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<1234567…34>
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... 5: PAPER 0: BORDER 0: CLS
    30 PRINT INK 6 ... BIFROSTresetAnimFast(): PRINT AT 20,25;" fast)": END IF
    270 IF ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... can see (so not too fast!).

    [QUOTE=ub880d;612218 ... , this is my first (and fast) implementation, so it's not ... -ins/yoursinc/ys9304pp.zip]Alternative CLS[/url] by Wayne Hunt from ...
    Morkin Morkin March 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... 0: INK 7: CLS
    110 REM FAST
    120 BRIGHT 1 ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... /> 110 REM
    120 REM FAST
    130 REM
    140 ... 0: PAPER 0: INK 7: CLS : PRINT AT 0,0; INK ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> 160 REM
    170 REM FAST
    180 REM
    190 ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ROM print routine is reasonably fast, providing you throw and entire ... 7: INK 0: CLS
    110 REM FAST
    120 LET a ... /> 190 REM SLOW
    200 CLS
    210 PRINT a$[/CODE ...
    Paddy Coleman Paddy Coleman June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... in the FAQ) with the fast PRINT code and hook a ... the call to CLS_LOWER.
    CLS (eg with an automatic listing ...
    Jonathan Harston Jonathan Harston June 2012 Development
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    ... ,0: NEXT f: PAPER 0: CLS
    20 PAUSE 1
    fast enough to produce results very ...
    Dunny Dunny June 2012 Sinclair Basic
  • INKEY$ giving me troubleHello, I have been using BASin (great program by the way...) Sad though it seems during the typhoon here I have been re-learning my spec-skills an…

    ... that but if it's fast response you're looking for ... GO TO 120
    110 CLS : GO TO 130
    120 ...
    Arjun Arjun August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... "An average person's yearly fast food intake will contain 12 ... : PRINT "Time passes...": PAUSE 100: CLS : LET B=C: GO TO ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... />
    [CODE]
    1 REM fast
    10 LET S1T=3 ... /> 30 PAPER 0: BORDER 0: CLS
    100 FOR T=100 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... REM FAST
    2 PAPER 0: BORDER 0: INK 2: CLS : PRINT ... 0: PAPER 0: INK 5: CLS
    100 FOR R=0 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... REM FAST
    2 PAPER 0: BORDER 0: INK 2: CLS : PRINT ... 0: PAPER 0: INK 5: CLS
    100 FOR R=0 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • Revisiting Spectrum CPU clock regenerationWarning: This post will be a bit nerdy :-) Some time ago, I experimented with phase locked loop circuits as a possible way to regenerate the Spectru…

    ... don't want to play fast and loose with the Atlys ... BASIC program:

    10 CLS
    20 GO TO 10 ...
    Winston Winston September 2012 Hardware
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... awake and they strike pretty fast! Line 2230 is where the ... 0: PAPER 0: INK 6: CLS
    1020 FOR j=0 ...
    bigjon bigjon February 2013 Sinclair Basic
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... coordinates, it works and looks fast, see what do you think ... :

    5 BORDER 0:CLS
    10 LET X=10 ...
    Valz Valz July 2013 Games
  • BIFROST* example: "Knights & Demons DX" source codeA package containing the source files of our multicolor game "Knights & Demons DX" is now available for download [URL="http://www.mediafire.com/?hbch…

    ... [B]PRINT[/B] and [B]CLS[/B]).

    Creating a ... , tile)[/B] will execute really fast when BIFROST* is disabled (thus ... board updates are still quite fast during battles).

    Therefore ...
    Einar Saukas Einar Saukas August 2013 Development
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    ... GO TO level
    500 CLS : PRINT AT 10,13;INK ...
    nonsenceinbasic nonsenceinbasic September 2013 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... /> 3 BORDER 1: PAPER 5: CLS: PAPER 7:
    FOR y ...
    Dock Dock June 2014 Sinclair Basic
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... BASIC if you have a fast enough system. I can hardly ... /> 10 PAPER 0: INK 7: CLS
    20 PLOT SCRw/2 ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... 63000
    2 REM FAST
    10 CLS
    11 FOR y ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • New Game - Page and the Curse of the Pharaoh[B]My second outing with AGD and continuing on from my last game, may I present... 'Page and the Curse of the Pharaoh'[/B] After battling his way th…

    ... ]i think this loader too fast to real tape.[/QUOTE]
    CLS : in the basic instead of ...
    FrankT FrankT January 2015 Brand new software
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... ~800B library with four functions: CLS, PUTPIXEL, LINE and COPY2SCR along ... routine will be twice as fast.
    Einar Saukas Einar Saukas February 2015 New game ideas
  • So I did a thing...And it's nearly ready for release: [img]http://s18.postimg.org/4453ayo5j/Screen_Shot_2016_03_30_at_16_18_17.png[/img] Apologies for the enormou…

    ... with new parameters - e.g, CLS 1;2;3;4;5 ... ;6;7 will issue 7 CLS with different colours
    64Bit ... in the editor so that fast typing isn't lost
    Dunny Dunny April 2016 Sinclair Basic
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    [quote="slenkar;857988"]
    So using IX and IY is a bit more generic and easy but has a size and speed penalty?
    [/quote]

    It is easy but it's not always slower nor is it always bigger. If you can't hold the current working set of ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • im looking for a fill routine written in basici know this would be slow but i want to tinker with it to produce something else.

    ... )
    REM isqrt is a fast integer square root

    Gedlion Gedlion July 2018 Development
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... ,0,0 to 1,1: cls
    20 for c=0 ...
    Dunny Dunny August 2018 Sinclair Miscellaneous
<1234567…34>

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