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<1234567…34>
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... need to be stored in memory and I want to pack ...
    carlinski carlinski March 2008 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... by giving examples of each bug that they can be fixed ... debugger, select Edit -> Fill Memory Block. Apart from the fact ... would be happy if this bug could be fixed.

    bug!

    I've seen ...
    Jimmy Jimmy April 2008 Emulators
  • Memory management in new IDE interfacesHi all, I have a question concerning the memory (RAM) management of the new mass storage devices like ZXCF+ or others. The mostly come with 512kb o…

    ... have a question concerning the memory (RAM) management of the new ... is now, how is the memory paged in or out or ... does the Speccy address the memory? Is this done in kind ... of memory areas or something else? My ...
    maskenlos maskenlos July 2008 Hardware
  • EightyOne bug?I have been using EightyOne 1.0 to test my code using a Timex display mode. The code (a UK101 emulator) was released for CSSCGC2008 a couple of weeks…

    ... it is, here is a bug which is reproducable everytime - just ... DOS lookalike. If the microdrive bug creating huge files can be ...
    Jimmy Jimmy July 2008 Emulators
  • How to contend memoryHow has this been achieved, electronically? Is there a "memory ready"-line for each bank, or something?

    How has this been achieved, electronically? Is there a "memory ready"-line for each bank, or something?
    wilsonsamm wilsonsamm August 2008 Chit chat
  • Doodleatic & The Attic BugHi everyone Just wanted to say that I'm Anna and I'm the seller behind doodleatic on Ebay and I run The Attic Bug (on the web and on Ebay) together …

    ... and I run The Attic Bug (on the web and on ... Speccy stuff on the Attic Bug account as Dave's so ...
    doodleatic doodleatic September 2008 Sales
  • Basin feature requestsI know dunny does not ask for those requests, and he is mainly coding basin for himself, I still want to list my requests here, in case if he's bored…

    ... to do :) ofcourse I can bug him on IRC too, but ... :
    Making snaps only saves memory. Making tapes needs extra work ... , own icon.

    5. Memory Manager
    As requested before ...
    Arda Arda September 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... current mouse position in screen memory to the paintbox's statusbar ... a selection.
    Fixed - Small bug where issuing a direct command ...
    Dunny Dunny September 2008 Emulators
  • Some more questions for the WOS geniuses to ponderSome questions whilst I'm waiting here: 1.Why do cars need ariels to receive radio stations? I mean, you're driving around in a lump of metal, so w…

    ... />

    2 Is flash memory fragmentation a problem? I mean ... place, but doesn't flash memory have no moving parts, and ... written? You could say [I]Fairlight[/I], or [I]The Sentinel ... 8-bits, the speed and memory limitations made complex AI impossible ...
    ewgf ewgf October 2008 Chit chat
  • Frank N Stein Bug ?Hi there, i?m a Spectrum addicted from Lisbon, Portugal, playing since mid 80?s. Actually i play on emulators of course, and as you can tell from my…

    ... .

    Is there a bug on the game, or can ...
    MRWACKER MRWACKER October 2008 Emulators
  • RUSSIAN SOFTWARE and real ZXRussian ZX games is writed on russian ZX clones and support hardware feature TURBO OFF ( for ZX clone ZS SCORPION ). Russian ZX clone ZS SCORPION use…

    ... used on ZS SCORPION for memory paging and reading this ports ... different functions) used too for memory paging. Read of this ports ... ) models. This computers contain hardware bug - after read port #7FFD will ...
    velesoft velesoft October 2008 Games
  • Fairlight theme tune remixHere's a version of the Fairlight theme, by Mike Alsop (Hideaway Mix): [url]http://www.last.fm/music/D.A.Wilson/D.A.Wilson+-+Amiga+Remixes/Fairlight…

    Here's a version of the Fairlight theme, by Mike Alsop (Hideaway Mix):

    [url]http://www.last.fm/music/D.A.Wilson/D.A.Wilson+-+Amiga+Remixes/Fairlight+by+Mike+Alsop+(Hideaway+Mix)[/url]
    Daren Daren October 2008 Games
  • Error Message on memory testI have just tried PRINT PEEK 23732 + PEEK 23733 * 256 on what I think is a 48K rubber key machine and instead of getting either (a) for a 48k unit…

    ... /> Is this indicative of screwed memory ?
    ADJB ADJB November 2008 Hardware
  • 99+ original tapesI'm looking to sell at a fair price, or even give away my whole collection to serious collectors, preservationists or anyone interested enough. They …

    ...
    Starquake Bubblebus Software
    Bug Blaster Crystal Computing
    FireTrap ... Projects
    Bristles Statesoft
    Fairlight The Edge
    Nightshade Ultimate ...
    Moloch Moloch November 2008 Sales
  • Memory and BasicQuestions 1. How much memory is available for Basic Progs? 2. How do I check how much is left? 3. How much memory does an array take up?

