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Search Again :: Adv Search 778 results in 0.002s
<1234567…26>
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... language the purpose of the EQU term in assembly?


    EQU: Equate a name to a ...
    R-Tape R-Tape April 2011 Development
  • z88dk z80asm EQU?Anyone knows what is the deal with EQU directive in z88dk's z80asm? It should work, but in default, doesn't.

    Anyone knows what is the deal with EQU directive in z88dk's z80asm? It should work, but in default, doesn't.
    zPasi zPasi September 2015 Development
  • Z80 Emulator Source?Found a link to this on comp.sys.amstrad.8bit. i havent been with the discussion long but supposedly this is the source for a Z80 emulator. Forgive m…

    ... jump table

    jumpb .equ 0c3h ;byte jump entry
    jumpw .equ 0c300h ;word jump entry with ...
    Amigo Amigo August 2003 Emulators
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... /> #define DEFS .BLOCK
    #define EQU .EQU
    #define ORG .ORG
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> #define DEFS .BLOCK
    #define EQU .EQU
    #define ORG .ORG
    robpearmain robpearmain August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> #DEFINE DEFS .BLOCK
    #DEFINE EQU .EQU
    #DEFINE ORG .ORG
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> #DEFINE DEFS .BLOCK
    #DEFINE EQU .EQU
    #DEFINE ORG .ORG
    robpearmain robpearmain September 2004 Development
  • ZX SpinIs it possible to use the Z80 Assembler in spin as a means of entering mcode? I'm struggling on some of the basics like SCREEN EQU 4000h. It keeps …

    ... of the basics like SCREEN EQU 4000h. It keeps reporting missing ...
    choccy48K choccy48K March 2005 Development
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... ;============================================================================
    org $b000
    taby1x equ $b0
    taby1 db $40 ...
    org $b100
    taby2x equ $b1
    taby2 db $00 ... br /> org $b300
    tabx2x equ $b3
    tabx2 db 128 ...
    xor xor July 2006 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... /> org 8000h

    flag equ 1

    ld hl ...
    robpearmain robpearmain August 2006 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... /> [CODE]
    SCREEN equ 16384
    ATTRIBUTES equ 22528

    org ...
    HexDump HexDump April 2007 Development
  • If you've got a real working MF128,IF1, and MDR combo can I ask a favour?So, if you do have a real Multiface 128, Interface 1, Microdrive and, oh yeah, a Spectrum (48k or 128k) that are all working, can I ask a favour...? …

    ... /> org $8000
    ;
    err_nr equ $5c3a ; error report code
    err_sp equ $5c3d ; address of item on ... as error return
    hd_11 equ $5ced ; jump to shadow rom ...
    jp jp February 2008 Hardware
  • New JSW game releasedA new Spectrum rewrite of Jetset Willy has been released, called It's Wet Jelly, available from: [URL]http://equ.in/ox/spectrum/wetjelly/[/URL] …

    ... :


    [URL]http://equ.in/ox/spectrum/wetjelly/[/URL ...
    ewgf ewgf April 2008 Games
  • Messages in 'Invasion of the Body Snatchas'I searched the forum and checked the [URL="http://equ.in/ox/spectrum/eggs/"]Easter eggs page[/URL] but couldn't find any reference to the messages I …

    ... and checked the [URL="http://equ.in/ox/spectrum/eggs/"]Easter ...
    zxbruno zxbruno June 2008 Games
  • IN 255 behaviour not emulated in Spectaculator and ZXSpinI'm not speaking about "normal" IN 255 behaviour. All of you know what I'm taking about: IN 255 can be used to "read" screen data as it's retrieved f…

    ... licencia GPL

    CHAN_OPEN equ 1601h

    org 32768 ...
    mcleod_ideafix mcleod_ideafix January 2009 Hardware
  • Msb/lsbHi, i have something like this: addr equ aa55h ld a,addr ; -> ld a,55h but i want ld a,aah ld a,>addr - do not work

    Hi,

    i have something like this:

    addr equ aa55h

    ld a,addr ; -> ld a,55h

    but i want ld a,aah

    ld a,>addr - do not work
    xxl xxl February 2009 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... 64000
    ;
    err_nr equ $5c3a ; error report code
    t_str1 equ $5cdc ; address of filename.
    ;
    attr_p equ $5c8d ;
    _bordcr equ $5c48 ;
    ;
    hd_0f equ $5ceb ; program length
    ...
    jp jp August 2009 Development
  • What ever happened to Harry S PriceMe and a mate of mine were thinking of doing some video game reviews to put up on Youtube and whilst reminiscing about the speccy it emerged that the…

    ... offs

    [url]http://equ.in/ox/spectrum/hsprice/[/url ...
    festershinetop festershinetop October 2009 Chit chat
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    [url]http://equ.in/ox/spectrum/eggs/screens. ...
    fog fog November 2009 Games
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... />
    [B]EQU:[/B]
    COORDS: EQU 61998 ;Associates literal ('61998 ... label ('COORDS').
    SPDATA: EQU COORDS+2 ;Permits arithmetic.
    MXTHDS: EQU 10
    THDBSZ: EQU 6*MXTHDS
    ... ,ENDIF):[/B]
    DEBUG: EQU 1
    IF DEBUG=1 ...
    RoseCotton RoseCotton November 2009 Emulators
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... 'xyzzy is cool'
    eostr equ $
    [/CODE]

    (nicked ...
    xyzzy xyzzy December 2009 Development
  • Loading screens hidden messages[url]http://equ.in/ox/spectrum/eggs/screens.php#arkanoid2[/url] scroll over the pics!

    [url]http://equ.in/ox/spectrum/eggs/screens.php#arkanoid2[/url]

    scroll over the pics!
    MuZiKiLL MuZiKiLL October 2010 Sinclair Miscellaneous
  • A BASIC quiz[URL]http://equ.in/ox/spectrum/basicquiz/[/URL] On first try: 14/20

    [URL]http://equ.in/ox/spectrum/basicquiz/[/URL]

    On first try: 14/20
    Dr BEEP Dr BEEP October 2010 Sinclair Miscellaneous
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... />
    LOCAL P_FLAG
    P_FLAG EQU 23697

    __DRAW_ERROR:
    LOCAL __PIXEL_ADDR
    __PIXEL_ADDR EQU 22ACh
    call __PIXEL_ADDR

    PIXEL_ADDR EQU 22ACh
    COORDS EQU 5C7Dh

    __DRAW_END ...
    boriel boriel December 2010 Development
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... /> org $C479 ; 50297
    ERR_SP: equ $5C3D ; 23613
    PATCH2: LD ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... .

    [code]
    LOCATE: equ 25000 ;CLEAR LOCATE-1
    STACKP: equ 23670 ;=SEED =where SP is ...
    Battle Bunny Battle Bunny August 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... : EQU 23624
    ATTR_P: EQU 23693
    ROM_CLS: EQU 3435
    CHAN_OPEN: EQU 5633 ...
    CC_INK: EQU 16 ...
    polomint polomint September 2011 Development
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... /> [code]
    EX1NUM: equ $1c82 ;stack one numeric expression ...
    STAKA: equ $2d28 ;to calculator ... A
    FPTOBC: equ $2da2 ;from calculator stack ... BC
    FPTOA: equ $2dd5 ;from calculator stack ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
<1234567…26>

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  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly?<br /> <br /> I found this info in another thread:<br /> <br /> EQU: E…
  • z88dk z80asm EQU?Anyone knows what is the deal with EQU directive in z88dk's z80asm? It should work, but in default, doesn't.

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