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Search Again :: Adv Search 1000 results in 0.014s
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  • Jumping the sharkBored again, so "inspired" by a post on a forum I read last week (can't find the link, I'm at work now), here's a list of programs that I think have …

    ... , this program definately didn't jump the shark, as it was ... flagged in it's very high rate of quality, I didn ... quality will be back as high as it used to be ... 't know, maybe it did jump the shark, but I can ...
    ewgf ewgf May 2010 Chit chat
  • Jumping the sharkBored again, so "inspired" by a post on a forum I read last week (can't find the link, I'm at work now), here's a list of programs that I think have …

    ... has been a reverse shark jump. Series one was a let ... , because LoM set such a high standard, but A2A was a ...
    JamesW JamesW May 2010 Chit chat
  • new dnb mixsome of my fav tunes this year. 29 tunes in 45 minutes...mixed on my laptop, cant mix vinyl and a lot of these were digital only releases anyway this…

    ... can be like the old jump-up. High Contrast and Danny Byrd ... . A great example of a Jump Up tune that is constantly ...
    mulder mulder June 2010 Chit chat
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... 't work out how to jump high enough to get onto the ...
    Battle Bunny Battle Bunny June 2010 Games
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... more room, I can't jump high enough to get on it ... or horizontal distance for a jump to reach the required height ... the available space. Merlin can jump much higher on later levels ...
    Battle Bunny Battle Bunny June 2010 Games
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... enough clearance to make a high enough jump to get onto the ...
    Battle Bunny Battle Bunny June 2010 Games
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    ... hit water you do not jump high enough to be able to ...
    ZnorXman ZnorXman July 2010 Games
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    ... hero (even Mario-like jump on the head), it ... idea of a Mario-like jump would be cool! Get ... hit water you do not jump high enough to be able ... good use...) and the controllable jump (both height and direction) ... it to the usual fixed-jump height and "sudden death ...
    na_th_an na_th_an July 2010 Games
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    ... fun, when it goes too high, it is not. So I ... hit me every time I jump (because I'm trying to ...
    Shiru Shiru July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... sure the Spectrum resolution is high enough) the green/blue dithering ... them at all when you jump through the platforms.

    jesus 666 jesus 666 August 2010 Games
  • Head over Heels vs. KnightloreIn the recent Head over Heels thread, several people said that they prefered Knightlore to HoH. This surprised me, so I thought I'd post a poll to s…

    ... -up/jump at the same time to get over a high wall ...
    psj3809 psj3809 August 2010 Games
  • Head over Heels vs. KnightloreIn the recent Head over Heels thread, several people said that they prefered Knightlore to HoH. This surprised me, so I thought I'd post a poll to s…

    ... -up/jump at the same time to get over a high wall ...
    The Starglider The Starglider August 2010 Games
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... do a little jump too. Not very high - say only ... 6 pixels - enough to jump across ... past rather than jump. And 8 pixel high steps or ... . Even if the jump was high enough to get up ... ceiling. You could still jump up platforms in that, ...
    joefish joefish August 2010 New game ideas
  • Portal 2[url]http://cdn.static.viddler.com/flash/as3/simple-publisher.swf?key=3e000c33&ref=[/url] Wow!!!

    ... can't do a boost jump like I did to get ... hurl yourself out of the high up portal [I]again[/I ...
    The Starglider The Starglider August 2010 Chit chat
  • IF and control flow in machine codeHi everyone, Basic has a nice control flow like if statements. How can these be done in machine code since i cant find anything thanks

    ... a carry operation (borrow a high bit), so C is true ... .

    You can then jump based on these flags with ... between the compare and the jump.
    joefish joefish September 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... PC, I assume in some high level language such as 'C ... or position dependent code. Calculated jump targets would screw up if ... the entire program taking every jump and call possibility to calculate ... simple fact that a conditional jump or call instruction may lie ...
    ASM ASM October 2010 Development
  • How to Write ZX Spectrum Games As some of you may know, it has long been my intention to produce a document which explains pretty much everything I have learned - and am still lea…

    ... />
    Chapter Ten - Scores and High Scores
    More Scoring Routines ...
    High Score Tables

    Chapter ... /> Chapter Fourteen - Sophisticated Movement
    Jump and Inertia Tables
    Fractional ...
    jonathan jonathan October 2010 Announcements
  • Teodoro no Sabe VolarIt's out! [URL="http://www.retroworks.es/php/game_en.php?id=6"]Go and grab it![/URL] Comment here on in our blog...

    ... fast and his jump is hardly 2 blocks high. Maybe the game ...
    Emlyn_Hughes Emlyn_Hughes October 2010 Games
  • Teodoro no Sabe VolarIt's out! [URL="http://www.retroworks.es/php/game_en.php?id=6"]Go and grab it![/URL] Comment here on in our blog...

    ... fast and his jump is hardly 2 blocks high. Maybe the game ...
    Ivanzx Ivanzx October 2010 Games
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... ' positions on a 192 pixel high display window:

    The ... registers from stack
    JNE = Jump not equal (uses zero flag ... )
    JE = Jump equal (uses zero flag)
    ASM ASM October 2010 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... ; ld bc,0

    jump db 195,0,0 ; jp ... ; Fix stack
    mov word [jump+1],bx

    ; ------------
    BTW - If anyone posts (cue high pitched sarcastic voice) "Why didn ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Oscilloscope Speccy ProgramHi all, I remember very well in the old days when my Speccy was my single computer (around 1992) that I have had an oscilloscope software. This uses…

    ... -time band pass filters at high sampling rates as 32 BIT ... first thing to fix (the jump needs to be removed). The ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... that 'part2' can be placed high in memory. 'Part2' is the ... it has to be as high as possible in memory. The ... ; ld bc,0

    jump db 195,0,0 ; jp ...
    ASM ASM November 2010 Announcements
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    ... . It is like you can jump around the screen in no ... modern PC mouses use very high DPI resolution and it's ...
    velesoft velesoft November 2010 Games
  • Horace in the Mystic WoodsCame here wondering what people were saying about this only to discover that, for some reason, no one's started a thread yet, not even Bob Smith. And…

    ... here, I didn't have high hopes - thought the game was ... seemed fair. Horace's running jump opens up a wealth of ...
    Jumping Stack Jumping Stack December 2010 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... out of the garage and jump on his bike but apparently ... all the options cranked up high too. The loading screens between ...
    ZnorXman ZnorXman December 2010 Chit chat
  • ZX-mas DemoWell, I said I'd announce my seekrit project here for Christmas. however since Alarm jumped the gun in another thread[1], and It's ready early anywa…

    ... mix of C (or another high level language) and asm in ... 's all z88dk except the jump scroll routine :)
    It's ... column console.

    (the jump scroll routine was coded for ...
    guesser guesser December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... />
    Regarding the key for JUMP - I can add 'Q' too ... have Z/M/Q as jump and O=LEFT, P=RIGHT ... keys for a "Left-right-jump" type of game with no ... in contended RAM too. In high RAM, I have the ISR ...
    Digital Prawn Digital Prawn December 2010 Development
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