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  • Reverse Boots, platform game with an original twistHere's a good candidate for a ZX make-under, [b]Reverse boots[/b] by Denis Vasilev. :) I played through the entire game, it's kind of short (only 20 …

    ... complicated thing is the rotating blocks in the later levels. It ...
    BdR BdR October 2013 New game ideas
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... case, we could use 292 blocks that copy 14 bytes each ...
    Einar Saukas Einar Saukas October 2013 Development
  • Super Wonder Boy in Monster Land (BUGFIX)Please add the following "known errors" description for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005053"]Super Wonder Boy in Monster L…

    ... was left unfinished.
    [*] When falling down through hole in level ...
    Einar Saukas Einar Saukas October 2013 Infoseek database
  • Faulty grey +2, or not?While I?m still fighting with two to three grey +2 computers, which doesn?t give a video signal, I received another grey +2, which acts very strangel…

    ... up, it showed coloured, blinking blocks and I was already thinking ... see anything from coloured, blinking blocks to vertical stripes etc. In ...
    schombi schombi November 2013 Hardware
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    ... hyperlinks between routines and data blocks that refer to each other ...
    SkoolKid SkoolKid November 2013 Announcements
  • New Game: 'Axel K. and the Lost Bills'Hi guys. My first title for ZX Spectrum is out there and I would like to share it with all of you. [IMG]http://4.bp.blogspot.com/-aI1qcKIVCdg/UnZAV…

    ... />
    44 different screens, pushable blocks, obstacles, killable and invincible creatures ...
    Ring Ring November 2013 Brand new software
  • Troublesome routine, help needed!Having problems with this routine, it basically fires a rocket up the screen, but refuses to detect collisions. I'm using attribute blocks for detect…

    ... collisions. I'm using attribute blocks for detection as most things ...
    daveysludge daveysludge November 2013 Development
  • Had any Pre-Conspiracy-Theory Suspicions of Your Own?I'll give you an example. I was off sick from work on 11/09/01 and happened to turn the TV on just after the first plane hit the first of the towers.…

    ... been activated to stop them falling over. This, of course, was ...
    mrmessy mrmessy November 2013 Chit chat
  • That painter thing..I'm struggling to think of a non clunky way of detecting when a 'box' has been surrounded and can be highlighted, like in the pic: [IMG]http://i1142…

    ... is zero, and the surrounding blocks decrease a particular counter (or ...
    R-Tape R-Tape November 2013 Development
  • Puzznic HD. Retro remake for Android[B]Title:[/B] Puzznic HD. Retro remake for Android [B]Description:[/B] Retro Remake game by Taito Corp. at ZX-Spectrum platform. Puzznic's premise i…

    ... . You have a bunch of blocks on a grid. If
    tavr tavr December 2013 Announcements
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... to our list of addresses/blocks

    ; page DOS
    ; this contains a list of blocks to load
    ; The format ... about 150, but loads many blocks at once.

    The ...
    Zup Zup December 2013 Development
  • Galactic Jail Break Quick ReviewI always like to find games I never played before on the Spectrum and even though I had my Spectrum a few days after it came out there are loads of g…

    ... of the jail taking the blocks away to free them. At ... go nuts ripping out the blocks super fast. You also get ...
    morcar morcar December 2013 Games
  • STP: Query about Dizzy prince of yolkfolk and MakeTZXI'm trying to create a TZX from my copy of Dizzy Prince of the Yolkfolk using MakeTZX 2.31 (not sure why I'm not using 2.33), but I can't seem to get…

    ... OK, but neither BASIC header (blocks 1 & 3) seem to ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
  • Request for TZX metadata to be publishedI understand why some programs are not available, but it would be helpful to me (and possibly others) who are trying to TZX their tapes to have a ref…

    ... was some verified list of blocks I could compare against, then ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... isometric sprites and blocks? Anybody have any extracted blocks from Alien8 or ... me chopping out development test blocks from screenshots? Or any of ... to front rendering of stationary blocks and sprites and then re ...
    David Jones David Jones January 2014 Development
  • WEC Le Mans missing a bit?WEC Le Mans (Hit Squad re-release) seems to be missing two sections of turbo-style data on the B-side. My copy A-side exactly matches the content of…

