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<1234567…34>
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... could write them super fast in C/ASM via z88dk, but - there ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... ) . It's not as fast as pure ASM.

    But ... C programs can run pretty fast and simple compression schemes ... much quicker than in ASM and you can make ... how it works than reading ASM IMHO. So when you ... games are written in 100% ASM, consume about 5 times ...
    Digital Prawn Digital Prawn April 2011 Brand new software
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... high, which makes it fast to print text since you only have ...
    Winston Winston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... .

    However, that fast string print further back will come in ...
    R-Tape R-Tape July 2012 Development
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... than '='.)
    [*]Line 20: Print the line number & (alleged ... of the preceding number to decimal, print it between '[...]' (in flashing ... byte is not a print control code, print it in red, ... br /> [*]Line 27: Print the print control code plus the following ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Reading DEFB for backgroundsHi all I suppose the question is kind of silly but I'm a completely newbie with assembler :-S I'm drawing some side backgrounds with ZX Paintbrus…

    ... format. ZX Paintbrush can export ASM in Line Based or Block ... br />

    [code]
    ; ASM data file from a ZX ... example of SevenUp's Generic ASM output:

    [code]< ... Paintbrush with Line Based and decimal output ASM format and bingo, It ...
    oblo oblo December 2018 Assembler
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... )
    IF FLAG IS 1, FAST COPY BUFFER TO SCREEN


    ; PCHAR

    ; PRINT A 1*8 CHAR TO ... 0
    GFX:

    ; ASM source file created by SevenuP ...
    robpearmain robpearmain September 2004 Development
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... />
    It is very fast (As I am overwriting the ... Pearmain

    ; char5.asm

    ; This demo ... Z

    ; Print 3rd column, checking for wrapping ... CALL WChar

    ; print the last blank char
    robpearmain robpearmain August 2004 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... the machine code and print the score we have ... our machine code at free, fast-running (over 32768) and ... go to GAMEOVER.
    ;print car
    ;scroll road
    asm into the save box.< ... display window:
    10 PRINT AT 0,0; "Your ...
    bigjon bigjon November 2009 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... make the classic 'Hello World' print with ASM code ?
    I cant ... spectrum asm.

    I imagine that to do this the PRINT ...
    arfgh arfgh June 2010 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... figured, i am learning asm at least to make the ... and always wanted to make asm but never had the required ... idea to make this in asm is that each line ... this, but now in asm and due to my limited ... /> push de
    call $0c0a ;print the message
    pop de ...
    arfgh arfgh June 2010 Sinclair Basic
  • printing a fixed number of decimal placesDoes anyone have a bit of code that will print a number with a fixed two decimal places? The example below should demonstrate the function, but the S…

    ... that will print a number with a fixed two decimal places? The ... column to always print two digits after the decimal point.
    < ... STEP 0.1
    7001 PRINT a;
    ".00" AND ... (none of the remaining numbers print the trailing zeroes)
    [/code ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Converting a decimal number to binary...Hi Folks, Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following: [CODE]100 REM ----------------------…

    ... about ways to convert a decimal number to 8 bit binary ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... can be used to create fast games like Cobra or FireFly ... in mind (so programmer can print many flickerless sprites).

    Ketmar Ketmar April 2011 Development
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... am ploughing through lots of ASM listings, one of my earlier ... me

    [B][asm code][/B]
    [code]
    call $1601 ; select print channel using ROM

    print
    cp '$' ; see if ...
    Zetr0 Zetr0 May 2011 Development
  • number padding functionI wrote a number padding function in BASIC a while ago, but when I came to want it again I couldn't find it, so I've done this enhanced [url=http://w…

    ... .co.uk/~jg27paw4/pourri/padnum.asm]PadNum[/url] function in assembler ... the STR$ aligned on the decimal point, and then cut out ... wider than the pad parameters print in full, as shown in ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... -bit numbers is far from fast). Printing the largest 2040-bit ... it's very easy to print it. It's easy because ... b,0 ;Flag to not print leading zeros
    ld hl ...
    mcleod_ideafix mcleod_ideafix November 2013 Development
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    and
    align
    asm
    asn
    at
    plot
    poke
    print
    randomize
    return
    pkersey pkersey February 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... function works well for getting decimal number from the flags on ... be faster than doing a PRINT AT command.
    Dock Dock June 2014 Sinclair Basic
  • Decimal to Binary stringHi all, Anyone got a less labour intensive BASIC routine than this? Example:- take 170 and convert to a string "10101010" take 4 and convert to a s…

    ... /> # SUB - Binary string conversion, A=decimal input, s$ is the output ... LET sf=0
    1035 PRINT AT 21,0;"PLEASE WAIT ... s$ = "0000000" + s$
    1099 PRINT AT 21,0;" "
    1100 ...
    IanJ IanJ August 2014 Sinclair Basic
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... The routine is quite fast and returns a reasonable random ... to BASIC with a decimal fraction between zero and ... USR call returns the required decimal fraction at the end, ... 9999: LET ft=t0: PRINT #0;AT 1,0;"Finish ... st)*100+0.5)/100: PRINT #0;" Time=";time;" secs ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... . I'm learning Z80 asm on Speccy 48K, and to ... interests me most is efficient fast code, so after weeks of ... it is, the first asm I've ever written using ... [url=http://clrhome.org/asm/]the excellent ORG web ide ... Remember this is my first asm code so be gentle :)
    ST1 ST1 November 2018 Development
  • CODE instruction in array$ PRINTSo I'm still plugging away at BASIC and have found a line of code (another!) that's really puzzling me. The line is as follows: PRINT A$(P+Q TO P…

    ... line is as follows:
    PRINT A$(P+Q TO P ... /> The A$ values (in memory, decimal) are:
    478 8
    Print the characters from index 481 ... is 8).
    i.e. PRINT A$(481 TO 488). The ...
    LevelUp LevelUp October 2020 BASIC
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... /> ;for Arcade Games and other Fast Spectrum
    ;Programs page 2 ... /> call 5633 ;open stream to print to the top part of ... windows notepad, save as yourname.asm


    The ... (see TASM manual)
    prog.asm assemble file
    prog.bin ...
    Steve(spt) Steve(spt) May 2004 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... used just changes too fast to get a repeat ... 140 NEXT j
    150 PRINT
    160 NEXT i
    180 PRINT
    190 NEXT i

    The asm code was generated using BASin ... using the below asm listing:-

    ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... new SP1 functions to quickly print background tiles to the screen ... It reads what tiles to print from an array of struct_sp1_tp ... graphics defined in the embedded asm at the end of the ... animation graphic. "an_rate" controls how fast the pacman munches (and how ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... (mostly)
    hand written asm functions -- but I'd ... speed to a Basic compiled PRINT (probably faster) but ... in C (rather than asm) so they are slower ... meaning not as fast as hand coded asm
    but still ... br /> the slowness in asm either yourself or with ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... sp1/spectrum/sprites/draw/SP1Or1Data.asm?revision=1.3& ... chosen so that draw is fast as possible, naturally, and ... sp1_PrintString() function is meant to print composite tiles or even entire ... bounding box and can only print at character boundaries.
    ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... coordinate)
    // s = string to print, can contain:
    // \n to ... C shorthand for hex 16 = decimal 22, eg). If the character ... s" is 0x14 (hex 14 = decimal 20) then execute the "case ... rewritten to do it a fast way where if there is ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
<1234567…34>

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