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<1234567…34>
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    As an example of fast circles on the ZX Spectrum here ...
    Geoff Geoff September 2008 Development
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... ;296743]As an example of fast circles on the ZX Spectrum here ...
    Alcoholics Anonymous Alcoholics Anonymous September 2008 Development
  • How paint in the down two lines ?The down two lines on the spectrum screen cant be used. But i remeber from the 80's that exist some code that allow us to paint on these two lines wi…

    ... 0,-191
    140 REM FAST CIRCLES - AND BIGGER THAN SINCLAIR BASIC ...
    Gedlion Gedlion May 2010 Sinclair Basic
  • FAST adsHiya Does anyone remember the FAST (Federation against software theft) ads that came out in the late 80's and early 90's. They were hilarious as the…

    ... />
    Does anyone remember the FAST (Federation against software theft) ads ...
    zster zster January 2004 Sinclair Miscellaneous
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... )
    IF FLAG IS 1, FAST COPY BUFFER TO SCREEN
    robpearmain robpearmain September 2004 Development
  • ZXSP Emulator running too fastHi All, I was wondering if any of you have had a problem whereby the zxsp emulator runs too fast so won't load games etc? For example, when loading…

    ... the zxsp emulator runs too fast so won't load games ... high the stripes are too fast.

    I'm running ...
    Phil2 Phil2 January 2007 Emulators
  • Too fast zx32Hi all, my sister has bought a new PC. I installed all software for her yesterday. But contemporary fast computers don't offer only pleasure. Our fa…

    ... for her yesterday. But contemporary fast computers don't offer only ... zx32, for example, runs so fast that it's unusable.
    Dynamite Dan Dynamite Dan December 2007 Emulators
  • FAST and SLOW .TAP loading in RESIDOSWhy is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this fi…

    Why is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this file is always slow.
    [url]http://velesoft.speccy.cz/other/tapslow.zip[/url]

    VELESOFT
    velesoft velesoft May 2008 Development
  • Anyone interested in any of this before it goes on eBayI'm having a clearout, and am going to put this lot on ebay tonight. But as its basically my childhood I'm selling I thought I'd check here and see i…

    ... single entry decimal point, facilitate fast data entry."

    DK ... you to draw lines, boxes, circles and freehand on your TV ...
    teamemark teamemark June 2010 Sales
  • Fuse too fast on karmic ubuntuI have tried various types of Fuse, including the .deb file from the Ubuntu site and binaries and source code, and the results are all the same when …

    ... />
    The emulation runs too fast and the sound is corrupted ...
    john999 john999 December 2010 Emulators
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    Anyone know of a fast ln function I can steal? ...
    Gedlion Gedlion March 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... can be used to create fast games like Cobra or FireFly ...
    Ketmar Ketmar April 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... is possible to have a fast raster font engine on zx ... character width). this would enable fast 8-bit calculations for measure_font ... experience ... do you believe ultra-fast draw_text could be made using ...
    tstih tstih May 2011 Development
  • Z80 DOS Sorry this computer is too fast!I?ve tried the free Z80 Emulator v4.00 (DOS Version) downloaded from Gerton Lunters Homepage on my Intel Core2 Quad Q60 running at 2,40 GHz an it ju…

    ... /> Sorry --- this computer is too fast!
    ----- Snap -----

    Can ...
    Luzie Luzie August 2011 Emulators
  • Fast Lane - Never released game from AnacondaAccording to "The games that time forgot", there was a game in early stages (Mock screens) recovered from the Anaconda development disks, called Fast…

    ... the Anaconda development disks, called Fast Lane.

