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<1…28293031323334>
  • 1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.

    ... your character. Anyway you can learn to do slightly better. Colourful, fast ... 's frustratingly funny, smooth and fast animation, and your shooting goes ...
    WhenIWasCruel WhenIWasCruel March 2014 Games
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... you update the screen as fast as you can, then use ... /> Let's say you're writing a scrolling game - redrawing the ...
    joefish joefish March 2014 Development
  • Top 5-10 Bond films ever..My list of bond films... And of course Living Daylights speccy game... 1. For your eyes only 2. View to a kill 3. Goldfinger 4. Living Daylights 5…

    ... Bond's filled this with fast cars, casual sex, and a ... fast lifestyle (the jammy git!) whereas ... Bond (the book version)'s character was [and this is just ...
    ewgf ewgf March 2014 Chit chat
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... by then I was already writing bits of BASIC but the ... on the Amiga in a fast compilable BASIC that I forget ... of the Z80, and recently writing a utility to compress and ...
    RobeeeJay RobeeeJay March 2014 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    [QUOTE=Einar Saukas;760354]
    But overwrite is not. Unless you don't mind that every character will erase parts from the previous character...[/QUOTE]

    You're too fast -- I edited that bit out :D
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • Red Dwarf XII've just got back from a local Sci-Fi convention where the cast of Red Dwarf were signing and did a Q&A and they announced that Red Dwarf XI is due …

    ... show went when Doug was writing it on his own and ... imagined) closeness was out of character for him too.

    ewgf ewgf April 2014 Chit chat
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... file in both the print character routine and the plot routine ... for my first attempt at writing a clashbasher script for a ...
    Basher Basher April 2014 Hardware
  • Latin-1 font for FZXI'm currently creating some [URL="http://en.wikipedia.org/wiki/Latin-1"]Latin-1[/URL] (ISO 8859-1) characters to be added into [URL="http://www.world…

    ... (i.e. unless you're writing a web browser), you'd ... better off with your own character set and encoding. Something based ...
    zub zub April 2014 Development
  • I am currently watching.....This stems from a rant Mel did months ago on the currently listening to thread, and he suggested starting a thread like this to somebody (sorry can't…

    ... ones. Dexter (as in the character) never really jumps the shark ... the other characters do. One character is laughable, she turns from ... into her new position too fast. Even in terms of the ...
    Bermondsey Bob Bermondsey Bob April 2014 Chit chat
  • bytes bits balonyNever mind

    ... eight bytes for
    a character would have to be stored ... are ready you use some fast code to copy it to ...
    Ralf Ralf April 2014 Sinclair Miscellaneous
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... bottom few pixels of each character square with a spiky pattern ... frame, erase them by over-writing with the spiky pattern just ...
    joefish joefish April 2014 Development
  • +2 Grey Composite question.Hello all, Long time reader first time poster and all that...... Probably a daft question which has been asked hundreds of times, even though I ca…

    ... frame frequency. This is slightly fast for PAL but causes no ... frequency. This is also slightly fast for PAL but closer to ... Spectrum display has a very fast 25.01054 Hz flicker rate ... was doing various tests when writing chromatrons to see how different ...
    rga24 rga24 April 2014 Hardware
  • Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…

    One of the reasons is so you can get to the next pixel line within a character square by adding 256 - essentially increasing the hi byte by 1 - that's very fast

    Otherwise you would have to add 32 each time - slow
    torot torot May 2014 Sinclair Miscellaneous
  • Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…

    ... next pixel line within a character square by adding 256 - essentially ... by 1 - that's very fast

    Otherwise you would ...
    Ralf Ralf May 2014 Sinclair Miscellaneous
  • Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…

    ... whether you're reading or writing, as well as driving or ... use and understand. For instance, character columns could appear in the ... the address bits for the character column field. How would that ... addressing of 8?8 pixel character blocks more cumbersome, as we ...
    zub zub May 2014 Sinclair Miscellaneous
  • DIM and FOR, NEXT loopHi there. I'm making a program with 100 items on screen using dim and a for next loop. The thing is, each time I want to manipulate the items I do an…