    Questions

    1. How much memory is available for Basic Progs?
    2. How do I check how much is left?
    3. How much memory does an array take up?
    chop983 chop983 November 2008 Sinclair Basic
  • Fuse for Mac OS X 0.10.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... /> [*] Reading from the 128K's memory control port causes that byte ... LERM Plus-3-Mate (fixes bug #2312217) (Gergely Szasz).
    [*] Don ...
    Fred Fred December 2008 Emulators
  • Understanding the StackSorry folks. I guess I'm going to be a pain for a little while. Hope it's ok with everyone. I'm currently studying the stack and wrote the little pr…

    ... registers and looking at the memory viewer to inspect the stack ... (using BASin). Some sort of bug exists on the above assembly ...
    rahtgaz rahtgaz January 2009 Development
  • Your views on...Fairlight[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001712]Fairlight[/url] Now, this is one game that I regret never playing. Tell a lie, I did t…

    ... .org/infoseekid.cgi?id=0001712]Fairlight[/url]

    Now, this ...
    CUCHULAINN CUCHULAINN January 2009 Games
  • Fairlight 128KIn the thread [URL]http://www.worldofspectrum.org/forums/showthread.php?t=23670[/URL] Fairlight is discussed, but the 128K version isn't mentioned.…

    ... ?t=23670[/URL]

    Fairlight is discussed, but the 128K ...
    ewgf ewgf January 2009 Games
  • Spin +D BugI recently run into a Spin bug. Try this: Insert a MGT image file into image drive one. Insert a empty MGT into drive 2 Enable 80 Track Double side m…

    ... recently run into a Spin bug. Try this:
    Insert a ...
    LCD LCD February 2009 Emulators
  • ANN: MobileZX UpdatedDear All MobileZX, the J2ME ZX Spectrum emulator ([url]https://sourceforge.net/projects/mobilezx/[/url]) has been updated and now has the following …

    ... games directly from your phone memory
    [*]Key mapping for each ... feed back any comments, especially bug reports.

    Many thanks ...
    mooncat69 mooncat69 February 2009 Announcements
  • Fairlight 2 128K is wrong file?On the Fairlight 2 page: http://www.worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge+Software$&model=spectrum&loadpics=3 the fi…

    On the Fairlight 2 page:

    http:// ... .worldofspectrum.org/infoseek.cgi?regexp=^Fairlight+II$&pub=^The+Edge ... />
    Finally, in the Fairlight page (Fairlight 1, not 2 this time ...
    ewgf ewgf February 2009 Infoseek database
  • BUG on PES 2009 for PS2I've finally got PES 2009 this month, and have been playing it non stop...however (and I've been playing PES since it was the first ISS for PS1) I re…

    ... time I find a huge bug on the game... and in ... has anyone found a similar bug, or is it just my ...
    VanTammen VanTammen February 2009 Chit chat
  • ZX-Blockeditor version 1.0.1.10 publishedToday I published a new version of ZX-Blockeditor, because the older version 1.0.1.9 contained the following bug in writing TZX-files: Data blocks wi…

    ... .1.9 contained the following bug in writing TZX-files:
    bug caused problems when loading TZX ... ASCII format when using the memory editor of the Datablock Composer ...
    clausjahn clausjahn March 2009 Announcements
  • The [You] awardsI'm bored, so I thought I'd do the traditional ewgf Spectrum awards, for the first time ever. Once you've ignored my post, please post your own winne…

    ... the 1980s I much prefered Fairlight to Head over Heels, ... Dynamite Dan games, Myth and Fairlight were all close contenders.
    Fairlight.
    [B]
    Best ... (seriously!). You could save memory snapshots, use a Multiface 128K ...
    ewgf ewgf June 2009 Games
  • Utility to read/write to memory cards formatted for +3EThis post comes from [url=http://www.worldofspectrum.org/forums/showthread.php?t=25658]this thread[/url]. I've released a small command-line utility…

    ... read files from a memory card or HDF image ... 3DOS partition inside the memory card or HDF file ... for handling +3E formatted memory cards without having to ... and file name on your memory card / disk image.
    memory card /image disk.
    ...
    mcleod_ideafix mcleod_ideafix July 2009 Emulators
  • Erase part of memory in SPIN?A question for SPIN (or perhaps Spectaculator). If I have a game loaded in memory and would like to erase part of the memory while keeping the rest …

    ... have a game loaded in memory and would like to erase ... part of the memory while keeping the rest of ... like to erase the screen memory and watch what will happen ...
    Rickard Rickard August 2009 Emulators
  • Extended memory and SNApshots in emulatorsExist any snapshot fileformat that support extended memory for ZX (clones) ? I see only Z80 fileformat with 48/128 and 256kB(ZS Scorpion 256) support…

    ... snapshot fileformat that support extended memory for ZX (clones) ? ... but support only 128kB memory and not contain some other ... STEALTH" support save extra memory in Z80 files (contain added ... one file with length = zx memory size(uncompressed raw) + additional ...
    velesoft velesoft August 2009 Emulators
<1234567…34>

Latest Posts

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