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Search Again :: Adv Search 1000 results in 0.014s
<1…3456789…34>
  • Does Google sell data that matches your email with your Google searches?I understand how Google "survives" by selling data without personally identifiable information, but something strange happened in the past two weeks …

    ... how Google "survives" by selling data without personally identifiable information, but ...
    zxbruno zxbruno June 2018 Chit chat
  • uMIA Jumbolux - JC Jumbo DataA Danish program in many parts that teaches you how to program your Spectrum :-) [b]Full Title:[/b] Jumbolux [b]Year:[/b] 1983 [b]Company:[/b] …

    ... /> [b]Company:[/b] JC Jumbo Data
    [b]Author(s):[/b ...
    Frankie Frankie July 2018 MIA/STP/SDP
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... to efectively save and retrieve data in the 45152-65535 address ... prepared some programs just with data arrays, saved with something like ... the main program but no data is restored, so I assume ... it wrong and saving no data at all.

    How ...
    oblo oblo December 2018 Development
  • Tape Recorder with "data mode" (+ 'monitor' and 'phase shift')Another one saved from the thrash bin. :) [img]https://i.ibb.co/BrBRbXy/Fotografia4158.jpg[/img] Not in as good condition as the previous one…

    ... Spectrum didn't require a "data mode" to load games or ... "normal mode" (voice, music?) to "data mode" makes the sound louder ... loudness enhancement, suitable to play data recordings but no exactly voice ...
    Renegade Renegade March 2019 Hardware
  • Multi-Platform Arcade Game DesignerFirst of all, I should say Hello, having left the Spectrum scene around a year ago. I'm not planning to make a return but figured that I have some n…

    ... you just define player controls, enemy sprites, bullet sprites, point the ... no longer loses your screen data but keeps as much as ... the keys. There's READ, DATA and RESTORE and what's ...
    jonathan jonathan October 2019 Development
  • NOMAD data formatApropos of a discussion in the WoS Facebook group, I wondered how easy it would be to work out how the map and graphics are held in N.O.M.A.D. Just i…

    ... looks like quite a straightforward data format, not compressed or anything ...
    John Elliott John Elliott September 2020 Games
  • Return Of The Improvers: GALACTIC TROOPERAlert readers will be aware that myself and the super-talented Pgyuri are always on the lookout for historical Speccy wrongs to fix, from the unplaya…

    ... gameplay by tweaking the bizarro movement into something a lot faster ... great big borders around every enemy sprite.

    (I think ...
    Rev_Stuart_Campbell Rev_Stuart_Campbell October 2020 Games
  • MIA: Gulpman (Riko Data)[b]Full Title:[/b] Gulpman (Swedish Version) [b]Also known as:[/b] [b]Year:[/b] 1983 [b]Company:[/b] Campbell Systems (Riko Data) [b]Machine Ty…

    ... ]Company:[/b] Campbell Systems (Riko Data)
    [b]Machine Type:[/b ... seems Campbell Systems send Riko Data a bunch of English Gulpman ... tapes without labels, and Riko Data then just copied the Swedish ...
    Frankie Frankie November 2020 MIA/STP/SDP
  • MIA: Sentinel (Riko Data)[b]Full Title:[/b] Sentinel [b]Also known as:[/b] [b]Year:[/b] 1983 [b]Company:[/b] Riko Data (Sweden) [b]Machine Type:[/b] ZX Spectrum 16K [b…

    ...
    [b]Company:[/b] Riko Data (Sweden)
    [b]Machine Type ... seems Abacus Programs send Riko Data a bunch of English Sentinel ... tapes without labels, and Riko Data then just copied the Swedish ...
    Frankie Frankie February 2021 MIA/STP/SDP
  • Microdrive Data Recovery.Hi All, So I've been working on recovering microdrive cartridge data by oversampling the magnetic traversals at 8 Msps ( approximately 100x the ma…

    ... working on recovering microdrive cartridge data by oversampling the magnetic traversals ... I can map out the data of all of the microdrive ...
    cj7hawk cj7hawk March 2021 Hardware
  • uMIA: Spectring (ZX Data)[b]Full Title:[/b] Spectring [b]Also known as:[/b] [b]Year:[/b] 1983 [b]Company:[/b] ZX Data (Denmark) [b]Machine Type:[/b] ZX Spectrum 16K [b]…

    ...
    [b]Company:[/b] ZX Data (Denmark)
    [b]Machine Type ...
    Frankie Frankie March 2021 MIA/STP/SDP
  • uMIA: Farlig Redning (ZX Data)Another Danish uMIA game :-) [b]Full Title:[/b] Farlig Redning [b]Also known as:[/b] [b]Year:[/b] 1984 [b]Company:[/b] ZX Data (Denmark) [b]M…