    ... ,left right from the main character then if say a rock ... moving it should run quite fast.....
    ASH-II ASH-II May 2014 Sinclair Basic
  • Currah ?Speech channelIt seems to me that it would be nice to be able to send words to the ?Speech with PRINT #5;"Speak English to me, Jimmy" or some such. There really i…

    ... in how you go about writing your own PRINT # channels, as ... used for passing data one character at a time, you can ...
    chev chev June 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... ! I tried moving a 2x2 character, and replacing the 4 squares ... speed. Perhaps a 4 tile character is too much for BASIC ... PRINT down is printing a character at a time. If you ... at once it's quite fast.

    [quote]I know ...
    chev chev June 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... ! I tried moving a 2x2 character, and replacing the 4 squares ... speed. Perhaps a 4 tile character is too much for BASIC ... and it's probably still fast enough. But add another sprite ...
    R-Tape R-Tape June 2014 Sinclair Basic
  • RIP Rik Mayall :(Another childhood figure gone *shocked and saddened*)

    ... . And he played the same character in an earlier episode of ... ) and both times his (serious) character had a dignity and likeability ... died! It's amazing how fast time goes now.

    ewgf ewgf June 2014 Chit chat
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... ]

    Not as fast as I'd hoped, to ... at least keep updating the character position to two lines ... get one frame where the character is half missing, or ... a frame where the character is still visible on the ... t fit those two prints fast enough in the same ...
    Dock Dock June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... are foreground or background. My character collides with tiles with the ... ATTR or SCREEN$ detection. A fast way of reacting to numerous ...
    R-Tape R-Tape June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... my own character and sprite print routines, then try writing the code ...
    joefish joefish June 2014 Sinclair Basic
  • Name the Character for my new StoryI know this is utterly stupid, but I feel as if I have no choice. Let me explain: I am currently writing a second novel (after the positive receptio…

    ... 774061]I am currently writing a second novel[/quote]
    writing one for about 20 ... name the only female character in an otherwise all- ... there's only one female character in your story. If ... a virus? If the character is just there for wish ...
    chev chev June 2014 Chit chat
  • Name the Character for my new StoryI know this is utterly stupid, but I feel as if I have no choice. Let me explain: I am currently writing a second novel (after the positive receptio…

    ... female (the only female major character) is because it would make ... informs us as people. A character with that kind of background ... last detail about a character when I'm writing them, but I ...
    chev chev June 2014 Chit chat
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... ).

    We have a fast integer math library that can ... /libsrc/_DEVELOPMENT/l/z80/imath/fast/[/url]

    The code ... that all the time while writing z80 code -- why is C ...
    Alcoholics Anonymous Alcoholics Anonymous June 2014 Sinclair Basic
  • Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…

    ... frames needed for the main character.

    Just a couple ... and have a bash at writing some code for both ways ...
    polomint polomint June 2014 New game ideas
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... my "moving box" program from "Fast and easy read/write of ... , there's a 2x2 square character moved around with the QAOP ... one.

    Each 2x2 character is defined in 32 bytes ... data to select the correct character dependent upon which direction key ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Did anyone collect Durell's bounty?You all remember Durell's signature opening screen.... [IMG]http://i.imgur.com/L45QwKi.jpg[/IMG] I wonder, did anyone collect (or even claim) the ?…

    ... the image portrayed in the FAST (I think) comicstrip-style magazine ... , showing a fat, greasy looking character flogging bootleg games on a ...
    MattLamb MattLamb July 2014 Games
  • New from Paul Farrow, the ZXC4This is exciting stuff!!!! Sorry if ive stepped on your toes Paul, wanted people to hear about it!!! [QUOTE]Hi I?m happy to announce the release o…

    ... speed. Writing is not as fast, but will be fast enough (like writing to ... a CF card). There is one caveat, writing ...
    1024MAK 1024MAK July 2014 Hardware
<1…28293031323334>

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