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Spectrum game Sprite SheetsDear all, Forgive the noobiness of this question, but is there a single resource of speccy sprites that exists anywhere? I notice the subject was t…
Dear all,
Forgive the noobiness of this question, but is there a single resource of speccy sprites that exists anywhere?
I notice the subject was touched on by Fogarty back in '07, but nothing since then.
Just ... -
SP DOS interfaceLong time lurking so finaly signed up :) Does anyone have a SP DOs interface from Watford Electronics ? I'm trying to find a system disk that came w…
... get the options to Cat,Erase,Move and Backup. If I ... -
KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…
... all, and d) the main sprite will flick if you don ... -
platformerssprite + ability to jump + places to jump to = platformer. but what are they called if anything? for example in dizzy you perform a jump and it is …
sprite + ability to jump + places to jump to = platformer.
but what are they called if anything?
for example in dizzy you perform a jump and it is a fixed arc, but in other games you can control your character in mid flight. -
Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…
... move fast enough. The main sprite is responsive. The sound effects ... -
Die RollerOkay, technically it's in machine code - but it's all compiled in a basic compiler. (you know, the one that people keep telling us is impossible to …
... something better in an hour. Sprite routine, graphics and all, this ... -
Gameboy Color Development (Slightly offtopic)So I cut my teeth on developing for old systems and memory maps with the ZX Spectrum and Image to ZX Spec. I've recently picked up a Gameboy Color wi…
... on screen (32 actually non sprite - 4 colours per 8x8 pixels ... -
spectrum Green Beret sprite sheets?are there any such things? has anyone ever hacked them out, or did Joffa ever upload any? regards, Steve
are there any such things?
has anyone ever hacked them out, or did Joffa ever upload any?
regards,
Steve -
Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…
... not as colourful as tile/sprite based engines).
With ... -
SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…
... example hello world or graphics/sprite printing style machine code routines ... -
Programming flash eprom on DIVIDE+Can you test it on DIVIDE PLUS ? [url]http://velesoft.speccy.cz/other/flasher-divide-plus.zip[/url] (This flash utility is WINSTON's flasher for dia…
... /> - after start menu press "x" (erase flash rom sector) and in ... -
New Isometric Game MK2A while back (October 2009) I started writing a new isometric game. [url]http://www.worldofspectrum.org/forums/showthread.php?t=27123[/url] Well, I…
... , as well as making the sprite engine wrapable.
The ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... gt; 21) // if sprite went off screen, reverse direction ... Outputted: Gfx
;Interleave: Sprite
;Mask: Yes, before graphic ... Outputted: Gfx
;Interleave: Sprite
;Mask: Yes, before graphic ... -
New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…
... written using the excellent SP1 sprite library for Z88DK. In fact ... -
Machine Code Sprites and Graphics for the ZX SpectrumHi Looking for this book, if anyone can help would be most grateful. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000229"]http://www.wor…
... 20 years, never managed a Sprite routine but very much would ... -
Little problem with ladders in AGD 2.6Hello! I thought I'd while away a sleepless night playing with Jonathan Cauldwell's AGD. I've designed some blocks, a screen layout, and a sprite, …
... , a screen layout, and a sprite, and I'm testing simple ... code works fine, though my sprite can then fly, which I ... -
Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…
... 3rd segment, where the sprite throws a wobbler and fills ... br /> loop call sprite ;moves through the sprite graphic one line at ... br /> halt
ret
sprite ld hl,(point) ;address of ... screen starts here or before, sprite misses third screen segment later ... -
SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…
... bullet and implement a sprite engine. I've got ... here that have written sprite-based games previously, so ... Some sort of ON SPRITE command to handle collisions ... the form
SPRITE [command]
... Such as SPRITE NEW numvar,x,y,gfx$< ... -
Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…
... you:
Draw your sprite 3 squares wide, with the ... the definition of a preshifted sprite? (struggling to understand the literature ... the screen, so when a sprite encounters the empty space of ... -
Is this actually a Speccy game?Hey, at least I've hung around for 9 years before I did one of these! :D I have a vision of a game wherein shooting an enemy casues their sprite to …
... shooting an enemy casues their sprite to enlargen and fall off ... -
Fao dmboozefreekIf you've been following the news recently, you know that even Mr. DMBooze Freek's horoscope says he's cocky. However, you might not know that DMBooz…
... be possible for me to erase from my memory the feelings ... -
Erasing DVDs in Windows 7Windows 7 is giving problems again and preventing me from performing simple operations. I want to erase a DVD RW disk. When its put in Windows sees …
... .
I want to erase a DVD RW disk. When ... computer I see no option 'Erase this disk' like all the ... -
Big un-attr'd spritesHi all, I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in the Sabrewulf…
... come up with a generic sprite routine that can handle large ... expecting to have one large sprite on screen at a time ... -
Utility or routine to save/display imagesLet's assume I have an image or sprite at coordinates x,y with w witdh and h height. If I were to store this image, which storage method would allow …
... I have an image or sprite at coordinates x,y with ... -
SpecBAS 0.629 available nowJust a quick bugfix update - nothing stunningly new. [url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url] Here's what's new: [quote] What…
... />
STEP and FRAMES to SPRITE MOVE command - STEP now moves ... ROTATE and SCALE in a SPRITE command now use the FRAMES ... backwards
Movement of a sprite over a fixed framecount tended ... to accelerate the sprite towards the end of ... -
SpecBAS 0.630 now available.A small fix to the animation system for the sprite engine in SpecBAS results in a new release. [url]https://sites.google.com/site/pauldunn/SpecOS.zi…
A small fix to the animation system for the sprite engine in SpecBAS results in a new release.
[url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url]
D. -
Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …
... , but copying a four character sprite to the screen takes three ... -
Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
... press "j", the screen will erase and then will be restored ...
