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Search Again :: Adv Search 1000 results in 0.021s
<1…12131415161718…34>
  • divIDE issuesI discovered a few issues with the divIDE hardware and FATware software that may be of interest to some people. 1. ROM paging If your Spectrum is a…

    ... very fast) or using some streaming-friendly compression (with exact block lengths ... stated before actual packed/unpacked block so that loader doesn't ... to "remember" previous bytes and copy them one-by-one like ...
    baze baze November 2005 Development
  • The Key - version 5I used to use this to copy games (back up my own tapes, naturally!) when I first got my Spectrum in '83. Latterly used v7 which is in the archive, bu…

    ... copy protections from programs ?
    Thought it was just a block ... Version 5 couldn't even copy headerless files. Version 7 ... I have did not copy headless files nor could ... it copy most files that merged ... 80's Soul, 80's Pop, Kung Fu Crisps, Marvel ...
    CUCHULAINN CUCHULAINN December 2005 MIA/STP/SDP
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... ld (renderpage),a
    pop af
    ret
    pop de
    pop bc
    ret ... block
    dblock:


    di

    push ...
    robpearmain robpearmain February 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... too much. Open up your copy to follow along.

    copy+paste I did to get ... animation graphic. "an_rate" controls how fast the pacman munches (and how ... loop.

    The next block of code declares rectangles that ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... % + col1%

    push de

    ld hl ... hl),a

    pop de

    ... />

    sort2: pop de

    sort3: inc ... .org $c300
    ArrayAddress: .block 256

    Hope it ...
    rtunes rtunes August 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... for experimentalists who managed to push the display resolution from the ... . They barely update the screen fast enough to fit between refreshes ... make it appear rather than copy the entire thing like many ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... TK-95 even implemented a fast mode so it would be ... /> Or that you could just copy tapes from all your buds ... />
    .org $c300
    ArrayAddress: .block 256
    --------------------------------

    Notice ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... />
    [code]
    1 REM fast
    10 BORDER 0: PAPER ... ]

    It will just copy and paste directly to BASin ... the font as a huge block of 96 graphics, and use ...
    Dunny Dunny October 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... algorhythm. every 8x8 block has a empty/used ...
    [code]
    push hl ; 64009
    ld ... /> djnz l_fa0c ; 64015
    pop hl ; 64017
    ret ...
    Fikee Fikee November 2006 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... hl
    push hl
    rst #10
    pop hl
    jp ... stack, you might have to copy part of it to the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... . I decided against doing any block loading from basic because it ... ) I do :

    PUSH HL
    POP IX ; load address is ... $556 ; load in the headerless block

    Thats why SEC2TAP ...
    Tom-Cat Tom-Cat January 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... possible directions, to be as fast as possible. The back buffer ... attr byte for each used block. Room definitions just picked a ... display data. They kept a copy of the empty room, and ...
    obo obo April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... possible directions, to be as fast as possible. The back buffer ... attr byte for each used block. Room definitions just picked a ... display data. They kept a copy of the empty room, and ...
    rich_chandler rich_chandler April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... possible directions, to be as fast as possible. The back buffer ... attr byte for each used block. Room definitions just picked a ... display data. They kept a copy of the empty room, and ...
    zxspecticle zxspecticle April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... possible directions, to be as fast as possible. The back buffer ... attr byte for each used block. Room definitions just picked a ... display data. They kept a copy of the empty room, and ...
    ChuckieEgg ChuckieEgg April 2007 Games
  • SpeedloadersWhen was the first time they came out and who invented them. What was the general speccy user's and media reaction to them? Would be nice to have a …

    ... loaders (so you could copy the turbo saved programs too ... :

