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<1…22232425262728…34>
  • List of RANDOMIZE USR code effects?Hi chaps, Does anyone have one of these please? Thanks.

    ... occupied by the ROM. Every memory location consists of an ... and execute the machine code instructions that it finds ... be executed; the same code that gets executed once ... you have created a machine code program in RAM - ... few examples, but I can't be bothered to ...
    monty.mole monty.mole May 2005 Sinclair Basic
  • Still stuck with BREAKOkay now I'm getting desperate! Can anyone rustle up a small 128kBASIC routine/working example to prevent the 128kBASIC program from stopping when a …

    ... Z80 in it (as you can in the Spectrum port of ... ]

    And even some code for nice +3 paging:
    Z88&rnum=1#0c03ceba2e08df87"]http ... ?q=BBC+Basic+on+the+Z88&rnum=1#0c03ceba2e08df87[/url ...
    absorbentgnome absorbentgnome July 2005 Sinclair Basic
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... a pain. Hardware double buffering can help but then you've ... like that one) work on every machine or are there exceptions ... /> i'm considering trying to code something on the Beeb but ...
    AndyC AndyC July 2005 Games
  • Bloody idiotic software companies!Why is it that so many companies these days assume (arseume?) that everyone has an Internet connection at home?? That's far from being true, at least…

    ... for property (whereas the pirate can back his version up no ... .

    And why does every game nowadays come with cutscenes ... if the programmers optimized their code to use hardware tricks. Trouble ...
    ewgf ewgf September 2005 Chit chat
  • DocumentationI'm sure someone has already answered this, but I'm new to these forums. Could someone provide me with documentation about how data is stored in ZX …

    ... .

    The data in every block has the following structure ... for program blocks, 0x03 for code blocks, 0x01 and 0x02 for ... arrays in an order I can't be bothered to look ...
    Philip Kendall Philip Kendall September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... you can do with the sprite definitions:

    * Every sprite ... the sprite definition. You can avoid explicitly creating that extra ... force the assembler to confine code to certain pages -- this ... actually looking at the beep code now and will clean ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... everything below C000h so I can use the last slot to ... to make Vortex tracker-generated code to work alongside splib2 just ... to alter the player code to eliminate every di/ei, otherwise the ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... :

    Every sprite is broken into character ... mySprite, colourTransparent);
    }
    [/code]

    Notice how ... br /> ...
    }
    }
    [/code]

    sp_IterateSprChar is used ... the rest of the code can be cleaned up to, ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... below C000h so I can use the last slot ... when) sp_UpdateNow runs. It can be configured to move that ... to alter the player code to eliminate every di/ei, otherwise ... at the same time you can do plenty in C, ... useful. I think it can speed up development time many ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • hmmmmmmmThis forum used to astound me with feats of technical prowess and stuff i never understood these days its frequented by peeps who cant run mame or b…

    ... remote capture traffic back i can use the bounce diagram and ... is checked multiple times against every single order that has EVER ... had to really optimise the code responsible for all the checking ...
    alanspec alanspec October 2005 Sinclair Miscellaneous
  • hmmmmmmmThis forum used to astound me with feats of technical prowess and stuff i never understood these days its frequented by peeps who cant run mame or b…

    ... remote capture traffic back i can use the bounce diagram and ... is checked multiple times against every single order that has EVER ... had to really optimise the code responsible for all the checking ... where the delay is. We can then say
    'well you ...
    stupidget stupidget October 2005 Sinclair Miscellaneous
  • JON NORTHHi Jon, i just followed the last thread with some interest. I used to send you hacks years ago and got a few published in YS!! I can only say dont g…

    ... a TZX perspective I can imagine that you'd want ... label.
    [/quote]
    Can't comment on that I ... [/quote]
    Not sure I can help here - although if I ... Loading screen+sync, code+sync then code in reverse to compare ... it doesn't verify every byte of RAM or ...
    JonNorth JonNorth October 2005 Development
  • TLOTRD - compiling problemsOk guys! A new demo for 'The Legend Of The Red Dragon' is nearly finished (just need my bro to draw some artwork as I'm using sample images from the …

    ... a

    SAVE "gamecode" CODE , : GO TO 1

    every time you load the code.

    A ... simple

    10 LOAD "" CODE

    saved with LINE ... later on, see how it can be done.

