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<1234567…34>
  • Drawing LinesHas anyone got any experience of coding a Bresenham line drawing algorithm on the Speccy? I've had a go and I find the algorithm has quite a few s…

    ... . If you do get a fast frame rate it will still ... only do part of the CLS just after the interrupt so ... most time, then finish the CLS afterwards. That should fit even ...
    joefish joefish March 2019 Development
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... $,d$ variables. This is much fast that doing PRINT AT; INK ... it: BREAK the game, type CLS, then type PRINT a$; for ...
    IvanBasic IvanBasic April 2019 Brand new software
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... $,d$ variables. This is much fast that doing PRINT AT; INK ... it: BREAK the game, type CLS, then type PRINT a$; for ...
    patters patters April 2019 Brand new software
  • how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …

    ... into BasinC and run it FAST.

    Remove the A ... y: NEXT x: PAUSE 6: CLS : PRINT "A": NEXT a
    20 CLS : PRINT "A"
    30 FOR ...
    matalog matalog September 2019 Development
  • Looking for any maze game where the map is different every timeHi folks, I'm looking to sharpen my game writing skiils (or lack thereof!) and I need an example of a simple maze game which creates a different map…

    ... ]Hello. This maze algorithm is fast and super handy!
    https ... 0: PAPER 0: BORDER 0: CLS
    30 INK 1: PAPER ...
    JianYang JianYang September 2020 Games
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    [quote="Crisis;992784"]oops, to fast, you say in MC and ... CLEAR 29999: LOAD "" CODE 30000: CLS : RANDOMIZE USR 30000: PAUSE 0 ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... br />
    It's not fast enough to draw directly to ... as well) to do a fast clear screen (still not very ... fast), no need to understand how ... apparently:

    [code]
    cls:
    di ;disable interrupt
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    Updated cls to also set the attributes ... stack to copy things as fast as poss.

    [code ... set when clearing screen
    cls:
    di ;disable interrupt
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ... set when clearing screen
    cls:
    di ;disable interrupt
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ... set when clearing screen
    cls:
    di ;disable interrupt
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ... set when clearing screen
    cls:
    di ;disable interrupt

    Mice move pretty fast I heard? Obviously it needs ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    There's already a cls routine in my code. It ... method I use in cls is very fast but not easy to ... a lot of bytes pretty fast though

    [code]
    cls routine does that in a ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ... set when clearing screen
    cls:
    di ;disable interrupt
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... simple commands like CLS (I'll do a fast version and a ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Sound emulation...I recently souped an 486 I had with some memory, a Soundblaster 16 and CD-ROM drive. It would have been a monster just a few years ago [img]/__forums…

    ... of an emulator with good, fast sound emulation for this lower ...
    Fuzzbucket Fuzzbucket September 2001 Emulators
  • TAPER tests.I've managed to get TAPER to play .TZX files, but here's something I've noticed. When I import a file like "The Rocky Horror Show", it says that the …

    ... playing back 4-5% too fast, hence the early finish?
    fast, would that still load in ...
    Spector Spector May 2001 Emulators
  • What's this racing game?Hi 2 everyone who likes Spectrum. Does anyone know what was the name of this RACING game. It was 2 words i'm pretty sure. It used the ZX Spectrum ba…

    ... WAS OUT OF CONTROL, TOO FAST.

    Something like this ...
    Martin Martin September 2001 Games
  • mercenary: what did u think?mercenary was a fantastic game and i just started playing it again, it wasn't everyones cup of tea though, it had fast graphics (thx to the small scr…

    ... tea though, it had
    fast graphics (thx to the small ...
    Stuart Stuart September 2001 Games
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... with a nice piece of fast coding.

    I think ... I coded
    this super fast decisiontable (if someone finds a ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... guys out there have a fast line routine, plese email me ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • Spectaculator 2.0 availableHi, I've just released a new version of Spectaculator. It should be on WOS in a few days. Here's a cut 'n' paste from comp.sys.sinclair: Spectacula…

    ... and TZX files can be fast loaded in a few seconds ... /> games when you need to fast-forward or rewind

    Jon Needle Jon Needle April 2002 Emulators
  • Quiz III - Further adventures of... Ok, 20 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. There …

    ... spaceship. 4 platforms, one evil fast moving alien.
    They`re ...
    MatGubbins MatGubbins May 2002 Games
  • Quiz V - the revenge of D`n`C Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. Ther…

    Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game.
    There are 63 points available this time.

    You can either email your completed answers (along ...
    MatGubbins MatGubbins May 2002 Games
  • Best Speccy ProgrammersRe-post from the thread "Who is your fav speccy programmer". It was getting rather unwieldy so I thought I'll post a new topic on this. So, after mu…

    ... full colour large sprites and fast scrolling)

    7. P ...
    Arjun Arjun June 2002 Games
  • A silly BASIC programming challenge for you all..This is a very, very sily idea. So only read if you are bored. I use E-bay a lot. (my user id is thx1138ebn) edit: it's now retro-technology :edit…

    ... ",FLASH 0;"Thanks";PAUSE O;CLS

    -----

    So ...
    thx1138 thx1138 July 2002 Sinclair Miscellaneous
  • ANN: Spectaculator 2.5 available for downloadHi. I've just released a new version of Spectaculator, available from [url="http://www.spectaculator.com/"]http://www.spectaculator.com/[/url]. Hopef…

    ... /> Cassette recorder

    - Ultra-fast TZX loading (about 3x over ... .0)

    - More compatible fast loading: later versions of the ...
    Jon Needle Jon Needle July 2002 Emulators
  • Zombie Zombie (Ant Attack II)Great control system compared to the first game, shame it's so bloody difficult. I watched the demo, and when your guy goes up to a zombie, he shoots…

    ... kill me. They move so fast that it seems impossible to ...
    Spector Spector September 2002 Games
<1234567…34>

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