    ... /> B. Mutations never add genetic data - they only remove it. If ... a friend, had him open, save, and send it, etc, it ...
    Lockett Lockett February 2008 Chit chat
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... unlimited data to any program you've written. Does it save the ...
    ewgf ewgf February 2008 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... unlimited data to any program you've written. Does it save the ... code too?[/QUOTE]

    Yes - any data can ... at some way of streaming data into and out of memory ... " a file and doing a SAVE "stream:c:\folder\filename" CODE ...
    Dunny Dunny February 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... longer because I managed to save a further 8 spaces.
    Data" if the program is chained ...
    Digital Prawn Digital Prawn February 2008 Development
  • Saving games using RealSpecI was just wondering if anyone knew of any way to save your game position using other than the snapshot feature. I'm new to the Spectrum emulators, …

    Hi
    Thanks for reply. The snapshot does'nt seem to save all the data needed to move to next part of the game. It seems to only want to save the data to a tape. Is there anyway of saving that data to a tzx file?
    honeybunch honeybunch February 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here are the improvements I mentioned:

    [CODE]
    1 READ n,a$:
    FOR c=0 TO 8:
    POKE USR "b"-c,SIN (c/3)-1:
    POKE USR "c"-c,129:
    LET q=INT (c/2)+1:
    CIRCLE 91,92,CODE " $LS "(q):
    POKE (c
    Einar Saukas Einar Saukas February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... has access to sprite character data and not overall sprite info ... without any trouble (althought to save on memory it's best ... done, copy and paste the data outside the resource block where ... the data can be hand-modified as ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... GO TO 160
    430 DATA 0,1,8,7,40 ... use.

    The READ/DATA statements above were originally used ... back to calculating coordinates to save performance. This change will also ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... LET statements instead of READ/DATA, which I previously introduced to ... anymore. This change won't save any positions, but at least ...
    Einar Saukas Einar Saukas February 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... " where the actions of LOAD, SAVE, MERGE and VERIFY commands are ... will be used. If tape SAVE streaming is active, then any ... SAVE command issued by the user will send the saved data ...
    Dunny Dunny March 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... !

    Now we can save more positions as follows:
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;251872]Save 1 character by inserting statement [ ... ;251883]DIM m(2e3) would save another character.[/QUOTE]

    save another 12 positions by using ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... can eliminate it and thus save another 6 positions!

    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... delete RND from the fourth DATA item and use RND instead ... sixth DATA items. Will that work? If so, it will save 4 ...
    bigjon bigjon March 2008 Development
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... routine and data at $C000 (in bank 0), to save memory, and ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... ]Depending on what kind of data you were plotting, you could ... - 100

    And your data for two corners would be ... drawings longer, but it will save more on the often used ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    It may help if I post the current version of "Maze 2", now called [B]"3D Maze"[/B]:

    [CODE]
    1 DIM m(735):
    FOR f=-149 TO 0*USR 7766:
    RESTORE :
    READ n,m(608),p,z:
    POKE n,3+3*(m(p)=0)*m(p+z+z):
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> Also I realized we can save a couple more positions if ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> Also I realized we can save a couple more positions if ... of the RND in the DATA for X/Y as a ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... it works, (big if!), will save a grand total of ONE ... Saukas;255432] READ . . .j, . . .
    DATA . . .,CODE "d$CE"(RND*3 ... /> READ . . . b,j, . . .

    DATA . . .RND-.5,32^(b> ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... it works, (big if!), will save a grand total of ONE ... /> READ . . . b,j, . . .

    DATA . . .RND-.5,32^(b> ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... remove the initial CLS to save another 6 positions if really ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... remove the initial CLS to save another 6 positions if really ...
    Dr BEEP Dr BEEP March 2008 Development
<1…28293031323334>

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