    ... 't have these two additional blocks (assuming they are relevant). I ... /> I can provide the two blocks as a TZX or wav ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
  • harvard architecture spectrum clone.I got my first +2 before christmas. I'd never given the 128k spectrums much thought, always been a 48k rubber key tradionalist. :smile: I've been me…

    ... think?
    Any obvious stumbling blocks I haven't seen?
    Basher Basher January 2014 Hardware
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... , but be careful because crush blocks will appear and
    cause ...
    MatGubbins MatGubbins January 2014 Brand new software
  • Grey Spectrum 128+2 Is mine dead??Having a nice session of 128+2 playing this evening and as I was playing Paperboy I noticed a few graphical glitches that had not occured before, the…

    ... screen filled with lines, flashing blocks etc, I reset again but ...
    sidney sidney January 2014 Hardware
  • Cleaning a Currah microslot,Odd one this, I guess... For my main spectrum (my original 16k Issue 3 upgraded to 48k and put into a + case), I am hoping to set up the following c…

    ... scrambled, usually with coloured flashing blocks over a slightly garbled Sinclair ...
    Simon_Carr Simon_Carr January 2014 Hardware
  • Problems if IF2 or Divide connetedHello, yesterday i have played very well with my speccy. But after 30 minutes the Speccy crashed. Divide was connected. Coloured blocks on the screen…

    ... crashed. Divide was connected. Coloured blocks on the screen and no ... , but the same resultat, coloured blocks. Without any interfaces the speccy ...
    zxklaus zxklaus January 2014 Hardware
  • Turbo save?I'm doing some experiments with turbo loaders, and I don't know how to save turbo blocks on virtual tapes. Spectaculator and fuse don't seem to save…

    ... know how to save turbo blocks on virtual tapes.

    blocks are saved without using it ...
    Zup Zup January 2014 Emulators
  • PYROMANIA II: CHOPPER RESCUEJust in case you missed it... It is out! Get it at the Zx Sandbox [url]http://zxsandbox.blogspot.it/[/url] A very special thanks to R-Tape and Neil…

    ... wandering flames (use the ice blocks after
    removing the rocky ... blocks)

    Screen 8. To ...
    gabriele amore gabriele amore February 2014 Brand new software
  • ZX-Blockeditor 2.3 published todayDear readers, I want to announce that I've released ZX-Blockeditor 2.3 today. It comes with several bug-fixes and a progress in direction of the com…

    ... separated generalized pilot and data blocks can be connected with the ...
    clausjahn clausjahn February 2014 Announcements
  • Struggling to find an artist (as in the drawy type)In the late 80's/early 90's I remember watching a documentary on BBC1 about an artist. He essentially drew tiny detailed monochrome drawings that we…

    ... cross-hatching rather than solid blocks of black. The one picture ...
    stupidget stupidget February 2014 Chit chat
  • Kliatba Noci IssuesI am having issues loading - not playing, LOADING - Kliatba Noci on my 128K Spectrum (Toastrack). The game seems to load the first two blocks, then I…

    ... to load the first two blocks, then I am stuck on ...
    Swevicus Swevicus February 2014 Games
  • Android...?Can somebody please help me identify the game represented in the screenshot in the upper-left hand corner of the following image? (Features a load of…

    ... ? (Features a load of coloured blocks). I KNOW it's not ...
    Swevicus Swevicus February 2014 Games
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... default) for low-res colour blocks and
    ;4x2 or 4x4 ...
    joefish joefish March 2014 Development
  • PLEASE - Need help finding a game by its coverHello, all I need help in finding another game from my early childhood days. I can only remember its cover, though. I think the game was multi-plat…

    ... flooded by water which is falling from the ceiling, because the ...
    karnak1 karnak1 March 2014 Games
  • 2048[img]http://i.imgur.com/VNxkyUc.png[/img] a quick Sinclair Basic port of [url=http://gabrielecirulli.github.io/2048/]2048[/url]. [url]http://arda.k…

    ... color scheme
    3: Colored blocks without using bright attribute
    Arda Arda March 2014 Brand new software
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Latest Posts

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