    Its a ...
    Ivanzx Ivanzx January 2012 MIA/STP/SDP
  • Car Asthetics.What goes around comes around. I'm starting to see a pattern where car designers seem to flit between drawing their inspiration from circles and arcs…

    ... between drawing their inspiration from circles and arcs to the lines ... then back again. Its like circles and arcs and lines and ... is not a hard and fast rule, the Maxi and Marina ...
    Scottie_uk Scottie_uk March 2012 Chit chat
  • Fast n Furious and Interceptor in-game screenshotsare not consistent with the ones displayed in their own entries (not the compilations). As far as I can see, the screenshots displayed in the compil…

    ... .worldofspectrum.org/infoseek.cgi?regexp=^Fast+%27n%27+Furious+%2b+Thunderceptor ...
    Ivanzx Ivanzx July 2012 Infoseek database
  • Multicolor/RGB3/3color fast low flicker software available?After giving myself a near migraine looking at 3 colour image (3 frames, red, green blue) anim gifs in a test version of image to zx spec I'd like to…

    ... that can display these images fast enough along the lines of ...
    brownb2 brownb2 September 2012 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... is not really twice as fast. With the fixed scroller the ...
    introspec introspec May 2013 Development
  • Fast Z80Todays Spectrums are fast as hell and few software utilises this. Z80 in ReVerSE runs at 42 MHz, in Speccy2010 at 28 MHz, in Pentagon 2.666 and in N…

    Todays Spectrums are fast as hell and few software ... />
    Two options:
    1. Fast Z80 on the mainboard. Plusses ... than second option.
    2. Fast Z80 in NeoGS card, invisible ...
    Alone Coder Alone Coder June 2013 Development
  • Why are rotozoomers on C=64 so fast ?Hi, I noticed rotozoomers on C64 are really fast. I'm not the best coder on Speccy but I know my pet I never succeed to do rotozoomer (or rotating ch…

    ... rotozoomers on C64 are really fast. I'm not the best ... which is even simpler) so fast in similar resolution.

    catmeows catmeows June 2014 Development
  • Slow/fast games - change speedSome ZX games are too slow or too fast. Problem with speed is aslo in russian ZX games or thanks to different memory layout on zx128 and +2a models. …

    ... are too slow or too fast. Problem with speed is aslo ...
    velesoft velesoft August 2014 Games
  • Interesting demo effectAnyone know how the tunnel effect from the end of this demo is achieved? It starts at 4:45 with a plain tunnel that could just be built up and then …

    ... frames together, or solid-filling circles then ANDing them with a ... it could all happen so fast or smoothly.
    joefish joefish September 2014 Development
  • For Sales: Crash Tech Tape, SuperCopier & Fast SaveThree utility tapes for Sinclair Spectrum, includes: 1) Crash Tech Tape (not currently in WoS archive). [url]http://www.worldofspectrum.org/infoseek…

    ... =0020024[/url]

    3) Fast Save by Trident Software
    sj_howlett sj_howlett September 2014 Sales
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... I could write them super fast in C/ASM via z88dk ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • R.I.P former Damned Bassist Bryn Merrickhttps://www.facebook.com/damneddoc i promised boozy id post this, died yesterday, he was only in em between 83 - 86 but fondly remembered and love…

    ... was much loved in Damned circles and thanking him for his ... song, Ignite. Bryn liked the fast stuff... it was the way ...
    mel the bell mel the bell September 2015 Chit chat
  • Fast load of multiload games on real hardware?I was wondering if there was a hardware device that could allow fast loading of multi-load games for real hardware? I noticed a good many of the b…

    I was wondering if there was a hardware device that could allow fast loading of multi-load games for real hardware?

    I noticed a good many of the best 128 games are multiload and I'm quite impatient and I don't have a +3!
    Korinel Korinel March 2016 Hardware
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... the editor so that fast typing isn't lost< ... boolean evaluation.
    Fixed circles, removed buffered keys for ... errors though).
    Filled circles and ellipses with negative ... br /> Fixed filled circles - now small circles are the correct size ...
    Dunny Dunny April 2017 Sinclair Basic
  • Fast Binary to Text DisplayI've done this thing that takes some memory contents and converts it to a Binary version of 0's and 1's on screen. However, I've no idea what to use …

    ... the bottom to indicate how fast it runs.

    [img ...
    Arkannoyed Arkannoyed December 2017 Development
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... speed. If you make a fast plotter in MC, you can ... the Bresenham algorithm, and for circles, curves, etc. use a sine ...
    GOC GOC August 2003 Development
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