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<1…891011121314…34>
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , the default 47loader timings.
    [*]fast: 475/950T. This seems reliable ... : 441/882T. This is too fast for 47loader, really; it works ... experience is a seamless single-block load.

    I've ...
    stephenw32768 stephenw32768 September 2013 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... PC. It's all too fast of course. The NPC roamers ... file which I was holding. Block objects 4-7 only need ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... what was there before, providing fast & transparent movement around the ... PRINTA9
    PRINTA2:cp $80 ;block graphic
    jr c,PRINTA3 ...
    call $0b38 ;PO_GR_1 build block graphic in MEMBOT
    ld ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... is not required.
    [*]Fast lo-res text printing.
    [*]Fast pilot signal sync.
    [*]Fast reset.
    [*] ... .
    [*]Full support for block graphics in hi-res mode ... and divMMC.
    [*]Z80 LDIR block copy: PUT 49152, 16384, 6912 ...
    chev chev October 2013 Sinclair Basic
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... ! I noticed you redesigned the "fast" speed as the fastest one ... the game in a separate block. The compressed screen is of ...
    stephenw32768 stephenw32768 October 2013 Development
  • Renegade Hit Squad Re-releaseI've found a problem with TZX included in file [url]ftp://ftp.worldofspectrum.org/pub/sinclair/games/r/Renegade(TheHitSquad).tzx.zip[/url]. The Spee…

    ... , it's just that last block which can be fixed in ... in Spectaculator if you have fast loading switched on so maybe ... in TAPIR - just that last block differs because mine converted at ... of the above: That last block needs a fix and then ...
    richl richl October 2013 MIA/STP/SDP
  • DivMMC EnJOY!Coming up... [IMG]http://benophetinternet.nl/hobby/vanmezelf/DivMMC_enjoy_first_render.jpg[/IMG]

    ... one long block/routine, then ports rewriting may be very fast and ...
    velesoft velesoft November 2013 Hardware
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... .
    In order to get fast access to a counter held ...
    DI

    ;move block of code into BAS ROM ...
    roko roko December 2013 Hardware
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... the Kokotoni Wilf main code block down to 21602 bytes. The ... 48 mode after the compressed block was loaded into the highest ... 's LZ4 algorithm so quite fast too?
    Speccy_James Speccy_James January 2014 Development
  • Is ESXDOS flexible enough to incorporate e.g. Spectranet commands?I was just discussing the idea with someone about the wish some people have to be able to combine interfaces such as DivIDE (Plus) / DivMMC EnJOY! wi…

    ... being fast. And you can't just read some (small) block of ... reading/writing bytes into a block. Once you have the primitive ... some devices / filesystems use larger block sizes. I think FAT32 requires ... larger block sizes for big disks? It ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Hardware
  • New Game: DreamWalker (Alter Ego 2)[B][I]"Is this the real life? Is this just fantasy?" [/I][/B] [I]I will tell you a tale about a little boy. A little boy which was not like the othe…

    ... the first block and then hang. In Fuse if fast tape loading ...
    smogit smogit March 2014 Brand new software
  • New Game: DreamWalker (Alter Ego 2)[B][I]"Is this the real life? Is this just fantasy?" [/I][/B] [I]I will tell you a tale about a little boy. A little boy which was not like the othe…

    ... the first block and then hang. In Fuse if fast tape loading ...
    DenisGrachev DenisGrachev March 2014 Brand new software
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... integrate your "LDIR Basic fast copy RAM block" with my program...
    Hark0 Hark0 March 2014 Sinclair Basic
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... to assembler, but it's fast enough.

    [url]http ... to save the next 6kb block of text to tape.
    Battle Bunny Battle Bunny April 2014 Sinclair Basic
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... times in each identical LINREPT block (although it's only the ... the Coup? routines being too fast, as generally there'll be ...
    zub zub April 2014 Brand new software
  • New game (Conversion): Maniac SquareComing from the Spanish Coin op compo, another game, called Maniac Square was released last week by Tempus. It is a conversion of the original coin o…

    ... only forgot to call the block check subroutine after removing old ... to move the block, suddenly it starts to drop fast without pressing ...
    Ivanzx Ivanzx April 2014 Brand new software
  • New game (Conversion): Maniac SquareComing from the Spanish Coin op compo, another game, called Maniac Square was released last week by Tempus. It is a conversion of the original coin o…

    ... to move the block, suddenly it starts to drop fast without pressing ...
    LCD LCD April 2014 Brand new software
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... it's been around the block a few times.

    fast enough (or at all to ...
    Bermondsey Bob Bermondsey Bob April 2014 Chit chat
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... screen isn't passing by fast enough to make a challenging ... scenic blocks. You store each block pre-shifted in 2-pixel ...
    joefish joefish May 2014 Development
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... screen isn't passing by fast enough to make a challenging ... scenic blocks. You store each block pre-shifted in 2-pixel ...
    climacus climacus May 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... and it's probably still fast enough. But add another sprite ... you could get a decent block puzzly game out of it ...
    R-Tape R-Tape June 2014 Sinclair Basic
  • ZX Spectrum Clock Signal Restorer Circuit[SIZE=5][U][B]ZX Spectrum Clock Signal Restorer Circuit[/B][/U][/SIZE] The circuit below is an experimental circuit. It has only been "tested" using…

    ... it using als a very fast transistor (fT >= 500 MHz ... not a transistor but a fast TTL gate to invert the ... all other components except a block capacitor for supply voltage.[/QUOTE ...
    ingo ingo June 2014 Hardware
  • ZX Spectrum Clock Signal Restorer Circuit[SIZE=5][U][B]ZX Spectrum Clock Signal Restorer Circuit[/B][/U][/SIZE] The circuit below is an experimental circuit. It has only been "tested" using…

    ... and capacitors) to get it fast and (!) need a second ... hf transistor is not fast if you use it ... is common for save and fast digital applications.

    ... 74LVC1G32. They are really fast (I use them in ... pin SMD IC - maybe a block capacitor, thats all. If ...
    PokeMon PokeMon June 2014 Hardware
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... next.

    The really fast horizontal scrolling comes from pre ... 're severely limited to one block type on each row of ...
    joefish joefish September 2014 Development
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... />
    Must be easy and fast to be implemented.

    ( 8x8 ), then select and character block from the screen, CTRL_C, then ...
    clausjahn clausjahn September 2014 Emulators
  • Spectrum PSU 9V adapter repair - noob questionHello all, One of the PSU I got given has a bit of a dodgy repair (See pic), could some kind soul please advise on how best to repair it properly, a…

    Cheapo and fast solution is just use a block connector although replacing the connector and resoldering is the way I would go.
    Macc Macc September 2014 Hardware
  • Interface 1bis RAM Drive modificationAll Interface 1bis users I hope I am not interfering with Dan, but I saw on his site that he has a RAM Drive upgrade/modification for the Interface …

    ... to store data frequently and fast ( like memory swapping, but not ... but this required a separate block device file system. In the ... 0 (zero) refers to
    - block device ( "M0" ) the unit's ... numbers ( = 1 - 7 ) to
    - block device ( "M" ) the SD card ...
    Dan Antohi Dan Antohi October 2014 Hardware
<1…891011121314…34>

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