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<1…28293031323334>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... (even those only familiar with basic) will be able to pick ... to continue producing MULEs, the basic workhorse of plot developments. No ... 's explained, even for the basic people. The code will only ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • BASIC videosThere are two Master Class video cassettes appearing on YouTube the first chunk of which is here [url]http://www.youtube.com/watch?v=nhHEP6Ir9Sk[/ur…

    There are two Master Class video cassettes appearing on YouTube
    the first chunk of which is here

    [url]http://www.youtube.com/watch?v=nhHEP6Ir9Sk[/url]

    They date from 1983 and are written and produced by David Redclift
    ...
    Geoff Geoff June 2007 Sinclair Basic
  • Orange Intro Sinclair book + Subliminal Message = ???I've had [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000512"]this book[/URL] for over 20 years now ... and I just noticed* less than 5 mi…

    ... the book(s as the BASIC one has another part of ...
    Skarpo Skarpo June 2007 Sinclair Miscellaneous
  • Silly little question written at the stroke of midnight.The run-of-the-mill Sinclair Spectrum is controlled by a 16K ROM program which can be divided into three major parts: 1. I/O routines 2. BASIC interp…

    ... . I/O routines
    2. BASIC interpreter
    3. Expression handling ... 've only heard it as "Basic Input/Output System" and not ... 't necessarily be called a BASIC interpreter when it comes to ...
    Skarpo Skarpo June 2007 Sinclair Miscellaneous
  • Blitz Basic questionHello my saucy lil code-kippers... I'm crap at making games. Sorry but I am, but it doesn't stop me from trying. Oh, actually, it has! You see,…

    Hello my saucy lil code-kippers...

    I'm crap at making games. Sorry but I am, but it doesn't stop me from trying. Oh, actually, it has! You see, Ive got slightly stuck on a game I started making a year or so ago.

    Now then, ...
    Graz Graz June 2007 Chit chat
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... right-hand side, and a basic "radar" along the top & ...
    bobs bobs June 2007 Games
  • Remakes.org remadeHas anyone been there recently? Its changed just a lil bit. Trouble is I cant find the downloads any more... Looks brill though. Looks like they a…

    ... issues as I was using basic to try and write an ... think wether to recode something basic friendly or go down the ...
    Toxitalk Toxitalk July 2007 Chit chat
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... , is no quicker then the basic FOR F=0 TO 19 ...
    bobbyjaykid bobbyjaykid July 2007 Development
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... P M , Space - returns to basic

    [URL]http://www ...
    dmsmith dmsmith July 2007 Development
  • +3 sound cureHi all, As most of us know the Spectrum+3A has this sound problem, distortion. The +3B had this problem fixed. I done some looking at the circuitry l…

    ... nice.
    I tried in basic the beep and Play commands ...
    swift240 swift240 July 2007 Hardware
<1…28293031323334>

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  • 1992 Spectrum Software
    harriusherbartio on April 7
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