    48k: BS COPY 48F/2
    128k: BS ... COPY 128#

    Source ... - notice how the last block is loaded... loading speed is ... but you will see how fast the screen is loaded ...
    Tom-Cat Tom-Cat April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... possible directions, to be as fast as possible. The back buffer ... attr byte for each used block. Room definitions just picked a ... display data. They kept a copy of the empty room, and ...
    wokani wokani June 2007 Games
  • Preferred way of determining Y co-ord in assembly?I know of 2 ways of calculating the y-cord of a pixel row for the speccy in assembly. One is to calculate the address by ways of shifting and masking…

    ...
    rr h ;char 8x8 block. This trick taken
    rr ... a
    srl a
    push af
    sla a ;account ... byte aligned scrn address
    pop af
    sla a ;find ...
    Arjun Arjun July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> .loop
    pop hl
    add hl,de
    push hl
    inc hl
    pop de
    push hl
    ex de ... errors occurred during assembly
    copy c:\z88dk\lib\spec_crt0.opt ... ~1\Temp\s3g_1.opt
    copy C:\DOCUME~1\ADRIAA~1 ...
    wokani wokani July 2007 Development
  • a free firewallIs there a good free firewall programme anyone can recommend

    ... ]

    Or stick a copy of [url=http://www.smoothwall ... above (and HW routers), only block incoming traffic. Anything can send ... /> 3rd party Windows FWs also block outbound traffic (on a file ... br />
    The messages that pop up when using SW firewalls ...
    TriadDevelopments TriadDevelopments September 2007 Chit chat
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... do a lot of vanilla block copies, replacing the cpu's ... a dma operation. And those block copies would have to be ... no faster than a cpu copy. I think there is only ... on its own is not fast enough to move data from ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... DMA takes care about full block transfer and CPU waits ... do a lot of vanilla block copies, replacing the cpu ... dma operation. And those block copies would have to be ... no faster than a cpu copy. [/quote]Would you say ... on its own is not fast enough to move data ...
    omega omega October 2007 Hardware
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ...
    .up
    push hl ; save screen address
    push bc
    call fill
    pop bc
    .offscreen2
    pop ... z, offscreen3
    push bc ; save current pixel ... /> This one is really fast. It doesn't rearrange ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Rom dumping a Mirage MicrodriverI need to dump the rom of my Mirage Microdriver for Zub and don't know what to do...any help?

    ... . Most logic families are well fast enough to decode this and ... address in the 256-byte block from $3D00-$3DFF.)

    copy program into RAM, call it ...
    zub zub November 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /or vertically. There's a fast function in SP1 that will ... done, copy and paste the data outside the resource block where the ... desired and erase the resource block when the project is ready ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    [quote=bigjon;250417]Don't we need both to copy a byte, hence 21 cycles per byte not 10.5?[/quote]
    Yes, but you are copying 2 bytes with one pair of instruction POP/PUSH, thus 21/2 = 10.5
    omega omega February 2008 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... parameters
    - For Fixed Point (Fast but imprecise decimals): 16.16 ... info within the free-block itself. They're fast and easy for ... IX (this is a very fast POP) or not, depending on the ...
    boriel boriel April 2008 Development
  • Kobrahsoft.kobrahsoft

    ... . Sc6c I believe is for fast loaders. SD1 old and new ... , it doesn't allow any copy to be made ( Firebird bleep ... those with a single fast loading code block. There is lots more ...
    rodders501 rodders501 May 2008 MIA/STP/SDP
  • Kobrahsoft.kobrahsoft

    ... . Sc6c I believe is for fast loaders. SD1 old and new ... , it doesn't allow any copy to be made ( Firebird bleep ... those with a single fast loading code block. There is lots more ... hold of a microdrive cartridge copy of SD5 a long time ...
    jp jp May 2008 MIA/STP/SDP
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... />
    6502 assembler is very fast even under the "twenty commodes ... one would probably run too fast on a faster VIC emulator ... a character set in RAM. Block copying in 6502.
    < ... />
    BNE PAGECOPY

    ;Copy my SPRITES into the character ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
<1…12131415161718…34>

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