    ...
    [b]Company:[/b] ZX Data (Denmark)
    [b]Machine Type ...
    Frankie Frankie April 2021 MIA/STP/SDP
  • Whatever happened to Optical Tape data storage?Back in the 1990s it was projected this would be a commonly used, high-capacity, high-speed computer data storage format of the future, the best of t…

    ... , high-capacity, high-speed computer data storage format of the future ...
    dmsmith dmsmith July 2021 Chit chat
  • Delete personal dataHi. They have warned me that my name and surname appear in this website. Indeed, they were games that I wrote for Spectrum when I was a minor. On Apr…

    ... contact to remove my personal data from the web? Thanks.
    OnlyMe OnlyMe September 2021 WoS/Forum Issues
  • New release of ZEsarUXFound today by chance on: [url]https://github.com/chernandezba/zesarux/releases/tag/10.1-13122021[/url] [quote]ZEsarUX-10.1 Beta1 Pre-release che…

    ... /> Added setting to change ULA Data bus value
    Added showing ... action to trigger left-right movement on joystick, to play Decathlon ...
    Luzie Luzie December 2021 Emulators
  • uMIA: Toolkit (Dansk Toolkit) - ZX DataHere comes a Danish Toolkit Utility that is uMIA :-) [b]Full Title:[/b] Toolkit [b]Also known as:[/b] Dansk Toolkit [b]Year:[/b] 1983 [b]Compan…

    ...
    [b]Company:[/b] ZX Data (Denmark)
    [b]Machine Type ...
    Frankie Frankie February 2022 MIA/STP/SDP
  • A game that took the Spectrum to its maximumWhat Spectrum games took it to the maximum of its capacity? I think R-Type is a good example. What are yours?

    ... Dynamite Dan 2 (all that data in 48K!).

    Of ... such detail and freedom of movement. True, it was quickly surpassed ...
    ewgf ewgf December 2002 Games
  • Number 6 in the Village (text adventure) Please help!!!Does anyone have a solution to this text adventure. I've tried to escape by air and sea using the jammer but it hasn't worked. I've been playing it …

    ... v2.0

    General data
    ------------

    Locations 89 ... NW. Jagged cliffs stop further movement to the east. You can ...
    BadBeard BadBeard March 2003 Games
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... referring to the monochrome, smooth-movement ones, not Lightfarce crap ;)).
    enemy types and about 20 weapon ...
    GOC GOC September 2003 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... picked up is here; an enemy is here, etc.

    movement (left/right/jump) to determine ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • Laser SquadI'd forgotten how good this game really is. Strewth...... is that the time.

    ... enemy reinforcements come in from the left.

    "There's movement ...
    Bluce_Ree Bluce_Ree March 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... have to rotate the background data and store a new "stripe ... ). The best way (for pixel-movement) is probably to make the ...
    ekoman ekoman July 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ; And ... 4 frames, for 1 pixel movement, remove this and store 8 ...
    robpearmain robpearmain August 2004 Development
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... no sense of grace of movement - you're always hiding in ... be cut down by an enemy bullet.

    I'm ...
    Neil^P Neil^P August 2004 Games
  • Target Renegade Remake DemoHi, I'm in the progress of making a remake of Target Renegade, I am working with Dean Swain (from the Target Renegade:Remix project) to recreate the …

    ... test level so that collision, movement, jumps, scoring etc work as ... only had 2 or 3 enemy types a level that just ...
    Kirby2000 Kirby2000 December 2004 Games
  • 'Ocean' development microdrivesI think one of you guys should take a look at this thread over at The Ocean Experience: [url="http://oceanexp.proboards44.com/index.cgi?board=memory…

    ... if I can recover any data. I'll try and get ... in preservation, time is the enemy.

    Finger crossd eh ...
    Andrew Barker Andrew Barker February 2005 MIA/STP/SDP
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... point (Forest Pathway?) that the enemy sprites were misbehaving.

    data...

    [code]
    00 ...
    Mr. Anonymous Mr. Anonymous March 2005 Games
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... mind is concerning tables or data held in memory, now I ... a routine for say the movement of an alien attack pattern ... quicker to have the actual movement code calculated, or would it ...
    CKay CKay April 2005 Sinclair Basic
  • PC Manic Miner Remake- Any thoughts? Opinions?First off, let me know if this is the wrong topic fot this thread. I'm new to the forums. Also, this is a looong post. Hope you have a lot of time…

    ... trying to actually get the movement right! I just can't ... />
    One last thing: which enemy do you think would look ...
    Brodalco Brodalco June 2005 Development
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Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
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    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
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  • European Software Titles with an English version
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  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

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