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<1234567…34>
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... /> The max speed is OLTA fast - short pulse. it is run ... 2 samples, is not a constant, it is 190, or 220 ... data, it can be more fast. I use 42% or 50 ...
    Z80user Z80user April 2012 Emulators
  • Loopz collection still MIA?I think I have read somewhere that it was controlled, but just in case: [url]http://www.ebay.es/itm/Amstrad-CPC-ZX-Spectrum-Audiogenic-LOOPZ-COLLECT…

    ... are) do not have a constant behavior. This way, dumps from ... and played it ... yes, another fast humiliation. All this in a ...
    jlsoler jlsoler June 2012 MIA/STP/SDP
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... br /> pop bc ; next constant from stack
    exx< ... /> pop bc ; next constant from stack
    exx< ... (versus 32 on a naive division implementation).

    ... way by repeated division to grab the ...
    Alcoholics Anonymous Alcoholics Anonymous June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... I do do similar for fast simultaneous keypress detection.

    division that may be needed to ...
    Alcoholics Anonymous Alcoholics Anonymous June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... be possible without any multiplication/division, and then swapping the pivot ... number of items shrink, the constant time spent in the housekeeping ... each pivot selection plus extra constant time code due to code ...
    Alcoholics Anonymous Alcoholics Anonymous June 2012 Development
  • What would you like to see?I am just starting to grasp zx assembler programming for the zx spectrum. What type of game would you like to see me try to make in 4k of code? Keep …

    ... and update scores, etc. With fast action games you have to ... making everything happen at a constant speed.
    joefish joefish July 2012 Development
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... with someone from the engineering division. The roadmap had the TS3000 ... the annoying things was the constant delay of the promised microdrives ...
    Alcoholics Anonymous Alcoholics Anonymous August 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... with someone from the engineering division. The roadmap had the TS3000 ... the annoying things was the constant delay of the promised microdrives ...
    Encarnado Encarnado August 2012 Sinclair Basic
  • Random number from a rangeHow can I generate in assembly a random number from a range, let's say 0-21 or 0-57? There are generators which make it 0-255. By using bit masks I…

    ... rolls tends to diminish quite fast - It'll be pretty rare ... that it's not in constant predictable time - and there is ...
    Gedlion Gedlion September 2012 Development
  • +2 (Grey) S-video?I have a pretty good Composite/S-video to VGA adapter that does a nice work of running my retro machines on an old LCD screen. However, it looks best…

    ... to VGA adapter that is fast enough etc. to do the ... to pin 8 as a constant voltage, you would have a ...
    rga24 rga24 September 2012 Hardware
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…

    ... step of printed pixels wasnt constant all over the image anymore ... is even more accurate and fast.
    moroz1999 moroz1999 October 2012 Sinclair Miscellaneous
  • Please, tell me something more about: ROTOTRONICS WAFADRIVEWhat do you think about Wafadrive? Was it a successful product in the 80's? [youtube]2yjEyoOeJrI[/youtube]

    ... ).

    The tape after constant use would become stretched after ... Wafadrive unit would rewind the fast forward the cartridge. Wafadrives allowed ...
    Hercules Hercules October 2012 Hardware
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... also need to know how fast MIDI wants its data.
    division of 1 MHz, the speed ...
    DaRkHoRaCe DaRkHoRaCe November 2012 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... /> [QUOTE=Patrik Rak;699944]takes constant time.[/QUOTE]

    The ... Spectrum game, this should be fast enough to always process all ...
    Einar Saukas Einar Saukas May 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... *constant* speed matters to simplify timing calculations (rather than just "as fast ...
    u6c87 u6c87 August 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... *constant* speed matters to simplify timing calculations (rather than just "as fast ...
    joefish joefish August 2013 Development
  • Spectrum total cassette preservation ideaHi Guys, Might have been done before but been have been doing high quality scans of the whole of the cassettes ie inlay, tape itself ,2nd si…

    ... (needsinstructions)
    1985
    1st Division Manager
    2088
    2112AD ...
    FantasyWorldDizzy
    FastFood
    Fast'n'Furious+Thunderceptor(missing instructions ...
    Mort! Mort! September 2013 Support files
  • inlays and tapesMyself and some of the tzx preservation team are scanning in instructions and inlays in hd, well 600 dpi. If you can donate any that are spare or inc…

    ... (needsinstructions)
    1985
    1st Division Manager
    2088
    2112AD ...
    FantasyWorldDizzy
    FastFood
    Fast'n'Furious+Thunderceptor(missing instructions ...
    Mort! Mort! September 2013 Wanted
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... an hour. The repetitiveness and constant "dying" might had been responsible ... a tad "loose".

    Fast forward to present day and ...
    Muppetboy Muppetboy September 2013 Games
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... x80_fmul ; multiply
    defw x80_fdiv ; division
    defw x80_ftop ; to-power ... generator
    defw x80_fstkc ; stack constant
    defw x80_fst ; store in ... x80_fgt_2 ; indirect exit to stack constant

    ; THE 'STORE ...
    chev chev October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... only, of course ;)). It uses "fast" timings, following the advice you ... established. If the colours are constant between the searching and loading ...
    stephenw32768 stephenw32768 October 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... thing for saving registers in "fast interrupt response" was touted by ... keep their on screen speed constant even if the rest of ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…

    ... ) delay durations, it is a constant frequency tone as well which ... flipping the bit state really fast, and then adding/subtracting tonal ...
    Hikaru Hikaru January 2014 Development
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... well just run BASin in FAST mode instead.

    [quote ... that I was in a constant state of confusion while using ...
    Dunny Dunny January 2014 Sinclair Basic
  • Deterministic random number generatorI'm looking for a random number generator in assembly which, given a seed, the generated sequence is always the same. You change the seed, you get a …

    Patrik's XOR generator is a good one but it only generates 8-bit numbers (again a plus if that's all you want!). If you want random numbers larger than 8-bit you have to call the function several times and piece together the results, which degrades the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... anything, except occasionally a fixed constant multiply to index tables or ... />
    Anyway, a large and fast integer arithmetic module has only ... only want to pay for fast integer multiply in specific ... that can benefit from a fast module. And again, floating ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ...
    I have this very fast integer lib for multiplying and ... in one part of the division library, specifically l_divu_32_32x24 which ... all parts of the division, because the division subroutines look at how ... to use as simple and fast code as possible.
    ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    ... . I can replace the first division with a largest power of ... />
    Random pivot supplies nearly constant runtime for any input. Middle ... instructions between decisions is probably constant. That might make it easier ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • Why on earth did I buy...Couldn't see a topic for this, so apologies if it does exist. Aside from games, what did you buy, and put away in a draw the next (or same!) day - …

    ... -code"), which wasn't as fast but quicker than BASIC. I ... .

    I remember the constant "tape in/tape out", it ...
    Morkin Morkin September 2014 Sinclair Miscellaneous
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... manufacturers make a living: the constant need to provide new hardware ... me a spectrum game as fast and with such beautful use ...
    weesam weesam December 2014 Games
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