    D ...
    Dunny Dunny October 2005 Sinclair Basic
  • Just brushing up on old skills...Ahead of XLR-8 I thought it best I get a little hacking practice in after all these years ;) Chose Op Wolf 128K to pick on this fine evening! lol […

    ... to published in YS virtually every month.
    [/quote]
    ..?? ... of course they were in every month!! You mean multipokes...?
    code and make it more efficient ... .
    [quote]
    Jon, can you remember Matt Wescott (GASMAN ...
    JonNorth JonNorth November 2005 Development
  • What software do I need so I can transfer tape games to disk?What utility would I need so I can save tape based games onto specci disks? Can I download something of the web or is there something available to bu…

    ... single software soloution for transferring EVERY game to disk though, sometime ... this forum quite often), you can learn a hell of a ... a block or two of code (obviously more if it's ...
    DEATH DEATH December 2005 Sinclair Basic
  • ANN: midi2ay 0.1Well, here's the MIDI-to-AY converter I promised. I've named it "midi2ay" (original name eh?) [url="http://es.geocities.com/qllaria/midi2ay/midi2ay-…

    ... envelope_type envelope_period" line for every instrument used in the MIDI ... have the .tap file code return to Basic after play ... Speccy :) ); currently the .tap code changes the border to black ... assembly source code (it's quite simple) so you can modify ...
    cascarria cascarria December 2005 Development
  • perfect dark questionas i cant ask on retro survivals forum as its still down, thort id ask here perfect dark on the n64 i bought yesterday for ?6 no box or instrus.....w…

    ... compatibility factor, as you can play PAL, NTSC and ... memory cards, as you can just save to your ... />
    But personally, I can't stand keyboard + mouse controllers ... people who ported the PC code to the XBox), but ... , but the N64 runs every game I have, has ...
    ewgf ewgf December 2005 Chit chat
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... )graphical point of view. Almost every page looks the same, all ... border that's surrounding almost every page is (too) heavy and ... paper.
    Lastly, the code in the 'code shed' section might look ... it's hardly functional. You can't copy-paste it in ...
    Paul van der Laan Paul van der Laan December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... here.

    Personally I can read page 3, the Welcome ... small zip file with the code as text files then I ... real letters page. I think every letter has "via forum" after ... the same. Of course this can also be used to point ...
    ADJB ADJB December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ...
    Personally I can read page 3, the Welcome ... have said before, anyone can advertise whatever they like ... no problem selecting the code & pasting it ... letters page. I think every letter has "via forum" ... graphic & sound files can be accessed.
    If ...
    Lee Fogarty Lee Fogarty December 2005 Sinclair Miscellaneous
  • Vindicator Bug?I've been trying to complete Vindicator and have come across a bug on level 1. According to the Tip Shop the anagram to Enter is JONATHAN DUNN (whic…

    ... when you enter a correct code appears a map with information ... RZX Daren is preparing we can get those maps.

    every bit of the map, just ...
    Daren Daren January 2006 Games
  • Emulator File types...SNA/TAP/TZX/Z80/ZXS All I knew about the Spectrum was how to play games on it, but since being introduced to pc emulations back in '97 I've always w…

    ... smaller. Also on Z80 you can have a 128K memorydump where ... . Every data on a tape is translated to an equivalent ASCII-code ... the turboloaders and other safetysystems can be loaded in an emulator ...
    Dr BEEP Dr BEEP January 2006 Emulators
  • Emulator File types...SNA/TAP/TZX/Z80/ZXS All I knew about the Spectrum was how to play games on it, but since being introduced to pc emulations back in '97 I've always w…

    ... ! So it's snapshots of code. I for some reason thought ... smaller. Also on Z80 you can have a 128K memorydump where ... . Every data on a tape is translated to an equivalent ASCII-code ... the turboloaders and other safetysystems can be loaded in an emulator ...
    CUCHULAINN CUCHULAINN January 2006 Emulators
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... of an increase with machine code?[/quote]

    ... it wasnt moving the code but mearly redirecting the ... faster.[/quote]

    Can't do that on a ... 000 (IIRC) of these every frame, and you get 50 ... frames every second.

    ...
    cyborg cyborg February 2006 Sinclair Basic
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... br /> Now every 1/50 second your code is called.
    can also find the same ... />
    For some code examples, you can browse this directory:
    can be found on (remember ... Dr BEEP above, you can also find a generic ...
    Alcoholics Anonymous Alcoholics Anonymous February 2006 Development
  • Alkatraz questionsAnyone know: 1] Before the turbo data block every Alkatraz game does this a few times: ((Out to 3F,Out to 7F) x2) In from 9F What is it doing? 2]…

    ... ] Before the turbo data block every Alkatraz game does this a ... , given the first turbo block can the screen be extracted?
    code in the second turbo block ... few hundred bytes of usable code, but with hundreds of decryption ...
    JonNorth JonNorth February 2006 Emulators
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... == PEEK (49152)
    [/code]
    gives true for every I from 0 ... with adress 49152
    [code]
    set bank 5 visible ... 49152
    draw something ....
    [/code]

    some notes:
    can happens that first half of ...
    Fikee Fikee February 2006 Development
  • How long must I keep doing this?[quote] On 2006-02-13 22:14, ZX Beccy wrote: Although you have raised what could be considered valid points, I think you should think long and hard b…

    ... /> The evidence is overwhelming. Every [I]adult[/I] I have [I]spoken ... (slightly weird as even I can tell) friend's website at ...
    Where's that AY chip gone... Where's that AY chip gone... March 2006 Chit chat
<1…22232425262728…34>

Latest Posts

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